Cycles: Add render tests for texture nodes #16
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render/texture/brick.blend
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render/texture/brick.blend
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render/texture/checker.blend
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render/texture/checker.blend
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render/texture/cycles_renders/musgrave_multifractal_36.png
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render/texture/cycles_renders/musgrave_multifractal_36.png
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render/texture/cycles_renders/white_noise_1spp.png
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render/texture/cycles_renders/white_noise_1spp.png
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render/texture/cycles_renders/white_noise_256spp.png
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render/texture/cycles_renders/white_noise_256spp.png
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render/texture/garbor.blend
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render/texture/garbor.blend
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render/texture/gradient.blend
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render/texture/gradient.blend
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render/texture/image.blend
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render/texture/image.blend
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render/texture/magic.blend
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render/texture/magic.blend
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render/texture/musgrave_fbm_36.blend
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render/texture/musgrave_fbm_36.blend
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render/texture/musgrave_hetero_terrain_36.blend
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render/texture/musgrave_hetero_terrain_36.blend
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render/texture/musgrave_hybrid_multifractal_36.blend
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render/texture/musgrave_hybrid_multifractal_36.blend
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render/texture/musgrave_multifractal_36.blend
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render/texture/musgrave_multifractal_36.blend
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render/texture/musgrave_ridged_multifractal_36.blend
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render/texture/musgrave_ridged_multifractal_36.blend
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render/texture/noise.blend
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render/texture/noise.blend
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render/texture/noise_lacunarity.blend
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render/texture/noise_lacunarity.blend
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render/texture/sky_hosek_wilkie.blend
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render/texture/sky_hosek_wilkie.blend
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render/texture/sky_preetham.blend
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render/texture/sky_preetham.blend
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render/texture/voronoi_distace_to_edge.blend
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render/texture/voronoi_distace_to_edge.blend
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render/texture/voronoi_distace_to_edge_fractal.blend
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render/texture/voronoi_distace_to_edge_fractal.blend
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render/texture/voronoi_f1.blend
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render/texture/voronoi_f1.blend
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render/texture/voronoi_f1_fractal.blend
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render/texture/voronoi_f1_fractal.blend
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render/texture/voronoi_f2.blend
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render/texture/voronoi_f2.blend
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render/texture/voronoi_f2_fractal.blend
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render/texture/voronoi_f2_fractal.blend
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render/texture/voronoi_n_sphere_radius.blend
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render/texture/voronoi_n_sphere_radius.blend
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render/texture/voronoi_smooth_f1.blend
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render/texture/voronoi_smooth_f1.blend
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render/texture/voronoi_smooth_f1_fractal.blend
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render/texture/voronoi_smooth_f1_fractal.blend
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render/texture/wave_bands_saw.blend
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render/texture/wave_bands_saw.blend
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render/texture/wave_bands_sine.blend
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render/texture/wave_bands_sine.blend
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render/texture/wave_bands_triangle.blend
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render/texture/wave_bands_triangle.blend
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render/texture/wave_rings_saw.blend
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render/texture/wave_rings_saw.blend
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render/texture/wave_rings_sine.blend
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render/texture/wave_rings_sine.blend
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render/texture/wave_rings_triangle.blend
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render/texture/wave_rings_triangle.blend
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render/texture/white_noise_1spp.blend
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render/texture/white_noise_1spp.blend
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render/texture/white_noise_256spp.blend
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render/texture/white_noise_256spp.blend
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