Realtime Compositor: Crash on undo after dissolve node #103064

Closed
opened 2022-12-09 12:18:52 +01:00 by Iliya Katushenock · 16 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49

Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-12-08 02:10, hash: 04693f9074
Worked: (newest version of Blender that worked as expected)

Short description of error

P3379: (An Untitled Masterwork)

# Blender 3.5.0, Commit date: 2022-11-10 21:29, Hash ca1642cd0c5c
bpy.context.space_data.shading.type = 'MATERIAL'  # Property
bpy.context.space_data.shading.use_compositor = True  # Property
bpy.ops.node.select(deselect_all=True, select_passthrough=True, location=(800, 259))  # Operator
bpy.ops.node.delete_reconnect()  # Operator

# backtrace
Exception Record:

ExceptionCode         : EXCEPTION_ACCESS_VIOLATION
Exception Address     : 0x00007FF6C5043E16
Exception Module      : blender.exe
Exception Flags       : 0x00000000
Exception Parameters  : 0x2
	Parameters- [x] : 0x0000000000000000
	Parameters- [x] : 0x00000000000000C0


Stack trace:
blender.exe         :0x00007FF6C5043DD0  bNodeTree::ensure_topology_cache
blender.exe         :0x00007FF6C54FAD30  blender::nodes::DerivedNodeTree::construct_context_recursively
blender.exe         :0x00007FF6C54FA890  blender::nodes::DerivedNodeTree::DerivedNodeTree
blender.exe         :0x00007FF6C570E560  blender::realtime_compositor::Evaluator::compile_and_evaluate
blender.exe         :0x00007FF6C570EA20  blender::realtime_compositor::Evaluator::evaluate
blender.exe         :0x00007FF6C53851D0  drw_engines_draw_scene
blender.exe         :0x00007FF6C5381710  DRW_draw_render_loop_ex
blender.exe         :0x00007FF6C5382B50  DRW_draw_view
blender.exe         :0x00007FF6C5EF5200  view3d_main_region_draw
blender.exe         :0x00007FF6C5658630  ED_region_do_draw
blender.exe         :0x00007FF6C527FDD0  wm_draw_window_offscreen
blender.exe         :0x00007FF6C527FC30  wm_draw_window
blender.exe         :0x00007FF6C527F680  wm_draw_update
blender.exe         :0x00007FF6C5258560  WM_main
blender.exe         :0x00007FF6C4318030  main
blender.exe         :0x00007FF6CAEEF310  __scrt_common_main_seh
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Threads:
Thread : 00002928
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000378c
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000035f0
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000bc0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000b74
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000f40
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000034a0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001064
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000171c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003418
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000005e0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000016c4
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002464
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000554
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000277c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000014e0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000034ec
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001f20
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000104c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6CB2E4CB0  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6CB2E44C0  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF6C44DA960  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002db0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001718
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000023e8
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000d78
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000188c
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000370c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
nvoglv64.dll        :0x00007FF852951C00  DrvValidateVersion
nvoglv64.dll        :0x00007FF8526DF73C  Symbols not available


Thread : 00002508
ntdll.dll           :0x00007FF891B8DC00  ZwWaitForMultipleObjects
KERNELBASE.dll      :0x00007FF88F2B0370  WaitForMultipleObjectsEx
KERNELBASE.dll      :0x00007FF88F2B0350  WaitForMultipleObjects
nvoglv64.dll        :0x00007FF852987770  DrvPresentBuffers
nvoglv64.dll        :0x00007FF852987770  DrvPresentBuffers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003700
win32u.dll          :0x00007FF88F5EA0F0  NtUserMsgWaitForMultipleObjectsEx
USER32.dll          :0x00007FF8918F0730  MsgWaitForMultipleObjectsEx
nvoglv64.dll        :0x00007FF852951C00  DrvValidateVersion
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000824
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003620
ntdll.dll           :0x00007FF891B8DC00  ZwWaitForMultipleObjects
KERNELBASE.dll      :0x00007FF88F2B0370  WaitForMultipleObjectsEx
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001978
win32u.dll          :0x00007FF88F5EA0F0  NtUserMsgWaitForMultipleObjectsEx
USER32.dll          :0x00007FF8918F0730  MsgWaitForMultipleObjectsEx
directmanipulation.dll:0x00007FF87850458B  Symbols not available


