Fixed simple type-o #104906
@ -6,7 +6,7 @@ Retopology
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Retopology is the process of simplifying the topology of a mesh to make it cleaner and easier to work with.
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Retopology is need for mangled topology resulting from sculpting or generated topology, for example from a 3D scan.
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Retopology is needed for mangled topology resulting from sculpting or generated topology, for example from a 3D scan.
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Meshes often need to be retopologized if the mesh is going to be deformed in some way.
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Deformations can include rigging or physics simulations such as cloth or soft body.
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Retopology can be done by hand by manipulating geometry in Edit Mode or through automated methods.
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