Regression: Specific Geometry Nodes tree (involving curve nodes) crashes with specific input mesh #102144
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Reference: blender/blender#102144
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System Information
Operating system: Linux
Graphics card: Intel
Blender Version
Broken:
blender-3.3.1-linux-x64.tar.xz
,blender-3.2.2-linux-x64
,blender-3.2.1-linux-x64
Worked:
blender-3.1.2-linux-x64
,blender-3.2.0-alpha+master.95005bbe02cf-linux.x86_64-release
Apparently caused by
2d80f814cc
This is dependent both the specific node setup (mesh-to-curve, set-handle-type, set-spline-resolution [with a value of zero!] all seem to be necessary to trigger the bug) but the input mesh as well (simple plane crashes, but simple cube is fine
Exact steps for others to reproduce the error
GeomNodesCrash_simplified2.blend
Cube
with enabled GN modifierPlane
with same GN modifier (disabled)Plane
>> crashOriginal report
I have a project that always crashes when I try to load it in newer versions of Blender.
It has lots of drivers, modifiers, and procedural geometry.
The crash appears to be tied to a specific Geometry Nodes tree.
GeomNodesCrash.blend
Try to open it in one of the affected Blender versions.
Observe crash.
If the file is opened in an unaffected version and the
CRASH_CAUSING_NODEGROUP
is completely removed from it (SHIFT
+LMB
on the Unlink "X"), then the crash does not happen.Also:
crash.txt
:crash.txt
gdb
bt
looks like it's saying the same things.Added subscriber: @WCN
Added subscriber: @deadpin
Changed status from 'Needs Triage' to: 'Needs User Info'
Unfortunately the stack trace does not tell us much. We'll need a way to reproduce the issue in order to fix it. Is is possible to modify the original file in a way that is shareable? Replace geometry with simple primitives, remove textures entirely or replace with small, solid colors, textures?
Segfault loading file from 3.0.0.to Crash loading geometry nodes from 3.0.0.@deadpin Yeah, I find myself in this position often enough that I decided to write a quick script to mangle all the impactful data. File added.
Looks like a specific geometry nodes tree is causing the problem.
Added subscriber: @mod_moder
Potentially related.
#101972
But it will still be better if you can simplify the example file as much as possible.
Changed status from 'Needs User Info' to: 'Confirmed'
Will confirm as I can reproduce the crash here as well. The stack is sufficiently different than the Spline bug so will keep this separate.
I won't have time today to bisect the issue; it seems to go very far back. Here is the Assert that happens with a Debug build because the
result
span is incorrect:Yes, I also received a stack, and because of it I realized that the error is related to the curves in the nodes. But yes, it's not the same mistake. Just a suspicion.
3.2.1 is broken. 3.1.2 works.
In the 3.2 branch,
95005bbe02
also works.Added subscribers: @HooglyBoogly, @lichtwerk
Apparently caused by
2d80f814cc
This is dependent both the specific node setup (mesh-to-curve, set-handle-type, set-spline-resolution [with a value of zero!] all seem to be necessary to trigger the bug) but the input mesh as well (simple plane crashes, but simple cube is fine
Here is a simplified file:
GeomNodesCrash_simplified2.blend
Cube
with enabled GN modifierPlane
with same GN modifier (disabled)Plane
>> crash@HooglyBoogly : mind checking?
Crash loading geometry nodes from 3.0.0.to Regression: Specific Geometry Nodes tree (involving curve nodes) crashes with specific input meshThis issue was referenced by
0697631929
Changed status from 'Confirmed' to: 'Resolved'