Thread : 0000296c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001730
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003a70
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002564
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000200c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003618
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001a98
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000320
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000acc
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000365c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000032bc
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF8833FD800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Loaded Modules :
0x00007FF6C41A0000 3.5.0.0              blender.exe F:\Диск I\programm\blenders\свежак 24-15-4\b 
0x00007FF891AF0000 10.0.19041.2130      ntdll.dll  
0x00007FF8913A0000 10.0.19041.2251      KERNEL32.DLL  
0x00007FF88F260000 10.0.19041.2193      KERNELBASE.dll  
0x00007FF8910A0000 10.0.19041.546       WS2_32.dll  
0x00007FF8917A0000 10.0.19041.1806      RPCRT4.dll  
0x00007FF8833F0000                      tbb.dll  
0x00007FF881A70000                      tbbmalloc.dll  
0x00007FF8918D0000 10.0.19041.2130      USER32.dll  
0x00007FF88F5E0000 10.0.19041.2251      win32u.dll  
0x00007FF891070000 10.0.19041.2130      GDI32.dll  
0x00007FF88F610000 10.0.19041.2130      gdi32full.dll  
0x00007FF88F540000 10.0.19041.789       msvcp_win.dll  
0x00007FF88F720000 10.0.19041.789       ucrtbase.dll  
0x00007FF88FCF0000 10.0.19041.2130      ADVAPI32.dll  
0x00007FF8815C0000 14.29.30139.0        MSVCP140.dll  
0x00007FF8833D0000 14.29.30139.0        VCRUNTIME140.dll  
0x00007FF8911D0000 7.0.19041.546        msvcrt.dll  
0x00007FF8916E0000 10.0.19041.1865      sechost.dll  
0x00007FF88C870000 14.29.30139.0        VCRUNTIME140_1.dll  
0x00007FF890560000 10.0.19041.2075      SHELL32.dll  
0x00007FF891110000 10.0.19041.2075      SHLWAPI.dll  
0x00007FF88F8D0000 10.0.19041.1620      CFGMGR32.dll  
0x00007FF87D0B0000 10.0.19041.867       dbghelp.dll  
0x00007FF88F920000 10.0.19041.1023      bcrypt.dll  
0x00007FF8655E0000 6.1.0.0              sycl6.dll  
0x00007FF891270000 10.0.19041.1202      ole32.dll  
0x00007FF890D10000 10.0.19041.2130      combase.dll  
0x00007FF891790000 10.0.19041.546       PSAPI.DLL  
0x00007FF86C7D0000                      epoxy-0.dll  
0x00007FF8904B0000 10.0.19041.1865      shcore.dll  
0x00007FF891A70000 10.0.19041.2193      IMM32.dll  
0x00007FF85C2B0000                      cycles_kernel_oneapi_aot.dll  
0x00007FF85AB60000 9.0.0.0              openvdb.dll  
0x00007FF858310000 59.27.100.0          avformat-59.dll  
0x00007FF8817C0000 59.7.100.0           avdevice-59.dll  
0x00007FF858110000 57.28.100.0          avutil-57.dll  
0x00007FF858670000 59.37.100.0          avcodec-59.dll  
0x00007FF8902F0000 10.0.19041.985       OLEAUT32.dll  
0x00007FF881510000 6.7.100.0            swscale-6.dll  
0x0000000067380000 1.1.0.0              libsndfile-1.dll  
0x00007FF8654A0000 1.21.1.0             OpenAL32.dll  
0x000000006ACC0000                      libgmp-10.dll  
0x00007FF857FB0000 2.0.20.0             SDL2.dll  
0x00007FF8817B0000                      libgmpxx.dll  
0x00007FF88FDA0000 10.0.19041.2193      SETUPAPI.dll  
