Brush Assets Project #104846

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Julian Eisel merged 32 commits from JulianEisel/blender-manual:temp-brush-assets into main 2024-07-08 18:45:49 +02:00
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Brushes are the main way of interacting with any painting and sculpting mode. By click & dragging in the 3D Viewport Brushes are the main way of interacting with any painting and sculpting mode. By click & dragging in the 3D Viewport
(or the Image Editor when using :doc:`Texture Paint </sculpt_paint/texture_paint/index>`), the active brush creates a (or the Image Editor when using :doc:`Texture Paint </sculpt_paint/texture_paint/index>`), the active brush creates a
:doc:`stroke </sculpt_paint/brush/stroke>` with a certain effect, depending on the used brush settings. Typically :doc:`stroke </sculpt_paint/brush/stroke>` with a certain effect, depending on the used brush settings. Brushes are
Brushes have a preview image and a name that indicate the effect they create. Brushes are only used while the Brush used as brush assets and stored in asset libraries, which makes it easy to reuse and share them. Typically they have a
Tool is active. preview image and a name that indicate the effect they create.
.. tip:: .. tip::