Grease Pencil: Layer Groups, Attributes, and some updates #104955
@ -410,50 +410,103 @@ Grease Pencil
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These overlays are available when a :doc:`/grease_pencil/index` object is selected.
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.. _bpy.types.View3DOverlay.use_gpencil_onion_skin:
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Onion Skin
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Show ghosts of the keyframes before and after the current frame.
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If :doc:`Multiframe </grease_pencil/multiframe>` is enabled,
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ghosts of the selected keyframes are shown instead.
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See :doc:`/grease_pencil/properties/onion_skinning`.
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Canvas
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Display a grid over the Grease Pencil drawing plane.
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The opacity of the grid can be controlled with the slider.
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When using the *Canvas X-Ray* option, objects are drawn behind the canvas grid.
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.. _bpy.types.View3DOverlay.use_gpencil_fade_layers:
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.. _bpy.types.View3DOverlay.gpencil_fade_layer:
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Fade Inactive Layers
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Decrease the opacity of all the layers in the object other than the active one.
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The opacity factor can be controlled with the slider.
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.. _bpy.types.View3DOverlay.use_gpencil_fade_objects:
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.. _bpy.types.View3DOverlay.gpencil_fade_objects:
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Fade Inactive Objects
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Cover all of the viewport except the active Grease Pencil object with a full color layer to improve visibility
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while drawing over complex scenes.
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.. _bpy.types.View3DOverlay.use_gpencil_fade_gp_objects:
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Fade Grease Pencil Objects
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Include or exclude Grease Pencil objects.
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Edit Lines
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Show edit lines in Edit Mode.
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.. _bpy.types.View3DOverlay.use_gpencil_edit_lines:
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Edit Lines :guilabel:`Edit, Sculpt, Weight Paint, or Vertex Paint Modes`
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Shows a line between points on top of other geometry when editing strokes.
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.. _bpy.types.View3DOverlay.use_gpencil_multiedit_line_only:
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Only in Multiframe
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When Multiframe is enabled and keyframes other than the current frame are selected,
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strokes on those keyframes are displayed as just their edit lines -- the strokes themselves are hidden.
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Note that this does not affect Onion Skinning.
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Stroke Direction
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.. _bpy.types.View3DOverlay.use_gpencil_show_directions:
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Stroke Direction :guilabel:`Edit`
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Toggle the display of the selected strokes' start points (green) and end points (red) to visualize their direction.
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Material Name
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.. _bpy.types.View3DOverlay.use_gpencil_show_material_name:
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Material Name :guilabel:`Edit`
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Show material name next to the selected strokes.
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Vertex Opacity
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Opacity for vertices (points) and edit lines in Edit and Sculpt Mode.
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Vertex Paint Opacity
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.. rubric:: Vertex Paint
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.. Vertex Opacity :guilabel:`Vertex Paint`
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.. Opacity for vertices (points) and edit lines in Edit and Sculpt Mode.
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.. _bpy.types.View3DOverlay.gpencil_vertex_paint_opacity:
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Vertex Paint Opacity :guilabel:`Vertex Paint`
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The opacity of the vertex color overlay in Vertex Paint Mode and Draw Mode.
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Note that in Draw Mode, vertex paint is only visible in the *Material Preview*
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and *Rendered* shading modes by default. To see it in *Solid* mode, you either
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need to use Vertex Paint Mode, or set the :doc:`Color </render/workbench/color>`
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shading setting to *Attribute*.
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.. _bpy.types.View3DOverlay.display_handle:
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Handles
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When :doc:`Curve Editing </grease_pencil/modes/edit/curve_editing>` is active,
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this option controls how curves are displayed in the 3D Viewport.
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.. _bpy.types.View3DOverlay.use_gpencil_grid:
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:None: No handles are displayed, only the control points.
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:Selected: Only handles for selected control points are displayed.
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:All: All the handles are displayed.
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Canvas
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------
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Display a grid over the Grease Pencil drawing plane.
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.. _bpy.types.View3DOverlay.gpencil_grid_opacity:
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Canvas Grid Opacity
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The opacity of the grid.
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.. _bpy.types.View3DOverlay.use_gpencil_canvas_xray:
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Canvas X-Ray
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Objects are drawn behind the canvas grid.
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.. _bpy.types.View3DOverlay.gpencil_grid_subdivisions:
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Subdivisions
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The number of subdivisions between grid lines.
