Geometry Node: Undo crash: Copy, paste, undo and repeat a lot of time #101781

Closed
opened 2022-10-12 22:38:32 +02:00 by Iliya Katushenock · 16 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49

Blender Version

Broken: 3.4.0 Alpha, branch: master, commit date: 2022-10-12 06:01, hash: f0e1089a33
First broken: 3.4.0 Alpha, branch: arcpatch-D15909, commit date: 2022-09-16 15:18, hash: d7c2c29ce7
Worked: 3.4.0 Alpha, branch: master, commit date: 2022-09-15 18:14, hash: d5df23d758

Short description of error
Blender will crash when do a lot of time undo when copy/paste nodes from example file
Doesn't work in debug build.
image.png

And also: It is important that the result be used. This also happens with joined strings. What goes into the socket is not important.

Exact steps for others to reproduce the error

  1. Create a tree of geometry nodes as in the example:
 set of nodes enter a node with a multisocket. Its result is returned of group.
  1. Select the input and join nodes
  2. Copy them with Ctrl+c / Ctrl+v x2
  3. Press cancel. Press repeat.
  4. Repeat.

2022-10-12 23-21-33.mp4
bug undo.blend

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49 **Blender Version** | Broken: | 3.4.0 Alpha, branch: master, commit date: 2022-10-12 06:01, hash: `f0e1089a33` | | -- | -- | | First broken: | 3.4.0 Alpha, branch: arcpatch-[D15909](https://archive.blender.org/developer/D15909), commit date: 2022-09-16 15:18, hash: `d7c2c29ce7` | | Worked: | 3.4.0 Alpha, branch: master, commit date: 2022-09-15 18:14, hash: `d5df23d758` | **Short description of error** Blender will crash when do a lot of time undo when copy/paste nodes from example file Doesn't work in debug build. ![image.png](https://archive.blender.org/developer/F13669339/image.png) And also: It is important that the result be used. This also happens with joined strings. What goes into the socket is not important. **Exact steps for others to reproduce the error** 1. Create a tree of geometry nodes as in the example: ``` set of nodes enter a node with a multisocket. Its result is returned of group. ``` 2. Select the input and join nodes 3. Copy them with Ctrl+c / Ctrl+v x2 4. Press cancel. Press repeat. 5. Repeat. [2022-10-12 23-21-33.mp4](https://archive.blender.org/developer/F13669352/2022-10-12_23-21-33.mp4) [bug undo.blend](https://archive.blender.org/developer/F13669360/bug_undo.blend)
Author
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Added subscriber: @mod_moder

Added subscriber: @mod_moder
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I set the tags due to the fact that the fall is only when the result is returned. But this may be a false suspicion.

I set the tags due to the fact that the fall is only when the result is returned. But this may be a false suspicion.
da.buy commented 2022-10-12 23:52:17 +02:00 (Migrated from localhost:3001)

Added subscriber: @da.buy

Added subscriber: @da.buy
da.buy commented 2022-10-12 23:52:18 +02:00 (Migrated from localhost:3001)

I can not reproduce it in f0e1089a33. Using a Linux system.

I can not reproduce it in f0e1089a33. Using a Linux system.
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
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Can not reproduce either (checked in current master)
Last two steps are not really clear to me. What exactly I've to repeat?
@mod_moder, could you verify the crash with factory settings?: {nav File > Default > Load Factory Settings}

Can not reproduce either (checked in current master) Last two steps are not really clear to me. What exactly I've to repeat? @mod_moder, could you verify the crash with factory settings?: {nav File > Default > Load Factory Settings}
Author
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I repeat only undo and redo. Many times.
Hiding sockets is just for compactness. But the result is not affected.

2022-10-13 14-29-42.mp4

I repeat only undo and redo. Many times. Hiding sockets is just for compactness. But the result is not affected. [2022-10-13 14-29-42.mp4](https://archive.blender.org/developer/F13672873/2022-10-13_14-29-42.mp4)
Member

Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'

Changed status from 'Needs Developer To Reproduce' to: 'Needs Triage'
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Can't reproduce either. Can you share the crash stack trace?

Can't reproduce either. Can you share the crash stack trace?
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Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
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Also can't reproduce it.

Also can't reproduce it.
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Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Author
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Potentially 6c4b72b135 fixed it. Although I'm not sure if I can reproduce this in older versions as well. Since no one was able to reproduce it, and also I now (although there may be a new Windows involved) I will close it.

Potentially `6c4b72b135` fixed it. Although I'm not sure if I can reproduce this in older versions as well. Since no one was able to reproduce it, and also I now (although there may be a new Windows involved) I will close it.
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Reference: blender/blender#101781
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