Outliner: Click on empty area next to View Layer name triggers object select #102357
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opened 2022-11-08 15:42:15 +01:00 by Pablo Vazquez
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Reference: blender/blender#102357
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System Information
Operating system: Linux-5.15.11-76051511-generic-x86_64-with-glibc2.34 64 Bits
Graphics card: NVIDIA RTX A5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.73.05
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-11-08 13:28, hash:
1d71f82033
Worked: I don't think it ever worked.
Short description of error
In the Outliner, with "All View Layers" filter turned on, when I click on the empty area next to the name of the View Layer, it selects the Camera, or Cube.
When there are many objects in the scene it triggers the object search.
{F13868667, size=full}
Mockup of what I think it's going on under the hood:
{F13868683, size=full}
Exact steps for others to reproduce the error
Added subscriber: @pablovazquez
Changed status from 'Needs Triage' to: 'Confirmed'
Talked with Dalai and he will look into it since he worked in this area before.
Added subscriber: @lichtwerk
Question: do we
outliner_find_item_at_x_in_row
see P3310(a) looks like this:

Thanks for looking into it! It's a valid question, since it's already working, why not? Thing is, all ViewLayers have the same content (by design, all they do is define visibility of Collections). So on one side yes why not, on the other side it'll look duplicate and add noise to the scene.
What would be useful to display is info such as:
This could be interesting to investigate but it's a task on itself, so in order to fix and close this task I would go with (b), to not show the icons row and simply fix the fact that all ViewLayers get expanded.
Added subscriber: @dfelinto
ok, will claim then (if you dont mind @dfelinto)
This issue was referenced by
442ce8610d
This issue was referenced by
923f394485
Changed status from 'Confirmed' to: 'Resolved'