EEVEE-Next: Update Documentation #104816

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Clément Foucault merged 25 commits from fclem/blender-manual:eevee-next-manual into blender-v4.2-release 2024-06-12 17:47:14 +02:00
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@ -12,3 +12,24 @@ Performance
High Quality Normals
Uses higher precision normals and tangents which can improve
visual quality for dense meshes with high frequency textures at the cost of memory.
Memory
======
Shadow Pool Size
A bigger pool size allows for more shadows in the scene but might not fit into GPU memory and decreases performance.
Increasing it might fix the *Shadow buffer full* error.
Light Probes Volume Pool Size
A bigger pool size allows for more irradiance grid in the scene but might not fit into GPU memory and decreases performance.
Viewport
========
.. _bpy.types.RenderSettings.preview_pixel_size:
Pixel Size
Option to control the resolution for viewport rendering.
Allows you to speed up viewport rendering, which is especially useful for displays with high DPI.