Brush Assets Project #104846
@ -170,6 +170,25 @@ Deformation Target
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Advanced
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========
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.. _sculpt-tool-settings-brush-type:
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Brush Type
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Defines the basic behavior and the available settings. Through the settings of
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a brush type, brushes can be created that produce vastly different effects.
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The *Essentials* asset library contains brushes for each of the brush types. Their preview image
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and description should give a good idea of the effect the brush produces, with the particular
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combination of brush type and settings. Because of this, they are usually the more useful starting
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point for custom brushes than the mere brush type is, which is why the brush type is part of the
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*Advanced* brush settings.
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types.
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- :doc:`Sculpt </sculpt_paint/sculpting/brushes/brush_types>`
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- :doc:`Vertex Paint </sculpt_paint/vertex_paint/brushes>`
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- :doc:`Weight Paint </sculpt_paint/weight_paint/brushes>`
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- :doc:`Texture Paint </sculpt_paint/texture_paint/brushes>`
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Accumulate
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Causes stroke dabs to accumulate on top of each other.
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@ -1,10 +1,13 @@
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********
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Overview
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********
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There are a number of brushes for sculpt mode bundled in the *Essentials* asset library.
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This is an overview of all of them, categorized by their general functions.
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***********
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Brush Types
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***********
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See :ref:`Brush Type <sculpt-tool-settings-brush-type>`.
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Available brush types are listed here, together with links to the *Essentials* library brushes
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using them.
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Add/Subtract Brushes
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====================
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@ -13,33 +16,49 @@ Add/Subtract Brushes
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:align: right
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:width: 250
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These brushes generally push vertices outwards and inwards.
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These brush types generally push vertices outwards and inwards.
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Draw
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Brushes: :doc:`draw`
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:doc:`draw`
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The standard brush for pushing vertices inwards and outwards from the surface direction.
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:doc:`draw_sharp`
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Draw Sharp
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Brushes: :doc:`draw_sharp`
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Same as *Draw* but with a much sharper :doc:`Falloff </sculpt_paint/brush/falloff>`.
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Useful for creating creases and sharp angles.
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:doc:`clay`
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Clay
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Brushes: :doc:`clay`
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Similar to the *Draw* brush but with a flattening effect and subtle smoothing.
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Useful for polishing and building volumes.
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:doc:`clay_strips`
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Clay Strips
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Brushes: :doc:`clay_strips`
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The same as the *Clay* brush, but more aggressive with a square falloff.
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A common standard for building rough volumes.
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:doc:`layer`
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Layer
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Brushes: :doc:`layer`
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Draw with a fixed height. Useful for adding flat layers to a surface.
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:doc:`inflate`
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Inflate
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Brushes: :doc:`inflate`
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Moves the mesh in multiple direction. Useful for inflating or shrinking surfaces and volumes.
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:doc:`blob`
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Blob
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Brushes: :doc:`blob`
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Magnifies the mesh as you draw. Useful for an additional inflation effect on the stroke.
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:doc:`crease`
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Crease
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Brushes: :doc:`crease`
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Same as *Blob* but with a pinching effect. Useful for creating and polishing sharp creases.
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@ -53,20 +72,30 @@ Contrast Brushes
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Recognizable by their red icon and cursor.
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These brushes generally flatten or heighten the contrast of the surface.
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:doc:`smooth`
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Smooth
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Brushes: :doc:`smooth`
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Smooths out irregularities in the surface and shrinks volumes by averaging the vertices positions.
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An essential brush that is frequently used.
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:doc:`flatten`
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Flatten
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Brushes: :doc:`flatten`
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Pushes vertices to an average height to create a flat plateau.
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:doc:`fill`
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Fill
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Brushes: :doc:`fill`
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Pushes surfaces outwards. Useful for filling in holes and crevices.
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:doc:`scrape`
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Scrape
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Brushes: :doc:`scrape`
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Pushes surfaces inwards. This is the most common brush for flattening meshes.
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:doc:`multiplane_scrape`
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Multi-plane Scrape
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Brushes: :doc:`multiplane_scrape`
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Scrapes the mesh with two angled planes at the same time, producing a sharp edge between them.
