new reroutes become children of existing far off frames #101628

Closed
opened 2022-10-05 19:58:41 +02:00 by michael campbell · 12 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-29 01:57, hash: e2df195844
Worked: (newest version of Blender that worked as expected)

2022-10-05 18-56-24.mp4

Exact steps for others to reproduce the error
frame reroute4 error.blend

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-09-29 01:57, hash: `e2df195844` Worked: (newest version of Blender that worked as expected) [2022-10-05 18-56-24.mp4](https://archive.blender.org/developer/F13618562/2022-10-05_18-56-24.mp4) **Exact steps for others to reproduce the error** [frame reroute4 error.blend](https://archive.blender.org/developer/F13618798/frame_reroute4_error.blend)

Added subscriber: @3di

Added subscriber: @3di

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I cannot repro.
GIF.gif

If there is anything you can provide to help others to reproduce the problem, be sure to include it.

I cannot repro. ![GIF.gif](https://archive.blender.org/developer/F13618780/GIF.gif) If there is anything you can provide to help others to reproduce the problem, be sure to include it.
[frame reroute4 error.blend](https://archive.blender.org/developer/F13618798/frame_reroute4_error.blend)

you need two frames I think.

you need two frames I think.

Looks like it favours the closest frame to the left if available, and reverts to the right if not. Ideally should stay outside the frame.

2022-10-05 20-53-59.mp4

Looks like it favours the closest frame to the left if available, and reverts to the right if not. Ideally should stay outside the frame. [2022-10-05 20-53-59.mp4](https://archive.blender.org/developer/F13618817/2022-10-05_20-53-59.mp4)
Member

Added subscriber: @lone_noel

Added subscriber: @lone_noel
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

I can confirm with the provided file, thanks!

It doesn't happen when moving the nodes further to the right. I have a hunch that this might be related to 56193eccf6 and the location used for the intersection test with the frame being in "node space" while the frame rectangle is in "view space".

At least that part seems to have changed compared to the previous add reroute operator from a quick scan. I can check this in a bit, unless someone claims this before then.

I can confirm with the provided file, thanks! It doesn't happen when moving the nodes further to the right. I have a hunch that this might be related to 56193eccf646 and the location used for the intersection test with the frame being in "node space" while the frame rectangle is in "view space". At least that part seems to have changed compared to the previous add reroute operator from a quick scan. I can check this in a bit, unless someone claims this before then.
Leon Schittek self-assigned this 2022-10-05 23:26:09 +02:00

This issue was referenced by 707c7de21f

This issue was referenced by 707c7de21f0bc9a1ca4e71ef4819dafada5542ac
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#101628
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