Shader: Add Metallic BSDF Node #105008

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Aaron Carlisle merged 10 commits from Alaska/blender-manual:metallic-bsdf into blender-v4.3-release 2024-11-12 19:11:59 +01:00
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@ -41,11 +41,11 @@ Common
Roughness Roughness
Sharpness of the reflection; perfectly sharp at 0.0 and smoother with higher values. Sharpness of the reflection; perfectly sharp at 0.0 and smoother with higher values.
Anisotropic :guilabel:`Cycles Only` Anisotropy :guilabel:`Cycles Only`
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This is called Anisotropy in the UI

This is called Anisotropy in the UI
Amount of anisotropy. Higher values give elongated highlights along the tangent direction; Amount of anisotropy. Higher values give elongated highlights along the tangent direction;
negative values give highlights shaped perpendicular to the tangent direction. negative values give highlights shaped perpendicular to the tangent direction.
Anisotropic Rotation :guilabel:`Cycles Only` Rotation :guilabel:`Cycles Only`
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This is called Rotation in the UI

This is called Rotation in the UI
Rotates the direction of anisotropy, with 1.0 going full circle. Rotates the direction of anisotropy, with 1.0 going full circle.
Compared to the *Glossy BSDF* node, the direction of highlight elongation Compared to the *Glossy BSDF* node, the direction of highlight elongation