0x00007FF857AE0000 3.10.8150.1013       python310.dll  
0x00007FF8817A0000                      tbbmalloc_proxy.dll  
0x00007FF8814E0000 10.0.19041.1         AVIFIL32.dll  
0x00007FF880720000 6.10.19041.1110      COMCTL32.dll  
0x00007FF88A2B0000 10.0.19041.546       VERSION.dll  
0x0000000070680000                      libfftw3-3.dll  
0x00007FF88CD00000 10.0.19041.746       dwmapi.dll  
0x00007FF877F60000 10.0.19041.546       Secur32.dll  
0x00007FF8814B0000 4.7.100.0            swresample-4.dll  
0x00007FF880470000 10.0.19041.1         AVICAP32.dll  
0x00007FF883370000 10.0.19041.546       WINMM.dll  
0x00007FF880450000 10.0.19041.1         MSACM32.dll  
0x00007FF880420000 10.0.19041.1         MSVFW32.dll  
0x00007FF87AD60000 10.0.19041.1         winmmbase.dll  
0x00007FF88F0B0000 10.0.19041.2130      SSPICLI.DLL  
0x00007FF88D0D0000 10.0.19041.546       kernel.appcore.dll  
0x00007FF88D2D0000 10.0.19041.2251      windows.storage.dll  
0x00007FF88EC50000 10.0.19041.2075      Wldp.dll  
0x00007FF88CBB0000 10.0.19041.2193      uxtheme.dll  
0x00007FF88FAB0000 10.0.19041.1415      bcryptPrimitives.dll  
0x00007FF88F130000 10.0.19041.844       profapi.dll  
0x00007FF890220000 2001.12.10941.16384  clbcatq.dll  
0x00007FF889310000 10.0.19041.1503      MMDevApi.dll  
0x00007FF88EFA0000 10.0.19041.1620      DEVOBJ.dll  
0x00007FF888320000 10.0.19041.1865      AUDIOSES.DLL  
0x00007FF88E7C0000 10.0.19041.546       powrprof.dll  
0x00007FF88E630000                      UMPDC.dll  
0x00007FF891460000 10.0.19041.2193      MSCTF.dll  
0x00007FF86C6A0000 10.0.19041.2193      OPENGL32.DLL  
0x00007FF8803F0000 10.0.19041.2193      GLU32.dll  
0x00007FF88A590000 10.0.19041.2075      AppXDeploymentClient.dll  
0x00007FF851C20000 30.0.14.9649         nvoglv64.dll  
0x00007FF88C790000 10.0.19041.546       WTSAPI32.dll  
0x00007FF88EBC0000 10.0.19041.546       CRYPTBASE.DLL  
0x00007FF88EDE0000 10.0.19041.2251      msasn1.dll  
0x00007FF88A270000 10.0.19041.906       cryptnet.dll  
0x00007FF88F950000 10.0.19041.1889      CRYPT32.dll  
0x00007FF887390000 10.0.19041.1949      drvstore.dll  
0x00007FF88F1F0000 10.0.19041.2193      WINTRUST.dll  
0x00007FF88E3A0000 10.0.19041.546       ntmarta.dll  
0x00007FF8884E0000 10.0.19041.546       dxcore.dll  
0x00007FF88DEF0000 10.0.19041.2075      WINSTA.dll  
0x00007FF87CA30000 10.0.19041.1387      dataexchange.dll  
0x00007FF88AED0000 10.0.19041.2075      d3d11.dll  
0x00007FF88BB60000 10.0.19041.2075      dcomp.dll  
0x00007FF88DAB0000 10.0.19041.2075      dxgi.dll  
0x00007FF889640000 10.0.19041.1865      twinapi.appcore.dll  
0x00007FF87D890000 10.0.19041.2075      textinputframework.dll  
0x00007FF88BD50000 10.0.19041.546       CoreUIComponents.dll  
0x00007FF88C430000 10.0.19041.2193      CoreMessaging.dll  
0x00007FF88AD70000 10.0.19041.2130      wintypes.dll  
0x00007FF87ACF0000 7.2.19041.746        Oleacc.dll  
0x00007FF874320000 10.0.19041.1949      explorerframe.dll  
0x00007FF8784F0000 10.0.19041.1566      directmanipulation.dll  
0x00007FF88EBA0000 10.0.19041.546       CRYPTSP.dll  
0x00007FF88E260000 10.0.19041.1052      rsaenh.dll  
0x00007FF857820000 30.0.14.9649         nvcuda.dll  
0x00007FF8505A0000 30.0.14.9649         nvcuda64.dll  
0x00007FF8809C0000 30.0.14.9649         nvapi64.dll  
0x00007FF81F2D0000 7.4.0.0              nvoptix.dll  

