Rename Eevee to EEVEE #104561
@ -7,8 +7,8 @@ Autodesk 3DS
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:Category: Import-Export
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:Category: Import-Export
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:Menu: :menuselection:`File --> Import/Export --> 3D Studio (.3ds)`
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:Menu: :menuselection:`File --> Import/Export --> 3D Studio (.3ds)`
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:Version: 2.4.6
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:Version: 2.4.8
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:Blender: 3.6
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:Blender: 4.0
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:Authors: Bob Holcomb, Campbell Barton, Sebastian Schrand
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:Authors: Bob Holcomb, Campbell Barton, Sebastian Schrand
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:Maintainer: Sebastian Sille (NRGSille)
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:Maintainer: Sebastian Sille (NRGSille)
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:Support Level: Community
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:Support Level: Community
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@ -163,7 +163,7 @@ they must be color inverted afterwards to match with Blender definition.
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The material mappings are defined as following:
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The material mappings are defined as following:
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- 3ds Diffuse Map <-> blender Base Color Texture
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- 3ds Diffuse Map <-> blender Base Color Texture
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- 3ds Specular Map <-> blender Specular Texture
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- 3ds Specular Map <-> blender Specular Tint Texture
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- 3ds Shininess Map <-> blender Roughness Texture
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- 3ds Shininess Map <-> blender Roughness Texture
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- 3ds Reflection Map <-> blender Metallic Texture
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- 3ds Reflection Map <-> blender Metallic Texture
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- 3ds Opacity Map <-> blender Alpha Texture
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- 3ds Opacity Map <-> blender Alpha Texture
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