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.. _bpy.types.View3DOverlay.gpencil_grid_color:
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Grid Color
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The color of the grid lines.
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.. _bpy.types.View3DOverlay.gpencil_grid_scale:
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Scale X/Y
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The horizontal/vertical size of the grid.
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.. _bpy.types.View3DOverlay.gpencil_grid_offset:
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Offset X/Y
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The amount to shift the grid up/down and left/right.
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@ -97,9 +97,33 @@ Navigation Controls
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.. _bpy.types.PreferencesView.color_picker_type:
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Color Picker Type
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Choose which type of :term:`Color Space` you prefer. It will show when clicking :kbd:`LMB` on any color field.
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Choose which type of :term:`Color Space` you prefer for the
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:doc:`Color picker </interface/controls/templates/color_picker>`.
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It will show when clicking :kbd:`LMB` on any color field.
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See the different color picker types at the :doc:`Color picker </interface/controls/templates/color_picker>` page.
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.. list-table:: Color Picker types.
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* - .. figure:: /images/interface_controls_templates_color-picker_circle-hsv.png
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Circle HSV.
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- .. figure:: /images/interface_controls_templates_color-picker_circle-hsl.png
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Circle HSL.
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- ..
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* - .. figure:: /images/interface_controls_templates_color-picker_square-sv-h.png
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Square (SV + H).
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- .. figure:: /images/interface_controls_templates_color-picker_square-hs-v.png
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Square (HS + V).
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- .. figure:: /images/interface_controls_templates_color-picker_square-hv-s.png
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Square (HV + S).
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.. _bpy.types.PreferencesView.header_align:
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@ -284,6 +284,6 @@ Switching to the Erase Tool
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---------------------------
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:kbd:`Ctrl-LMB` changes temporally to the active Erase tool.
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See :doc:`Erase Tool </grease_pencil/modes/draw/tool/erase>` for more information.
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See :doc:`Erase Tool </grease_pencil/modes/draw/tools/erase>` for more information.
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You can also use :kbd:`B` to delete all the points in the selected drawing area.
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37
manual/grease_pencil/modes/draw/editing.rst
Normal file
37
manual/grease_pencil/modes/draw/editing.rst
Normal file
@ -0,0 +1,37 @@
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******************
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Drawing Operations
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******************
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Active Layer
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============
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.. reference::
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:Mode: Draw Mode
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:Menu: :menuselection:`Draw --> Active Layer`
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:Shortcut: :kbd:`Y`
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Select the active layer.
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Animation
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=========
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.. reference::
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:Mode: Draw Mode
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:Menu: :menuselection:`Draw --> Animation`
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:Shortcut: :kbd:`I`
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The stroke animation operations are described in the :doc:`Animation </grease_pencil/animation/tools>` section.
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Interpolate Sequence
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====================
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.. reference::
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:Mode: Draw Mode
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:Menu: :menuselection:`Draw --> Interpolate Sequence`
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See :ref:`bpy.ops.grease_pencil.interpolate_sequence`.
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@ -13,3 +13,4 @@
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tool_settings/index.rst
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stroke_placement.rst
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drawing_planes.rst
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editing.rst
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@ -10,10 +10,6 @@ Already made strokes can not be selected in Draw Mode, for editing strokes you m
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the :doc:`Edit Mode </grease_pencil/modes/edit/introduction>` or
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:doc:`Sculpt Mode </grease_pencil/modes/sculpting/introduction>`.
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Draw Mode
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=========
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.. figure:: /images/grease-pencil_modes_draw_introduction_mode-selector.png
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3D Viewport Mode selector: Draw Mode.
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@ -31,8 +27,8 @@ There are also some tools to create primitives shapes like lines, arcs, curves,
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See :doc:`Toolbar </grease_pencil/modes/draw/tools>` for more details.
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Strokes Location and Orientation Controls
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=========================================
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Strokes Location & Orientation Controls
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=======================================
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Drawing in a 3D space is not the same as drawing on a flat canvas.
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When drawing with Grease Pencil you have to define
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@ -59,8 +55,6 @@ The Drawing Planes selector defines the plane (orientation) to which the new str
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See :doc:`Drawing Planes </grease_pencil/modes/draw/drawing_planes>` for more information.
