Regression: Crash on connecting UV sphere node to transform node #101137
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opened 2022-09-17 08:01:08 +02:00 by sam h
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Reference: blender/blender#101137
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System Information
Operating system: Windows 10. (1198)
Intel i7-6700
Graphics card: GTX 970
Blender Version
Broken: 3.3, 3.4
Worked: 3.2.2
Caused by
54182e4925
Short description of error
Blender crashes when a transform node (non-default : i.e translated on Z-axis of 1.00 for example) is plugged onto an UVSphere node.
It seems only Icosphere is affected, since no similar bug appears with icosphere, cylinder, cube, volume cube etc...
Exact steps for others to reproduce the error
Or in the attached file just connect UV sphere and transform node
#101137.blend
Added subscriber: @sazaam
Added subscriber: @mod_moder
Changed status from 'Needs Triage' to: 'Confirmed'
Not playable in 3.1. Regression
Priority high
2022-09-17 16-27-43.mp4
Starts to appear between versions:
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-06-22 08:45, hash:
df2ab4e758
Broken: version: 3.3.0 Alpha, branch: master, commit date: 2022-06-27 22:46, hash:
7a44f62bdb
Added subscriber: @PratikPB2123
Thanks Iliya for confirming. I can redo the crash too. Finding the responsible commit.
Geometry Nodes : UVSphere node can not be transformed (translated w/ transform node) without blender to crash.to Regression: Crash on connecting UV sphere node to transform nodeAdded subscriber: @HooglyBoogly
Crash introduced in:
54182e4925
@HooglyBoogly ^
Added subscriber: @wannes.malfait
This code looks very suspicious (
mesh_runtime.cc
). It seems to me like the vertex and poly normals checks are swapped. We check ifvert_normals_were_dirty
and then clearpoly_normals
EDIT: Just checked, and this does indeed get rid of the crash. Added a revision
This issue was referenced by
9b591a104b
This issue was referenced by
8a9f6a2e0a
Changed status from 'Confirmed' to: 'Resolved'