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@ -80,37 +109,57 @@ Transform Brushes
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Recognizable by their yellow icon and cursor.
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These brushes generally move, pinch and magnify the mesh.
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:doc:`pinch`
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Pinch
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Brushes: :doc:`pinch`
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Pulls vertices towards the center of the brush. Useful for polishing angles and creases.
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:doc:`grab`
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Grab
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Brushes: :doc:`grab`
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Moves vertices along with the mouse. An essential brush for building shapes and adjusting proportions.
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:doc:`elastic_deform`
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Elastic Deform
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Brushes: :doc:`elastic_deform`
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Used to simulate realistic deformations such as grabbing or twisting of :term:`Elastic` objects.
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:doc:`snake_hook`
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Snake Hook
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Brushes: :doc:`snake_hook`
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Pulls vertices along with the stroke to create long, snake-like forms.
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:doc:`thumb`
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Thumb
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Brushes: :doc:`thumb`
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Same as *Grab* but moves vertices along the surface direction. Useful for preserving specific surfaces.
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:doc:`pose`
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Pose
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Brushes: :doc:`pose`
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Simulating an armature-like deformations. Useful for quick posing and transformations.
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:doc:`nudge`
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Nudge
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Brushes: :doc:`nudge`
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Similar as *Thumb* but dynamically picks up vertices like the *Snake Hook*.
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Useful for nudging something along the mesh surface.
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:doc:`twist`
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Rotate
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Brushes: :doc:`twist`
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Rotates vertices within the brush in the direction mouse.
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:doc:`slide_relax`
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Slide Relax
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Brushes: :doc:`slide_relax`
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Slides the topology of the mesh in the direction of the stroke
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while preserving the geometrical shape of the mesh.
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Also useful for redistributing topology where it is needed.
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:doc:`boundary`
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Boundary
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Brushes: :doc:`boundary`
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Transform mesh boundaries specifically with various deformations.
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@ -124,22 +173,34 @@ Utility Brushes
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No clear color assignment.
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These brushes are general purpose brushes or specific.
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:doc:`cloth`
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Cloth
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Brushes: :doc:`cloth`
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Simulates cloth to create folds and draping, which can be sculpted further.
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:doc:`density`
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Simplify
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Brushes: :doc:`density`
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Cleans up geometry by collapsing short edges.
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:doc:`mask`
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Mask
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Brushes: :doc:`mask`
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Paints a selection on parts of the mesh to be unaffected by other brushes.
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:doc:`draw_facesets`
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Draw Face Sets
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Brushes: :doc:`draw_facesets`
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Paint new or extend existing face sets.
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:doc:`multires_displacement_eraser`
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Multires Displacement Eraser
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Brushes: :doc:`multires_displacement_eraser`
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Remove displacement information on a Multiresolution modifier.
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:doc:`multires_displacement_smear`
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Multires Displacement Smear
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Brushes: :doc:`multires_displacement_smear`
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Smear displacement information on a Multiresolution modifier.
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@ -153,9 +214,13 @@ Painting Brushes
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Recognizable by their green icon.
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These brushes are used for painting color attributes within sculpt mode.
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:doc:`paint`
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Paint
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Brushes: :doc:`paint`
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Paint on the vertices of your mesh via color attributes.
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:doc:`smear`
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Smear
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Brushes: :doc:`smear`
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Smears the vertex colors via color attributes.
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@ -8,7 +8,7 @@ Brushes for *Sculpt Mode* bundled in the *Essentials* library.
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.. toctree::
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:maxdepth: 1
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overview.rst
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brush_types.rst
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draw.rst
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draw_sharp.rst
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clay.rst
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@ -11,6 +11,6 @@ Brush
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Tool to use for any of the *Sculpt* mode brushes. Activating a brush from an asset shelf or brush
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selector will also activate this tool for convenience.
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See :doc:`brushes </sculpt_paint/sculpting/brushes/index>` (or the
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:doc:`overview </sculpt_paint/sculpting/brushes/overview>`) for a detailed list of all brushes and
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their options.
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See :doc:`brushes </sculpt_paint/sculpting/brushes/index>` (or the available
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:doc:`Brush Types </sculpt_paint/sculpting/brushes/brush_types>`) for a detailed list of all
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brushes and their options.