# Python backtrace

Exact steps for others to reproduce the error
2022-12-09 14-15-39.mp4


  1. Enable real-time compositing.
  2. Add a node (example - Mix Color node)
  3. Dissolve node (ctrl+x)
  4. Unod the last action
**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 496.49 **Blender Version** Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-12-08 02:10, hash: `04693f9074` Worked: (newest version of Blender that worked as expected) **Short description of error** [P3379: (An Untitled Masterwork)](https://archive.blender.org/developer/P3379.txt) ``` # Blender 3.5.0, Commit date: 2022-11-10 21:29, Hash ca1642cd0c5c bpy.context.space_data.shading.type = 'MATERIAL' # Property bpy.context.space_data.shading.use_compositor = True # Property bpy.ops.node.select(deselect_all=True, select_passthrough=True, location=(800, 259)) # Operator bpy.ops.node.delete_reconnect() # Operator # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF6C5043E16 Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters- [x] : 0x0000000000000000 Parameters- [x] : 0x00000000000000C0 Stack trace: blender.exe :0x00007FF6C5043DD0 bNodeTree::ensure_topology_cache blender.exe :0x00007FF6C54FAD30 blender::nodes::DerivedNodeTree::construct_context_recursively blender.exe :0x00007FF6C54FA890 blender::nodes::DerivedNodeTree::DerivedNodeTree blender.exe :0x00007FF6C570E560 blender::realtime_compositor::Evaluator::compile_and_evaluate blender.exe :0x00007FF6C570EA20 blender::realtime_compositor::Evaluator::evaluate blender.exe :0x00007FF6C53851D0 drw_engines_draw_scene blender.exe :0x00007FF6C5381710 DRW_draw_render_loop_ex blender.exe :0x00007FF6C5382B50 DRW_draw_view blender.exe :0x00007FF6C5EF5200 view3d_main_region_draw blender.exe :0x00007FF6C5658630 ED_region_do_draw blender.exe :0x00007FF6C527FDD0 wm_draw_window_offscreen blender.exe :0x00007FF6C527FC30 wm_draw_window blender.exe :0x00007FF6C527F680 wm_draw_update blender.exe :0x00007FF6C5258560 WM_main blender.exe :0x00007FF6C4318030 main blender.exe :0x00007FF6CAEEF310 __scrt_common_main_seh KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Threads: Thread : 00002928 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000378c ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000035f0 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000bc0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000b74 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000f40 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000034a0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001064 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000171c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003418 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000005e0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000016c4 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002464 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000554 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000277c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000014e0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000034ec ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001f20 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000104c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6CB2E4CB0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6CB2E44C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6C44DA960 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002db0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001718 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000023e8 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000d78 