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.. _bpy.types.ToolSettings.use_gpencil_draw_additive:
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Drawing Options
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===============
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@ -68,10 +62,22 @@ Drawing Options
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General drawing options.
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Draw on Back
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When enabled, new strokes are drawn below of all strokes in the layer.
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For example when you want to paint with a fill material below line strokes on a character and
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they are on the same layer.
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Multiframe
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Allows to draw on several frames at the same time.
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See :doc:`Multiframe </grease_pencil/multiframe>` for more information.
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.. _bpy.types.ToolSettings.use_gpencil_draw_additive:
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Additive Drawing
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When creating new frames adding strokes with drawing tools,
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the strokes from the previous/active frame are include as a basis for the new one.
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When erasing existing strokes using Additive Drawing a new keyframe will be added.
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.. _bpy.types.ToolSettings.use_gpencil_automerge_strokes:
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AutoMerge
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Joins new strokes with the beginning or end of previously drawn strokes in the active layer.
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.. _bpy.types.ToolSettings.use_gpencil_weight_data_add:
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@ -86,17 +92,7 @@ Add Weight Data
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.. _bpy.types.ToolSettings.use_gpencil_draw_onback:
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Additive Drawing
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When creating new frames adding strokes with drawing tools,
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the strokes from the previous/active frame are include as a basis for the new one.
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When erasing existing strokes using Additive Drawing a new keyframe will be added.
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.. _bpy.types.ToolSettings.use_gpencil_automerge_strokes:
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AutoMerge
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Joins new strokes with the beginning or end of previously drawn strokes in the active layer.
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Multiframe
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Allows to draw on several frames at the same time.
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See :doc:`Multiframe </grease_pencil/multiframe>` for more information.
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Draw on Back
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When enabled, new strokes are drawn below of all strokes in the layer.
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For example when you want to paint with a fill material below line strokes on a character and
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they are on the same layer.
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@ -90,17 +90,27 @@ Active Layer
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Select the active layer.
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.. Animation
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.. =========
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Animation
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=========
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.. .. reference::
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.. reference::
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.. :Mode: Edit Mode, Draw Mode
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.. :Menu: :menuselection:`Grease Pencil --> Animation`
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.. :Shortcut: :kbd:`I`
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:Mode: Edit Mode
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:Menu: :menuselection:`Grease Pencil --> Animation`
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:Shortcut: :kbd:`I`
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.. The stroke animation tools are described
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.. in the :doc:`Animation </grease_pencil/animation/tools>` section.
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The stroke animation operations are described in the :doc:`Animation </grease_pencil/animation/tools>` section.
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Interpolate Sequence
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====================
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.. reference::
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:Mode: Edit Mode
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:Menu: :menuselection:`Grease Pencil --> Interpolate Sequence`
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See :ref:`bpy.ops.grease_pencil.interpolate_sequence`.
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.. _bpy.ops.grease_pencil.duplicate_move:
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@ -167,6 +177,17 @@ Keep World Transform
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Keep the world transform of strokes from the clipboard unchanged.
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Weights
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=======
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.. reference::
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:Mode: Edit Mode, Draw Mode
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:Menu: :menuselection:`Grease Pencil --> Weights`
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The stroke weight operations are described in the :doc:`/grease_pencil/modes/weight_paint/weights_menu` section.
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Show/Hide
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=========
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@ -464,14 +485,3 @@ Delete Active Keyframes (All Layers)
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:Shortcut: :kbd:`Shift-Delete`
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Deletes all the strokes at the current frame in all layer.
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Interpolate Sequence
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====================
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.. reference::
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:Mode: Edit Mode, Draw Mode
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:Menu: :menuselection:`Grease Pencil --> Interpolate Sequence`
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See :ref:`bpy.ops.grease_pencil.interpolate_sequence`.
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@ -104,29 +104,29 @@ Factor
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.. while larger values will result in fewer points needed to recreate the curve.
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.. .. _bpy.ops.gpencil.stroke_trim:
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.. _bpy.ops.gpencil.stroke_trim:
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.. Trim
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.. ====
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Trim
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====
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.. .. reference::
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.. reference::
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.. :Mode: Edit Mode
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.. :Menu: :menuselection:`Stroke --> Trim`
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:Mode: Edit Mode
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:Menu: :menuselection:`Stroke --> Trim`
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.. Trims selected stroke to first loop or intersection.
