Mix Color Node removed from search menu. T101700 follow up. #102118
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Milestone 1: Basic, Local Asset Browser
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Reference: blender/blender#102118
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System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: GeForce GTX 470/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
Blender Version
Broken: version: 3.4.0 Alpha, since
bdb5754147
Worked: before
bdb5754147
Short description of error
The Mix RGB/Color Node no longer appears when using search.
It was removed in D13749: Node: Mix node, added back for UX reasons in D15887: UI: Add Mix Node to color section of add node menu, and accidentally removed again (while accidentally exposing the Legacy version) in D15568: Nodes: Add node group assets to search menus.
The legacy version was removed in
a1bc05b200
, but the current version still remains missing.Prior to D15568 landing, it appeared as so:
Exact steps for others to reproduce the error
Factory Startup.
Go to either the geometry node or shading node editors.
Type
shift-A, S, Mix
See that only Mix appears.
Added subscriber: @EAW
#104027 was marked as duplicate of this issue
#103833 was marked as duplicate of this issue
#103687 was marked as duplicate of this issue
#103333 was marked as duplicate of this issue
#103312 was marked as duplicate of this issue
#103047 was marked as duplicate of this issue
Changed status from 'Needs Triage' to: 'Confirmed'
Setting to high as it is a recent regression.
Added subscriber: @mod_moder
I can confirm, although I'm not sure a high priority is needed. This is a regression, but not fatal
Added subscribers: @HooglyBoogly, @PratikPB2123
cc @HooglyBoogly
We triagers are suppose to raise the priority if it's a regression. Later module owner can change it based on the bug severity
Ah, it's clear
To solve this, I think the node type should have a function to return more search items, like link-drag-search.
Added subscriber: @antgib
Rather then start a new report I'll just comment that this bug is still present in the final release of version 3.4 and while not ground breaking, due to muscle memory it is somewhat annoying.
Added subscribers: @Rethburg, @OmarEmaraDev
Added subscriber: @massoud3d
Added subscriber: @Fewralist
Added subscriber: @pquiram
Added subscribers: @Andrew-Herman, @ArtisticBee, @CharlieJolly
Added subscriber: @GAKUTADA
Yea still issue, and please please fix this asap. very annoying bug
Removed subscriber: @massoud3d
Added subscriber: @sgariepy.3d
Added subscriber: @carlosmu
The issue persists in 3.4.1 and 3.5.0 alpha
So are we going to have a fix of this issue soon? Please ..
Merge the node mixes was a bad idea
mix color node got worse, I used to able swap A and B by changing one of them but now it will disconnect other if do same thing
New Blender update changed the way to flip sockets. Hold "alt" as you drag a socket to flip sockets.
https://projects.blender.org/blender/blender/commit/89aae4ac82e0
I see, I am using alt for other thing in node editor. If I want to remap in keymap from alt to other, which one is it to change?