Brush Assets Project #104846
@ -8,9 +8,9 @@ Introduction
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Brushes are the main way of interacting with any painting and sculpting mode. By click & dragging in the 3D Viewport
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Brushes are the main way of interacting with any painting and sculpting mode. By click & dragging in the 3D Viewport
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(or the Image Editor when using :doc:`Texture Paint </sculpt_paint/texture_paint/index>`), the active brush creates a
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(or the Image Editor when using :doc:`Texture Paint </sculpt_paint/texture_paint/index>`), the active brush creates a
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:doc:`stroke </sculpt_paint/brush/stroke>` with a certain effect, depending on the used brush settings. Typically
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:doc:`stroke </sculpt_paint/brush/stroke>` with a certain effect, depending on the used brush settings. Brushes are
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Brushes have a preview image and a name that indicate the effect they create. Brushes are only used while the Brush
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used as brush assets and stored in asset libraries, which makes it easy to reuse and share them. Typically they have a
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Tool is active.
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preview image and a name that indicate the effect they create.
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.. tip::
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.. tip::
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