Regression: Broken library overrides in 3.2+ #100073
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Reference: blender/blender#100073
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.95
Blender Version
Broken: version: 3.2.1, branch: master, commit date: 2022-07-05 15:44, hash:
a2d59b2dac
Worked: 3.1.2
Short description of error
When i open files with overrides from 3.1.2, i have different issues, in common they can be described «some parts was turned off».
For example:
Overridable custom property become non-editable
Overrides for objects and collections become non-editable
Rig loose pose
Rig just break apart (perhaps same reason)
2022-07-29_22-39-46.mp4
Exact steps for others to reproduce the error
Sadly I can`t reproduce it strictky, it just occures time to time with files, where i have characters with overrides
here some broken files.
(rig.blend just a base char)
Try ro open with 3.1.2 and 3.2.1
different 31 and 32.blend
broken 3.blend
bugreport overrides.7z
Added subscriber: @Vyach
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Needs User Info'
I can confirm the problem.
But the file is a bit complex and it generates a bunch of warning messages in the console:
It doesn't seem like an appropriate file for a bug report.
Needs to be simplified.
@mano-wii i tried to simplify file, but bug just gone after recursive clean-up. So I finished the project properly with lightgroups.
I try to catch the bug, but still no luck.
So I attached what i have ATM…
This comment was removed by @Vyach
Added subscriber: @mont29
Changed status from 'Needs User Info' to: 'Archived'
Thanks for the report, but unless we get a very simple reproducible case, am afraid there will not be time available to investigate this issue.
While we do all we can to keep backward compatibility, switching between versions during a production is not a recommended practice. production files tend to be very complex, and extremely hard to debug/investigate when an issue appears.
Note that doing a
Resync Library Override Hierarchy Enforce
(right-click menu,ID Data
sub-menu) on the root override collection (Alpha_Insect
) can help to 'purge' the errors and reset your character into a valid state.@mano-wii
okay, I cleaned up the file and reproduced the main issue few times with same result
Steps in short:
b 3.1
link character (Alpha insect collection),
make library override hierarchy
create 2 frames,
in pose mode set loc-rot keys for all bones in the rest pose
on the second frame change pose (feets, palms, head esp.)
set loc-rot keys for all
save
revert
look at difference
open with b 3.2
find non-editable library overrides.
Rig.blend
2022-08-01_18-03-40.mp4
@mont29
done, please reopen.
I know, it is my issue, anyway, bug catched right with 3.1
tried at 1st.
It do not help at all
I can reproduce bug with versions from 3.1 to 3.3.0 Beta,
8ae14bc1d740
, 2022-07-30 06:172022-08-01_18-44-08.mp4
I identified a bug while analyzing the attached file, created a report about it -> #100128 (Bone constrain 'IK' not updating correctly on armature overrides)
thanks. Subscribed.
But there is bug when editable disabled for collections and custom properties. Will try to separate these.
@Vyach there is nothing new here, your report is still about a huge, 4MB production file... This comes nowhere near a 'very simple reproducible case'.
And for me with your files, the force resync does seem to work in Blender 3.3, so... would need more specifics about how it does not work for you?