Alembic export: update Pack UV Islands option after rename in Blender #104797

Merged
Aaron Carlisle merged 1 commits from pioverfour/blender-manual:alembic_merge_uvs into main 2024-05-26 20:38:04 +02:00

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@ -129,11 +129,9 @@ UVs
When enabled, UV maps are exported. Although the Alembic standard only supports When enabled, UV maps are exported. Although the Alembic standard only supports
a single UV map, Blender exports all UV maps in a way that should be readable by other software. a single UV map, Blender exports all UV maps in a way that should be readable by other software.
Pack UV Islands Merge UVs
Generates an optimized UV layout with non-overlapping islands When enabled, UVs sharing the same vertex and location will be merged into a single UV.
that tries to efficiently fill the :term:`Texture Space`. The exported file can be slightly smaller.
See the :ref:`Pack Islands operator <bpy.ops.uv.pack_islands>`
that works with the same principle for more information.
Normals Normals
When enabled, an object's :term:`Normals <Normal>` are exported. When enabled, an object's :term:`Normals <Normal>` are exported.