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000188c ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000370c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx nvoglv64.dll :0x00007FF852951C00 DrvValidateVersion nvoglv64.dll :0x00007FF8526DF73C Symbols not available Thread : 00002508 ntdll.dll :0x00007FF891B8DC00 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FF88F2B0370 WaitForMultipleObjectsEx KERNELBASE.dll :0x00007FF88F2B0350 WaitForMultipleObjects nvoglv64.dll :0x00007FF852987770 DrvPresentBuffers nvoglv64.dll :0x00007FF852987770 DrvPresentBuffers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003700 win32u.dll :0x00007FF88F5EA0F0 NtUserMsgWaitForMultipleObjectsEx USER32.dll :0x00007FF8918F0730 MsgWaitForMultipleObjectsEx nvoglv64.dll :0x00007FF852951C00 DrvValidateVersion KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000824 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003620 ntdll.dll :0x00007FF891B8DC00 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FF88F2B0370 WaitForMultipleObjectsEx combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001978 win32u.dll :0x00007FF88F5EA0F0 NtUserMsgWaitForMultipleObjectsEx USER32.dll :0x00007FF8918F0730 MsgWaitForMultipleObjectsEx directmanipulation.dll:0x00007FF87850458B Symbols not available Thread : 0000296c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001730 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003a70 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002564 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000200c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003618 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001a98 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000320 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000acc ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000365c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000032bc ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF8833FD800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Loaded Modules : 0x00007FF6C41A0000 3.5.0.0 blender.exe F:\Диск I\programm\blenders\свежак 24-15-4\b 0x00007FF891AF0000 10.0.19041.2130 ntdll.dll 0x00007FF8913A0000 10.0.19041.2251 KERNEL32.DLL 0x00007FF88F260000 10.0.19041.2193 KERNELBASE.dll 0x00007FF8910A0000 10.0.19041.546 WS2_32.dll 0x00007FF8917A0000 10.0.19041.1806 RPCRT4.dll 0x00007FF8833F0000 tbb.dll 0x00007FF881A70000 tbbmalloc.dll 0x00007FF8918D0000 10.0.19041.2130 USER32.dll 0x00007FF88F5E0000 10.0.19041.2251 win32u.dll 0x00007FF891070000 10.0.19041.2130 GDI32.dll 0x00007FF88F610000 10.0.19041.2130 gdi32full.dll 0x00007FF88F540000 10.0.19041.789 msvcp_win.dll 0x00007FF88F720000 10.0.19041.789 ucrtbase.dll 0x00007FF88FCF0000 10.0.19041.2130 ADVAPI32.dll 0x00007FF8815C0000 14.29.30139.0 MSVCP140.dll 0x00007FF8833D0000 14.29.30139.0 VCRUNTIME140.dll 0x00007FF8911D0000 7.0.19041.546 msvcrt.dll 0x00007FF8916E0000 10.0.19041.1865 sechost.dll 0x00007FF88C870000 14.29.30139.0 VCRUNTIME140_1.dll 0x00007FF890560000 10.0.19041.2075 SHELL32.dll 0x00007FF891110000 10.0.19041.2075 SHLWAPI.dll 0x00007FF88F8D0000 10.0.19041.1620 CFGMGR32.dll 0x00007FF87D0B0000 10.0.19041.867 dbghelp.dll 0x00007FF88F920000 10.0.19041.1023 bcrypt.dll 0x00007FF8655E0000 6.1.0.0 sycl6.dll 0x00007FF891270000 10.0.19041.1202 ole32.dll 0x00007FF890D10000 10.0.19041.2130 combase.dll 0x00007FF891790000 10.0.19041.546 PSAPI.DLL 0x00007FF86C7D0000 epoxy-0.dll 0x00007FF8904B0000 10.0.19041.1865 shcore.dll 0x00007FF891A70000 10.0.19041.2193 IMM32.dll 0x00007FF85C2B0000 cycles_kernel_oneapi_aot.dll 0x00007FF85AB60000 9.0.0.0 openvdb.dll 