Anim: Update Motion Path page #104997
@ -35,11 +35,10 @@ To create or remove motion paths, it is necessary to first select the bones. The
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Remember that only selected bones and their paths are affected by these actions!
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Remember that only selected bones and their paths are affected by these actions!
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The paths are shown in a light shade of gray for unselected points,
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The paths are shown in red for the section in the past and green for the section in the future.
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and a slightly bluish gray for selected ones.
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These colors follow the user preference options "Before Current Frame" and "After Current Frame",
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Around the current frame a glow indicate the direction of movement:
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which can be found in the 3D Viewport section.
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blue towards future frames and green towards the past.
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Each frame is displayed by a small dot on the paths.
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Each frame is displayed by a small white dot on the paths.
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The paths are automatically updated when you edit your poses/keyframes,
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The paths are automatically updated when you edit your poses/keyframes,
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and they are also active during animation playback. Playing the animation
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and they are also active during animation playback. Playing the animation
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@ -205,7 +204,8 @@ Thickness
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.. _bpy.types.MotionPath.color:
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.. _bpy.types.MotionPath.color:
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Custom Color
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Custom Color
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Use custom color for this motion path.
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Use custom color for this motion path. The custom color can be modified for time
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before and after the current frame.
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Example
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Example
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manual/images/animation_motion-paths_example-object.png
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manual/images/animation_motion-paths_example-object.png
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manual/images/animation_motion-paths_example-object.png~
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manual/images/animation_motion-paths_example-object.png~
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manual/images/animation_motion-paths_panel.png
(Stored with Git LFS)
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manual/images/animation_motion-paths_panel.png
(Stored with Git LFS)
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manual/images/animation_motion-paths_panel.png~
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