Brush Assets Project #104846
@ -101,7 +101,7 @@ Pack
|
|||||||
* - :doc:`Brush </sculpt_paint/brush/index>`
|
* - :doc:`Brush </sculpt_paint/brush/index>`
|
||||||
- |tick|
|
- |tick|
|
||||||
- |none|
|
- |none|
|
||||||
- Used by paint tools.
|
- Used as brush assets in sculpt and paint modes.
|
||||||
* - :doc:`Camera </render/cameras>`
|
* - :doc:`Camera </render/cameras>`
|
||||||
- |tick|
|
- |tick|
|
||||||
- |none|
|
- |none|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
****************
|
**************
|
||||||
Brush Management
|
Manage Brushes
|
||||||
****************
|
**************
|
||||||
|
|
||||||
Brush assets are stored in :doc:`asset libraries </files/asset_libraries/introduction>` to make them accesible from
|
Brush assets are stored in :doc:`asset libraries </files/asset_libraries/introduction>` to make them accesible from
|
||||||
any Blender session. There are two ways of managing brush assets:
|
any Blender session. There are two ways of managing brush assets:
|
||||||
@ -17,6 +17,9 @@ any Blender session. There are two ways of managing brush assets:
|
|||||||
Asset Operators
|
Asset Operators
|
||||||
===============
|
===============
|
||||||
|
|
||||||
|
Note that only assets created via :ref:`Duplicate Asset... <bpy.ops.brush.asset_save_as>` can be edited using these
|
||||||
|
operators. For others (including brush assets bundled in the Essentials library), these operations will be grayed out.
|
||||||
|
|
||||||
.. reference::
|
.. reference::
|
||||||
|
|
||||||
:Mode: All Paint Modes
|
:Mode: All Paint Modes
|
||||||
@ -30,32 +33,34 @@ Asset Operators
|
|||||||
|
|
||||||
Brush Asset panel in the tool settings showing asset operators.
|
Brush Asset panel in the tool settings showing asset operators.
|
||||||
|
|
||||||
|
.. _bpy.ops.brush.asset_save_as:
|
||||||
|
|
||||||
Duplicate Asset... (Duplicate icon)
|
Duplicate Asset... (Duplicate icon)
|
||||||
Creates a copy of the currently active brush as asset, and activates it. A popup is spawned to input some settings
|
Creates a copy of the currently active brush as asset, and activates it. A popup is spawned to input some settings
|
||||||
to use:
|
to use:
|
||||||
|
|
||||||
Name
|
Name
|
||||||
A custom name to use for the new brush
|
A custom name to use for the new brush.
|
||||||
Library
|
Library
|
||||||
Choose an Asset Library to store the new brush asset in. The available asset libraries are configured
|
Choose an Asset Library to store the new brush asset in. The available asset libraries are configured
|
||||||
:ref:`in the Preferences <bpy.types.UserAssetLibrary>`.
|
:ref:`in the Preferences <bpy.types.UserAssetLibrary>`.
|
||||||
Catalog
|
Catalog
|
||||||
Choose an Asset Catalog to assign the brush asset to. Entering a non-existent name/path will create a new catalog
|
Choose an :doc:`Asset Catalog </files/asset_libraries/catalogs>` to assign the brush asset to. Entering a
|
||||||
accordingly.
|
non-existent name/path will create a new catalog accordingly.
|
||||||
|
|
||||||
Delete Asset
|
Delete Asset
|
||||||
Permanently remove this brush asset from the Asset Library it is stored in. This cannot be undone, so a popup will
|
Permanently remove this brush asset from the Asset Library it is stored in. This cannot be undone, so a popup will
|
||||||
ask for confirmation.
|
ask for confirmation.
|
||||||
Edit Metadata...
|
Edit Metadata...
|
||||||
Spawns a popup to change some of the available :ref:`asset metadata <editing-asset-metadata>` fields.
|
Spawns a popup to change some of the available :ref:`asset metadata <editing-asset-metadata>` fields:
|
||||||
|
|
||||||
Catalog
|
Catalog
|
||||||
Choose an Asset Catalog to assign the brush asset to. Entering a non-existent name/path will create a new catalog
|
Choose an :doc:`Asset Catalog </files/asset_libraries/catalogs>` to assign the brush asset to. Entering a
|
||||||
accordingly.
|
non-existent name/path will create a new catalog accordingly.
|
||||||
Author
|
Author
|
||||||
See :ref:`Asset Author <bpy.types.AssetMetaData.description>`
|
See :ref:`Asset Author <bpy.types.AssetMetaData.description>`.
|
||||||
Description
|
Description
|
||||||
See :ref:`Asset Description <bpy.types.AssetMetaData.description>`
|
See :ref:`Asset Description <bpy.types.AssetMetaData.description>`.
|
||||||
Edit Preview Image...
|
Edit Preview Image...
|
||||||
Opens a window with the File Browser to select an image for the asset preview.
|
Opens a window with the File Browser to select an image for the asset preview.
|
||||||
Update Asset
|
Update Asset
|
||||||
|
Loading…
Reference in New Issue
Block a user