i cant select the texture I created in texture paint #101334
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Reference: blender/blender#101334
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System Information
Operating system: Windows 10
Graphics card: lntel(R) Iris(R) Xe Graphics
Blender Version version-3.3 latest
Broken: (example: 2.80,
edbf15d3c0
, master, 2018-11-28, as found on the splash screen)Worked: (newest version of Blender that worked as expected)
Short description of error
so i created a texture in the node area and when i went to the texture paint it showed it over there but i wasn't able to select it
Exact steps for others to reproduce the error
basically the above thing
donut.blend
donut.blend1
Based on the default startup or an attached .blend file (as simple as possible).
Added subscriber: @NICEUU
i am new so please explain kinda easily to me >_<
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Thanks for the report. Texture node is already selected in node editor, so what exactly you're unable to select? Could you expand on it?
@PratikPB2123 i am unable to select the Donut Base texture that i created in the node editor. look at the other image too
cana i get help here??!?!
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
It is greyed out in the Texture Slots list (while still selectable and functional for me).
Will check when that changed.
This issue was referenced by
a18b8ba1be
This issue was referenced by
634e4a49d6
Added subscribers: @Jeroen-Bakker, @brecht
To the user, this looks like a disfunctional thing (usually greying out is used for props having no effect).
The greying out is caused by
8b7cd1ed2a
.Above commit disabled the direct renaming of images in the
TEXTURE_UL_texpaintslots
UIList (and instead displays the texture slot directly as a prop -- which has itsPROP_EDITABLE
flag cleared)(from the commit message):
To work around the UI confusion (but still keep the non-editable nature of the property), we should just display this as a label.
CC @Jeroen-Bakker
CC @brecht
umm so what should i do to make it work properly, can you explain a bit easily ..
Added subscriber: @EAW
@NICEUU The image texture is selected, it just doesn't look like it is because it is grey. You can paint your donut.
The Blender developers will have to fix the code so that selected images will no longer be grey, there is nothing you have to do =)
umm ok but i did create that texture right? i created that 'Donut Base' texture with a color that i made but when i paint it is just white even when the 'Donut Base' is selected according to you
What is wrong with painting white? You are using white as your brush color:
{F13617251 size=full}
To use the "existing" color, click that white rectangle to choose a new color (you can sample from the existing texture there)
Will commit the greying out (which will then close this report).
Feel free to comment again if you still have trouble painting (but the white color painting does not seem to be a bug)
Changed status from 'Confirmed' to: 'Resolved'