EEVEE-Next: Update Documentation #104816

Merged
Clément Foucault merged 25 commits from fclem/blender-manual:eevee-next-manual into blender-v4.2-release 2024-06-12 17:47:14 +02:00
3 changed files with 2 additions and 13 deletions
Showing only changes of commit 55cda35083 - Show all commits

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.. toctree::
:maxdepth: 2
general_limitations.rst
shadows_limitations.rst
limitations.rst
nodes_support.rst

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Depth of Field
==============
- Alpha blended surfaces cannot be correctly handled by the post-processing blur,
- Blended materials cannot be correctly handled by the post-processing blur,
but will be correctly handled by the sample-based method. For this, you need to
disable the post-process depth of field by setting the *Max Size* to 0.

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.. _eevee-limitations-shadows:
*******************
Shadows Limitations
*******************
.. todo::
This section still needs to be written. Explaining the limitations of the SVM shadowing
algorithm.