Line Art light/shadow glitch if the light object has non-uniform z axis scale #101824

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opened 2022-10-14 14:17:01 +02:00 by Sun Kim · 8 comments
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System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 22.10.1.221003

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-13 23:21, hash: 1fbd300adb
Worked: n/a

Also confirmed with 3.3.1.

Short description of error
Line Art light and shadow lines disappear or glitch if the light object has non-uniform z-axis scale value.

LineArtLightGlitch.mp4

Exact steps for others to reproduce the error
LineArtLightGlitch.blend

  • Open the above file.
  • Set z-axis scale value of the light object to small (about less than 0.2) or high.
**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 22.10.1.221003 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-13 23:21, hash: `1fbd300adb` Worked: n/a Also confirmed with 3.3.1. **Short description of error** Line Art light and shadow lines disappear or glitch if the light object has non-uniform z-axis scale value. [LineArtLightGlitch.mp4](https://archive.blender.org/developer/F13677483/LineArtLightGlitch.mp4) **Exact steps for others to reproduce the error** [LineArtLightGlitch.blend](https://archive.blender.org/developer/F13677484/LineArtLightGlitch.blend) * Open the above file. * Set z-axis scale value of the light object to small (about less than 0.2) or high.
Author
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Added subscriber: @persun

Added subscriber: @persun
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @ChengduLittleA

Added subscriber: @ChengduLittleA
YimingWu self-assigned this 2022-11-25 14:41:51 +01:00
Member

Hi! Generally lineart doesn't expect light objects to have scales. I'll take that into account (By simply removing the scale, because line object scaling/sizing doesn't do anything algorithmically in line art). Thanks for the report

Hi! Generally lineart doesn't expect light objects to have scales. I'll take that into account (By simply removing the scale, because line object scaling/sizing doesn't do anything algorithmically in line art). Thanks for the report

This issue was referenced by 118afe1de3

This issue was referenced by 118afe1de3b7bf6c42b96ad66062dd9f3fdb1399

This issue was referenced by dad0f37c1e

This issue was referenced by dad0f37c1e82cee038c3967598028a00814c1c33
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'

This issue was referenced by 9d3d9019ab

This issue was referenced by 9d3d9019abd2f9c8843ceb369f13240dad514cfe
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Reference: blender/blender#101824
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