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Trims selected stroke to first loop or intersection.
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.. .. list-table::
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.. list-table::
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.. * - .. figure:: /images/grease-pencil_modes_edit_stroke-menu_trim-1.png
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.. :width: 320px
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* - .. figure:: /images/grease-pencil_modes_edit_stroke-menu_trim-1.png
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:width: 320px
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.. Original stroke.
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Original stroke.
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.. - .. figure:: /images/grease-pencil_modes_edit_stroke-menu_trim-2.png
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.. :width: 320px
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- .. figure:: /images/grease-pencil_modes_edit_stroke-menu_trim-2.png
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:width: 320px
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.. Result of trim operation.
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Result of trim operation.
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.. .. _bpy.ops.gpencil.stroke_outline:
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@ -178,28 +178,41 @@ Factor
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.. Generated stroke after outline operation.
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.. .. _bpy.ops.gpencil.stroke_join:
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Join
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====
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.. Join
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.. ====
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.. _bpy.ops.grease_pencil.join_selection:
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.. .. reference::
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Join
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----
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.. :Mode: Edit Mode
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.. :Menu: :menuselection:`Stroke --> Join --> Join, Join and Copy`
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.. :Shortcut: :kbd:`Ctrl-J`, :kbd:`Shift-Ctrl-J`
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.. reference::
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.. Join two or more strokes into a single one.
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:Mode: Edit Mode
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:Menu: :menuselection:`Stroke --> Join --> Join,`
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:Shortcut: :kbd:`Ctrl-J`
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|
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.. Type
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.. Join :kbd:`Ctrl-J`
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.. Join selected strokes by connecting points.
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Join two or more strokes into a single one.
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.. Join and Copy :kbd:`Shift-Ctrl-J`
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.. Join selected strokes by connecting points in a new stroke.
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Type
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:Join:
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Join selected strokes by connecting points.
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:Join and Copy:
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Join selected strokes by connecting points in a new stroke.
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Leave Gaps
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When enabled, do not use geometry to connect the strokes.
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.. Leave Gaps
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.. When enabled, do not use geometry to connect the strokes.
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Join and Copy
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-------------
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.. reference::
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:Mode: Edit Mode
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:Menu: :menuselection:`Stroke --> Join --> Join and Copy`
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:Shortcut: :kbd:`Shift-Ctrl-J`
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|
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Same as :ref:`bpy.ops.grease_pencil.join_selection` but *Type* defaults to *Join and Copy*.
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.. _bpy.ops.grease_pencil.move_to_layer:
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@ -483,7 +496,7 @@ Set Curve Resolution
|
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:Mode: Edit Mode
|
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:Menu: :menuselection:`Stroke --> Set Curve Resolution`
|
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|
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Sets the :ref:`Curve Resolution <bpy.types.GreasePencil.edit_curve_resolution>` value.
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Sets the number of points generated along each curve segment (between two handles).
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|
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.. _bpy.ops.grease_pencil.reset_uvs:
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|
@ -11,21 +11,6 @@ Weights Menu
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This page covers many of the tools in the *Weights* menu.
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.. _bpy.ops.grease_pencil.weight_sample:
|
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|
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Sample Weight
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=============
|
||||
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.. reference::
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|
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:Mode: Edit Mode
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:Menu: :menuselection:`Weights --> Sample Weight`
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:Shortcut: :kbd:`Shift-X`
|
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|
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Adjust the Weight of the :doc:`Draw </grease_pencil/modes/weight_paint/tools>`
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tool to the weight of the vertex under the mouse cursor.
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|
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.. _bpy.ops.grease_pencil.vertex_group_normalize_all:
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Normalize All
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@ -60,13 +45,13 @@ such that the highest weight value is 1.0.
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.. _bpy.ops.grease_pencil.weight_invert:
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Invert Weight
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=============
|
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Invert
|
||||
======
|
||||
|
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.. reference::
|
||||
|
||||
:Mode: Edit Mode
|
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:Menu: :menuselection:`Weights --> Invert Weight`
|
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:Menu: :menuselection:`Weights --> Invert`
|
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|
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Replaces each weight of the selected vertex group by × -1.0 weight.
