Anim: Update Motion Path page #104997

Merged
Christoph Lendenfeld merged 1 commits from ChrisLend/blender-manual:update_motion_path into blender-v4.3-release 2024-10-29 11:15:25 +01:00
5 changed files with 10 additions and 10 deletions

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@ -35,11 +35,10 @@ To create or remove motion paths, it is necessary to first select the bones. The
Remember that only selected bones and their paths are affected by these actions!
The paths are shown in a light shade of gray for unselected points,
and a slightly bluish gray for selected ones.
Around the current frame a glow indicate the direction of movement:
blue towards future frames and green towards the past.
Each frame is displayed by a small white dot on the paths.
The paths are shown in red for the section in the past and green for the section in the future.
These colors follow the user preference options "Before Current Frame" and "After Current Frame",
which can be found in the 3D Viewport section.
Each frame is displayed by a small dot on the paths.
The paths are automatically updated when you edit your poses/keyframes,
and they are also active during animation playback. Playing the animation
@ -205,7 +204,8 @@ Thickness
.. _bpy.types.MotionPath.color:
Custom Color
Use custom color for this motion path.
Use custom color for this motion path. The custom color can be modified for time
before and after the current frame.
Example

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