0x00007FF858310000 59.27.100.0 avformat-59.dll 0x00007FF8817C0000 59.7.100.0 avdevice-59.dll 0x00007FF858110000 57.28.100.0 avutil-57.dll 0x00007FF858670000 59.37.100.0 avcodec-59.dll 0x00007FF8902F0000 10.0.19041.985 OLEAUT32.dll 0x00007FF881510000 6.7.100.0 swscale-6.dll 0x0000000067380000 1.1.0.0 libsndfile-1.dll 0x00007FF8654A0000 1.21.1.0 OpenAL32.dll 0x000000006ACC0000 libgmp-10.dll 0x00007FF857FB0000 2.0.20.0 SDL2.dll 0x00007FF8817B0000 libgmpxx.dll 0x00007FF88FDA0000 10.0.19041.2193 SETUPAPI.dll 0x00007FF857AE0000 3.10.8150.1013 python310.dll 0x00007FF8817A0000 tbbmalloc_proxy.dll 0x00007FF8814E0000 10.0.19041.1 AVIFIL32.dll 0x00007FF880720000 6.10.19041.1110 COMCTL32.dll 0x00007FF88A2B0000 10.0.19041.546 VERSION.dll 0x0000000070680000 libfftw3-3.dll 0x00007FF88CD00000 10.0.19041.746 dwmapi.dll 0x00007FF877F60000 10.0.19041.546 Secur32.dll 0x00007FF8814B0000 4.7.100.0 swresample-4.dll 0x00007FF880470000 10.0.19041.1 AVICAP32.dll 0x00007FF883370000 10.0.19041.546 WINMM.dll 0x00007FF880450000 10.0.19041.1 MSACM32.dll 0x00007FF880420000 10.0.19041.1 MSVFW32.dll 0x00007FF87AD60000 10.0.19041.1 winmmbase.dll 0x00007FF88F0B0000 10.0.19041.2130 SSPICLI.DLL 0x00007FF88D0D0000 10.0.19041.546 kernel.appcore.dll 0x00007FF88D2D0000 10.0.19041.2251 windows.storage.dll 0x00007FF88EC50000 10.0.19041.2075 Wldp.dll 0x00007FF88CBB0000 10.0.19041.2193 uxtheme.dll 0x00007FF88FAB0000 10.0.19041.1415 bcryptPrimitives.dll 0x00007FF88F130000 10.0.19041.844 profapi.dll 0x00007FF890220000 2001.12.10941.16384 clbcatq.dll 0x00007FF889310000 10.0.19041.1503 MMDevApi.dll 0x00007FF88EFA0000 10.0.19041.1620 DEVOBJ.dll 0x00007FF888320000 10.0.19041.1865 AUDIOSES.DLL 0x00007FF88E7C0000 10.0.19041.546 powrprof.dll 0x00007FF88E630000 UMPDC.dll 0x00007FF891460000 10.0.19041.2193 MSCTF.dll 0x00007FF86C6A0000 10.0.19041.2193 OPENGL32.DLL 0x00007FF8803F0000 10.0.19041.2193 GLU32.dll 0x00007FF88A590000 10.0.19041.2075 AppXDeploymentClient.dll 0x00007FF851C20000 30.0.14.9649 nvoglv64.dll 0x00007FF88C790000 10.0.19041.546 WTSAPI32.dll 0x00007FF88EBC0000 10.0.19041.546 CRYPTBASE.DLL 0x00007FF88EDE0000 10.0.19041.2251 msasn1.dll 0x00007FF88A270000 10.0.19041.906 cryptnet.dll 0x00007FF88F950000 10.0.19041.1889 CRYPT32.dll 0x00007FF887390000 10.0.19041.1949 drvstore.dll 0x00007FF88F1F0000 10.0.19041.2193 WINTRUST.dll 0x00007FF88E3A0000 10.0.19041.546 ntmarta.dll 0x00007FF8884E0000 10.0.19041.546 dxcore.dll 0x00007FF88DEF0000 10.0.19041.2075 WINSTA.dll 0x00007FF87CA30000 10.0.19041.1387 dataexchange.dll 0x00007FF88AED0000 10.0.19041.2075 d3d11.dll 0x00007FF88BB60000 10.0.19041.2075 dcomp.dll 0x00007FF88DAB0000 10.0.19041.2075 dxgi.dll 0x00007FF889640000 10.0.19041.1865 twinapi.appcore.dll 0x00007FF87D890000 10.0.19041.2075 textinputframework.dll 0x00007FF88BD50000 10.0.19041.546 CoreUIComponents.dll 0x00007FF88C430000 10.0.19041.2193 CoreMessaging.dll 0x00007FF88AD70000 10.0.19041.2130 wintypes.dll 0x00007FF87ACF0000 7.2.19041.746 Oleacc.dll 0x00007FF874320000 10.0.19041.1949 explorerframe.dll 0x00007FF8784F0000 10.0.19041.1566 directmanipulation.dll 0x00007FF88EBA0000 10.0.19041.546 CRYPTSP.dll 0x00007FF88E260000 10.0.19041.1052 rsaenh.dll 0x00007FF857820000 30.0.14.9649 nvcuda.dll 0x00007FF8505A0000 30.0.14.9649 nvcuda64.dll 0x00007FF8809C0000 30.0.14.9649 nvapi64.dll 0x00007FF81F2D0000 7.4.0.0 nvoptix.dll # Python backtrace ``` **Exact steps for others to reproduce the error** [2022-12-09 14-15-39.mp4](https://archive.blender.org/developer/F14046534/2022-12-09_14-15-39.mp4) --- 1. Enable real-time compositing. 2. Add a node (example - Mix Color node) 3. Dissolve node (ctrl+x) 4. Unod the last action
Author
Member