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|
||||
@ -77,17 +62,17 @@ Examples:
|
||||
- Original 0.0 converts to 1.0
|
||||
|
||||
|
||||
.. .. _bpy.ops.gpencil.vertex_group_smooth:
|
||||
.. _bpy.ops.grease_pencil.vertex_group_smooth:
|
||||
|
||||
.. Smooth
|
||||
.. ======
|
||||
Smooth
|
||||
======
|
||||
|
||||
.. .. reference::
|
||||
.. reference::
|
||||
|
||||
.. :Mode: Edit Mode
|
||||
.. :Menu: :menuselection:`Weights --> Smooth`
|
||||
:Mode: Edit Mode
|
||||
:Menu: :menuselection:`Weights --> Smooth`
|
||||
|
||||
.. Smooths the weights of the active vertex group.
|
||||
Smooths the weights of the active vertex group.
|
||||
|
||||
|
||||
.. .. _bpy.ops.gpencil.generate_weights:
|
||||
@ -111,3 +96,18 @@ Examples:
|
||||
.. It calculates how much influence a particular bone would have on points based on the distance
|
||||
.. from those points to a particular bone ("bone heat" algorithm).
|
||||
.. This influence will be assigned as weights in the vertex groups.
|
||||
|
||||
|
||||
.. _bpy.ops.grease_pencil.weight_sample:
|
||||
|
||||
Sample Weight
|
||||
=============
|
||||
|
||||
.. reference::
|
||||
|
||||
:Mode: Edit Mode
|
||||
:Menu: :menuselection:`Weights --> Sample Weight`
|
||||
:Shortcut: :kbd:`Shift-X`
|
||||
|
||||
Adjust the Weight of the :doc:`Draw </grease_pencil/modes/weight_paint/tools>`
|
||||
tool to the weight of the vertex under the mouse cursor.
|
||||
|
@ -1,16 +1,23 @@
|
||||
.. _bpy.types.GreasePencil.use_multiedit:
|
||||
.. _bpy.types.GPencilSculptSettings.use_multiframe_falloff:
|
||||
.. _bpy.types.ToolSettings.use_grease_pencil_multi_frame_editing:
|
||||
|
||||
**********
|
||||
Multiframe
|
||||
**********
|
||||
|
||||
.. figure:: /images/grease-pencil_multiframe_panel.png
|
||||
:align: right
|
||||
|
||||
Multiframe pop-over.
|
||||
|
||||
|
||||
Multiframe allows you to draw, edit, sculpt, or weight painting on several frames at the same time.
|
||||
Extremely useful to avoid repeating a task one frame at a time when animating.
|
||||
|
||||
.. figure:: /images/grease-pencil_multiframe_panel.png
|
||||
.. _bpy.types.GPencilSculptSettings.use_multiframe_falloff:
|
||||
|
||||
Multiframe panel.
|
||||
Use Falloff
|
||||
When enabled, the effects on the strokes start to falloff from the current frame
|
||||
as defined by a :doc:`curve widget </interface/controls/templates/curve>`.
|
||||
|
||||
|
||||
Usage
|
||||
@ -28,10 +35,6 @@ Usage
|
||||
- When interpolating you can select the stroke from the different frames in the right order.
|
||||
Interpolate tool will use the selection order to calculate the correct stroke pairs.
|
||||
|
||||
Use Falloff
|
||||
When enabled, the effects on the strokes start to falloff from the current frame
|
||||
as defined by a :doc:`curve widget </interface/controls/templates/curve>`.
|
||||
|
||||
.. note::
|
||||
|
||||
Not all operators support Multiframe mode.
|
||||
|
@ -32,6 +32,24 @@ Onion skinning is used in animation to see several frames at once and make decis
|
||||
edits based on how the previous/next frames are drawn.
|
||||
|
||||
|
||||
:doc:`Settings </grease_pencil/properties/strokes>`
|
||||
===================================================
|
||||
|
||||
General settings for Grease Pencil strokes.
|
||||
|
||||
|
||||
.. _bpy.types.AttributeGroupGreasePencil:
|
||||
|
||||
Attributes
|
||||
==========
|
||||
|
||||
An attribute is data stored per curve element. Every attribute has a data type, domain and name.
|
||||
This panel only lists custom attributes which excludes all the built-in attributes like ``position`` and
|
||||
other attributes like vertex groups.
|
||||
|
||||
See :doc:`Attributes Reference </modeling/geometry_nodes/attributes_reference>` for more information.
