EEVEE-Next: Update Documentation #104816
@ -12,3 +12,24 @@ Performance
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High Quality Normals
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Uses higher precision normals and tangents which can improve
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visual quality for dense meshes with high frequency textures at the cost of memory.
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Memory
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======
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Shadow Pool Size
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A bigger pool size allows for more shadows in the scene but might not fit into GPU memory and decreases performance.
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Increasing it might fix the *Shadow buffer full* error.
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Light Probes Volume Pool Size
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A bigger pool size allows for more irradiance grid in the scene but might not fit into GPU memory and decreases performance.
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Viewport
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========
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.. _bpy.types.RenderSettings.preview_pixel_size:
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Pixel Size
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Option to control the resolution for viewport rendering.
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Allows you to speed up viewport rendering, which is especially useful for displays with high DPI.
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