Grease Pencil: Layer Groups, Attributes, and some updates #104955
@ -14,6 +14,8 @@ Modifiers are automatic operations that affect an object in a non-destructive wa
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With modifiers, you can perform many effects automatically that would otherwise be
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With modifiers, you can perform many effects automatically that would otherwise be
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too tedious to do manually and without affecting the base geometry of your object.
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too tedious to do manually and without affecting the base geometry of your object.
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With :doc:`Geometry Nodes </modeling/geometry_nodes/index>`, it is possible to create custom Grease Pencil modifiers.
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They work by changing how an object is displayed and rendered, but not the geometry which you can edit directly.
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They work by changing how an object is displayed and rendered, but not the geometry which you can edit directly.
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You can add several modifiers to a single object forming the modifier stack
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You can add several modifiers to a single object forming the modifier stack
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and *Apply* a modifier if you wish to make its changes permanent.
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and *Apply* a modifier if you wish to make its changes permanent.
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@ -22,7 +24,7 @@ and *Apply* a modifier if you wish to make its changes permanent.
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Grease Pencil Modifiers menu.
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Grease Pencil Modifiers menu.
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There are three types of modifiers for Grease Pencil:
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There are four types of modifiers for Grease Pencil:
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Edit
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Edit
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These are tools similar to the Deform ones (see below), however, they usually do not directly
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These are tools similar to the Deform ones (see below), however, they usually do not directly
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@ -36,8 +38,6 @@ Color
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The *Color* group of modifiers change the object color output.
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The *Color* group of modifiers change the object color output.
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.. _bpy.ops.object.gpencil_modifier_apply:
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Interface
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Interface
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=========
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=========
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