Realtime compositor: images will be shrinked at X axis, when they are wider than ~2000px or so #102008

Closed
opened 2022-10-23 09:21:27 +02:00 by Vyacheslav Kobozev · 11 comments

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.95

Blender Version
Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-21 18:48, hash: 04eab0fd01

When image smaller than ~2000 it have proper proportions. But when it is wider, it looks like this:
{F13753060 size=full}

comp.blend
2022-10-23_10-09-27.mp4

**System Information** Operating system: Windows-10-10.0.17763-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.95 **Blender Version** Broken: version: 3.4.0 Alpha, branch: master, commit date: 2022-10-21 18:48, hash: `04eab0fd01` When image smaller than ~2000 it have proper proportions. But when it is wider, it looks like this: {[F13753060](https://archive.blender.org/developer/F13753060/75815719.png) size=full} [comp.blend](https://archive.blender.org/developer/F13753055/comp.blend) [2022-10-23_10-09-27.mp4](https://archive.blender.org/developer/F13753048/2022-10-23_10-09-27.mp4)

Added subscriber: @Vyach

Added subscriber: @Vyach

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev

@OmarEmaraDev i suppose it wasn`t intended.

@OmarEmaraDev i suppose it wasn`t intended.
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Unable to redo this locally (tested in latest buildbot build)

Will wait for Omar's reply.

Unable to redo this locally (tested in latest buildbot build) Will wait for Omar's reply.
Member

I also can't reproduce the issue. The stretching shouldn't happen on either axis unless you have a scale node, so this is unexpected indeed.

Do you have Preferences > Viewport > Textures > Limit Size set to 2048 or something other than Off?

I also can't reproduce the issue. The stretching shouldn't happen on either axis unless you have a scale node, so this is unexpected indeed. Do you have `Preferences > Viewport > Textures > Limit Size` set to 2048 or something other than `Off`?
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

In #102008#1436532, @OmarEmaraDev wrote:
Do you have Preferences > Viewport > Textures > Limit Size set to 2048 or something other than Off?

Yes, I had a limit of 2048 and yes, after disabling this limit, texture became normal.

> In #102008#1436532, @OmarEmaraDev wrote: > Do you have `Preferences > Viewport > Textures > Limit Size` set to 2048 or something other than `Off`? Yes, I had a limit of 2048 and yes, after disabling this limit, texture became normal.
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Omar Emara self-assigned this 2022-10-24 10:11:39 +02:00

This issue was referenced by 0584a88046

This issue was referenced by 0584a88046d2a2c069e056e52b37907cd70db8c7
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
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Reference: blender/blender#102008
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