Brush Assets Project #104846
@ -249,3 +249,5 @@ RedirectMatch "^/manual/{lang}/{version}/movie_clip/introduction.html" "^/manual
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RedirectMatch "^/manual/{lang}/{version}/getting_started/about/introduction.html" "^/manual/{lang}/{version}/getting_started/about/index.html"
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RedirectMatch "^/manual/{lang}/{version}/animation/armatures/bones/properties/introduction.html" "^/manual/{lang}/{version}/animation/armatures/bones/properties/index.html"
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RedirectMatch "^/manual/{lang}/{version}/advanced/command_line/introduction.html" "^/manual/{lang}/{version}/advanced/command_line/index.html"
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RedirectMatch "^/manual/{lang}/{version}/sculpt_paint/brush/brush.html" "^/manual/{lang}/{version}/sculpt_paint/brush/introduction.html"
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@ -98,7 +98,7 @@ Pack
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- |none|
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- Skeleton used to deform meshes.
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Used as data of armature objects, and by the Armature Modifier.
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* - :doc:`Brush </sculpt_paint/brush/brush>`
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* - :doc:`Brush </sculpt_paint/brush/index>`
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- |tick|
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- |none|
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- Used by paint tools.
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@ -1,51 +0,0 @@
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.. _bpy.types.Brush:
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.. _bpy.ops.brush:
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.. _bpy.types.UnifiedPaintSettings:
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*******
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Brushes
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*******
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.. reference::
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:Mode: Sculpt Mode
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:Panel: :menuselection:`Sidebar --> Tools --> Brushes`
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For painting/sculpting modes each brush type is exposed as a tool in the toolbar.
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The brush on the other hand is a saved preset of all the brush settings, including a name and thumbnail.
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All these settings can be found and changed here in the tool setting (brush, texture, stroke, falloff & cursor).
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.. figure:: /images/sculpt-paint_brush_brush_data-block-menu.png
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:align: right
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Brush panel in the tool settings.
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Brushes
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Clicking on the brush thumbnail will open the :ref:`ui-data-block` to select a brush.
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Add Brush (Duplicate icon)
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When you add a brush, the new brush is a duplicate of the current one.
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Fake User (Shield icon)
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Enabling this button will ensure that the brush will not be deleted,
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even if it is not used by any tool.
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Unlink Data-Block (Cross icon)
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Unassign the brush from the active tool.
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Hold :kbd:`Shift` to remove the brush from all users,
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so it will be deleted upon reloading the file or purging orphan data.
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Brush Specials (Arrow button)
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Enabled Modes
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Enable the brush to be used in different (even multiple) modes.
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For example, the exact same brushes are used in both Weight Paint
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and Vertex Paint mode.
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Tool Selection
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Transfer the brush preset to be used by a different brush type.
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Reset Brush
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Reset all brush settings to the default values of the current brush type.
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.. _bpy.types.Brush.use_custom_icon:
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.. _bpy.types.Brush.icon_filepath:
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Custom Icon
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Define a custom brush thumbnail from an image file.
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@ -1,6 +1,6 @@
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#########
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Brush
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Brushes
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#########
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.. toctree::
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@ -15,7 +15,6 @@ Brush Settings
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.. toctree::
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:maxdepth: 1
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brush.rst
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brush_settings.rst
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texture.rst
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stroke.rst
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@ -33,3 +33,56 @@ Move the mouse right or left to increase/reduce the value
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Finally confirm (:kbd:`LMB`, :kbd:`Return`) or cancel (:kbd:`RMB`, :kbd:`Esc`).
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You can also invert the brush direction/effect by holding :kbd:`Ctrl`.
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.. _bpy.types.Brush:
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.. _bpy.ops.brush:
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.. _bpy.types.UnifiedPaintSettings:
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*******
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Brush Editing
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*******
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.. reference::
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:Mode: Sculpt Mode
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:Panel: :menuselection:`Sidebar --> Tools --> Brushes`
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For painting/sculpting modes each brush type is exposed as a tool in the toolbar.
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The brush on the other hand is a saved preset of all the brush settings, including a name and thumbnail.
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All these settings can be found and changed here in the tool setting (brush, texture, stroke, falloff & cursor).
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.. figure:: /images/sculpt-paint_brush_brush_data-block-menu.png
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:align: right
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Brush panel in the tool settings.
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Brushes
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Clicking on the brush thumbnail will open the :ref:`ui-data-block` to select a brush.
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Add Brush (Duplicate icon)
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When you add a brush, the new brush is a duplicate of the current one.
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Fake User (Shield icon)
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Enabling this button will ensure that the brush will not be deleted,
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even if it is not used by any tool.
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Unlink Data-Block (Cross icon)
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Unassign the brush from the active tool.
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Hold :kbd:`Shift` to remove the brush from all users,
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so it will be deleted upon reloading the file or purging orphan data.
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Brush Specials (Arrow button)
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Enabled Modes
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Enable the brush to be used in different (even multiple) modes.
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For example, the exact same brushes are used in both Weight Paint
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and Vertex Paint mode.
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Tool Selection
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Transfer the brush preset to be used by a different brush type.
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Reset Brush
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Reset all brush settings to the default values of the current brush type.
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.. _bpy.types.Brush.use_custom_icon:
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.. _bpy.types.Brush.icon_filepath:
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Custom Icon
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Define a custom brush thumbnail from an image file.
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@ -6,7 +6,7 @@
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.. toctree::
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:maxdepth: 2
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/sculpt_paint/brush/brush.rst
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/sculpt_paint/brush/index.rst
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brush_settings.rst
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dyntopo.rst
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remesh.rst
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@ -7,7 +7,7 @@
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:maxdepth: 2
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texture_slots.rst
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/sculpt_paint/brush/brush.rst
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/sculpt_paint/brush/index.rst
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brush_settings.rst
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mask.rst
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symmetry.rst
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@ -6,6 +6,6 @@
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.. toctree::
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:maxdepth: 2
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/sculpt_paint/brush/brush.rst
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/sculpt_paint/brush/index.rst
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brush_settings.rst
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symmetry.rst
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@ -6,7 +6,7 @@
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.. toctree::
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:maxdepth: 2
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/sculpt_paint/brush/brush.rst
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/sculpt_paint/brush/index.rst
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brush_settings.rst
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symmetry.rst
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options.rst
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