Crash when deleting one rigidbody from constraint during simulation #100613

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opened 2022-08-24 14:07:57 +02:00 by Sonny Campbell · 2 comments
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System Information
Operating system: Windows 11
Graphics card: NVIDIA GeForce RTX 3080 Laptop GPU

Blender Version
Broken: master branch
Worked: Don't know if it ever worked

Short description of error
Deleting one rigidbody that is part of a constraint during simulation causes a crash.

Steps to Reproduce

  • Add two cubes to a scene. Add a rigidbody to both cubes.
  • Add an empty object to the scene. Add a fixed rigidbody constraint to the cube. Set the cubes as the first and second object in the constraint.
  • Play the simulation for a few frames and then pause the simulation.
  • Delete either cube, then continue playing the simulation.
  • Crash
**System Information** Operating system: Windows 11 Graphics card: NVIDIA GeForce RTX 3080 Laptop GPU **Blender Version** Broken: master branch Worked: Don't know if it ever worked **Short description of error** Deleting one rigidbody that is part of a constraint during simulation causes a crash. **Steps to Reproduce** - Add two cubes to a scene. Add a rigidbody to both cubes. - Add an empty object to the scene. Add a fixed rigidbody constraint to the cube. Set the cubes as the first and second object in the constraint. - Play the simulation for a few frames and then pause the simulation. - Delete either cube, then continue playing the simulation. - Crash
Sonny Campbell self-assigned this 2022-08-24 14:07:57 +02:00
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Added subscriber: @SonnyCampbell_Unity

Added subscriber: @SonnyCampbell_Unity
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Philipp Oeser removed the
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Reference: blender/blender#100613
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