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@ -3,12 +3,24 @@
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Brushes
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*******
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Brushes for *Texture Paint* bundled in the *Essentials* library.
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Brush Types
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===========
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See :ref:`Brush Type <sculpt-tool-settings-brush-type>`.
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Available brush types are listed here, together with brushes from the
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*Essentials* asset library using them.
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Draw
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Brushes: Paint Texture
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Paint Texture
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The normal brush, draws a swath of color.
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Blur Texture
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Soften
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Brushes: Blur Texture
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Uses a "blur effect" to soften or sharpen the image.
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Direction
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@ -31,11 +43,15 @@ Blur Texture
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:Gaussian: Gaussian will sample the pixels near the center of the brush most.
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:Box: Box samples all surrounding pixels equally.
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Smear Texture
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Smear
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Brushes: Smear Texture
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When you click, takes the colors under the cursor, and blends them in the direction you move the mouse.
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Similar to the "smudge" tool of *Gimp*.
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Clone Texture
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Clone
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Brushes: Clone Texture
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Copies the colors from the specified image (or location of the same image) to the active image.
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In 3D projective painting the clone cursor can be set with :kbd:`Ctrl-LMB`.
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@ -52,7 +68,9 @@ Clone Texture
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Alpha (2D only)
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Opacity of the clone image display.
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Fill Texture
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Fill
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Brushes: Fill Texture
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It can be used to fill large areas of the image with the brush color.
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The tool fills adjacent pixels that have a color value similar to the pixel you clicked on.
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@ -76,7 +94,9 @@ Fill Texture
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regardless of whether the options are activated
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in the :doc:`External </sculpt_paint/texture_paint/tool_settings/options>` panel.
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Mask Texture
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Mask
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Brushes: Mask Texture
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This brush paints gray-scale values on the mask texture
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specified in the :doc:`Mask panel </sculpt_paint/texture_paint/tool_settings/mask>`.
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Any masked surfaces will not be affected by other paint brushes, similar to
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@ -3,18 +3,33 @@
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Brushes
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*******
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Brushes for *Vertex Paint* mode bundled in the *Essentials* library.
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Brush Types
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===========
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See :ref:`Brush Type <sculpt-tool-settings-brush-type>`.
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Available brush types are listed here, together with brushes from the
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*Essentials* asset library using them.
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Paint Vertex
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Brushes: Paint Vertex
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Paints a specified color over the object.
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Blur Vertex
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Blur
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Brushes: Blur Vertex
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Smooths out the colors of adjacent vertices. In this mode the Color
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Value is ignored. The strength defines how much the colors are blurred.
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Average Vertex
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Average
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Brushes: Average Vertex
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Smooths color by painting the average resulting color from all colors under the brush.
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Smear Vertex
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Smear
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Brushes: Smear Vertex
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Smudges colors by grabbing the colors under the brush and "dragging" them.
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This can be imagined as a finger painting tool.
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@ -3,9 +3,18 @@
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Brushes
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*******
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Brushes for *Weight Paint* mode bundled in the *Essentials* library.
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Brush Types
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===========
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See :ref:`Brush Type <sculpt-tool-settings-brush-type>`.
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Available brush types are listed here, together with brushes from the
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*Essentials* asset library using them.
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Draw
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Brushes: Paint Weight
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Paint Weight
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Paints a specified weight over the object.
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Blend
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@ -42,13 +51,19 @@ Paint Weight
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Smooths out the weighting of adjacent vertices. In this mode the Weight
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Value is ignored. The strength defines how much the smoothing is applied.
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Blur Weight
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Blur
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Brushes: Blur Weight
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Smooths out the weighting of adjacent vertices. In this mode the Weight
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Value is ignored. The strength defines how much the smoothing is applied.
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Average Weight
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Average
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Brushes: Average Weight
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Smooths weights by painting the average resulting weight from all weights under the brush.
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Smear Weight
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Smear
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Brushes: Smear Weight
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Smudges weights by grabbing the weights under the brush and "dragging" them.
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This can be imagined as a finger painting tool.
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|
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Block a user