|
||||
|
||||
|
||||
:doc:`Vertex Groups </modeling/meshes/properties/vertex_groups/index>`
|
||||
======================================================================
|
||||
|
||||
|
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manual/images/grease-pencil_modes_draw_guides_circular.png
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manual/images/grease-pencil_modes_draw_guides_grid.png
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manual/images/grease-pencil_modes_draw_guides_parallel.png
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manual/images/grease-pencil_modes_draw_guides_radial.png
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manual/images/grease-pencil_modes_draw_guides_selector.png
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manual/images/grease-pencil_modes_edit_curve-editing_adaptive-resolution-off.png
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manual/images/grease-pencil_modes_edit_curve-editing_adaptive-resolution-on.png
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manual/images/grease-pencil_modes_edit_curve-editing_panel.png
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@ -12,17 +12,17 @@ Color Picker
|
||||
The color picker is a pop-up that lets you define a color value.
|
||||
Holding :kbd:`Ctrl` while dragging snaps the hue to make it quick to select primary colors.
|
||||
|
||||
Color Field
|
||||
Color Picker
|
||||
Lets you pick the first and second color component. The shape can be changed; see `Types`_.
|
||||
|
||||
Color Slider
|
||||
The slider with a gradient in the background lets you define the third color component.
|
||||
It can also be controlled with the :kbd:`Wheel`.
|
||||
|
||||
Value/Lightness
|
||||
The slider with a gradient in the background defines the value/lightness of the color mixing.
|
||||
Fine control can be inputted with :kbd:`Wheel`.
|
||||
Color Model
|
||||
Selects the :term:`Color Model` for the number fields below.
|
||||
Selects the :term:`Color Model` for the number value fields.
|
||||
|
||||
RGB, HSV/HSL, Hex
|
||||
:RGB: Create the final color by mixing red, green, and blue colors.
|
||||
:HSV/HSL:
|
||||
Create the final color by adjusting hue, saturation, and value/lightness.
|
||||
|
||||
.. note::
|
||||
|
||||
@ -31,29 +31,28 @@ Color Model
|
||||
On the contrary, *Hex* are automatically :term:`Gamma` corrected
|
||||
for the :term:`sRGB Color Space <Color Space>`.
|
||||
For more information, see :doc:`Color Management </render/color_management>`.
|
||||
|
||||
Color Values
|
||||
Blender uses values from 0 to 1 to express colors for RGB and HSV colors.
|
||||
Blender uses values from 0 to 1.0 to express the color mixing for RGB and HSV/HSL colors.
|
||||
|
||||
Hexadecimal (Hex) values are expressed as ``RRGGBB``.
|
||||
Shorthand hex colors are also supported as ``RGB``,
|
||||
e.g. dark yellow ``FFCC00`` can be written as ``FC0``.
|
||||
|
||||
For operations that are capable of using the :term:`Alpha Channel`, another slider "A" is added.
|
||||
For color inputs with an :term:`Alpha Channel`, another slider is added.
|
||||
Hex
|
||||
The hexadecimal (hex) equivalent value to the mixed color.
|
||||
Shorthand hex colors are can be typed in, e.g. dark yellow ``FFCC00`` can be written as ``FC0``.
|
||||
|
||||
.. _bpy.ops.ui.eyedropper_color:
|
||||
|
||||
Eyedropper (pipette icon)
|
||||
Samples a color from inside the Blender window using the :ref:`ui-eyedropper`.
|
||||
Note, colors sampled from the eyedropper are in linear color space and do not account for view transform adjustments.
|
||||
|
||||
|
||||
Shortcuts
|
||||
=========
|
||||
|
||||
- :kbd:`Ctrl-LMB` (drag) snaps to hue.
|
||||
- :kbd:`Ctrl-LMB` (drag) snaps the hue to 30° intervals.
|
||||
- :kbd:`Shift-LMB` (drag) precision motion.
|
||||
- :kbd:`Wheel` adjust the brightness.
|
||||
- :kbd:`Backspace` reset the value.
|
||||
- :kbd:`Wheel` adjust the value/lightness.
|
||||
- :kbd:`Backspace` reset the value to the default value.
|
||||
|
||||
|
||||
Types
|
||||
|
Loading…
Reference in New Issue
Block a user