Added subscriber: @mod_moder

Added subscriber: @mod_moder
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Can't reproduce that myself.

Can't reproduce that myself.

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can't reproduce the problem either.
Could this be a shader compilation error specifically caused by this driver version and this GPU?
To determine this, please:

  • open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files.
  • Try to reproduce the error again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information.
  • Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop.
    2019_12_04_upload_icon_developer_blender_org.png

Also please double-check if the drivers are up to date. To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

I can't reproduce the problem either. Could this be a shader compilation error specifically caused by this driver version and this GPU? To determine this, please: - open Blender's installation directory and double click on the `blender_debug_gpu.cmd`. This will start Blender in debug mode and create log files. - Try to reproduce the error again. Once it crashes the Windows Explorer should open and show you up to two files, a debug log and the system information. - Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. ![2019_12_04_upload_icon_developer_blender_org.png](https://archive.blender.org/developer/F8190038/2019_12_04_upload_icon_developer_blender_org.png) Also please double-check if the drivers are up to date. To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
Author
Member

I checked the drivers. I have the latest up to date version.
Also output of GPU debugging:
P3385: blender_system_info

==========================================
= Blender 3.5.0 Alpha System Information =
==========================================


Blender:
==========================================

version: 3.5.0 Alpha, branch: master, commit date: 2022-12-10 12:43, hash: fe30856d83c7, type: release
build date: 2022-12-11, 02:24:56
platform: 'Windows-10-10.0.19045-SP0'
binary path: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\blender.exe'
build cflags: /W3 /w34062 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj /Zc:inline -openmp   
build cxxflags: /W3 /w34062 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3  /EHsc /nologo /J /Gd /MP /EHsc /bigobj /Zc:inline /permissive- /Zc:twoPhase- -openmp /Zc:__cplusplus   
build linkflags: /MACHINE:X64  /SUBSYSTEM:CONSOLE /STACK:2097152 /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake

Python:
==========================================

version: 3.10.8 (main, Oct 18 2022, 21:01:35) [MSC v.1928 64 bit (AMD64)]
file system encoding: utf-8:surrogatepass
paths:
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\startup'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\modules'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\python310.zip'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\DLLs'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\lib'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\bin'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\lib\\site-packages'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\freestyle\\modules'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons\\modules'
	'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts\\addons\\modules'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons'
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons_contrib'

Python (External Binary):
==========================================

binary path: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\bin\\python.exe'
version: Python 3.10.8

Directories:
==========================================

scripts:
	'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts'
user scripts: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts'
pref scripts: None
datafiles: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\datafiles'
config: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\config'
scripts : 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts'
autosave: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\autosave'
tempdir: 'C:\\Users\\rfnei\\AppData\\Local\\Temp\\blender_a08940\\'

FFmpeg:
==========================================

avcodec:   '59, 37, 100'
avdevice:  '59,  7, 100'
avformat:  '59, 27, 100'
avutil:    '57, 28, 100'
swscale:   ' 6,  7, 100'

SDL:
==========================================

Version: 2.0.20
Loading method: linked (WITH_SDL_DYNLOAD=OFF)

Other Libraries:
==========================================

OpenColorIO:  2,  1,  1
OpenImageIO:  2,  3, 20
OpenShadingLanguage:  1, 12,  6
OpenSubdiv:  3,  4,  4
OpenVDB:  9,  0,  0
Alembic:  1,  8,  3
USD:  0, 22,  3

GPU:
==========================================

renderer:	'NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2'
vendor:		'NVIDIA Corporation'
version:	'4.5.0 NVIDIA 496.49'
device type:	'NVIDIA'
backend type:	'OPENGL'
extensions:
	GL_AMD_multi_draw_indirect
	GL_AMD_seamless_cubemap_per_texture
	GL_AMD_vertex_shader_layer
	GL_AMD_vertex_shader_viewport_index
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_1_compatibility
	GL_ARB_ES3_2_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_bindless_texture
	GL_ARB_blend_func_extended
	GL_ARB_buffer_storage
	GL_ARB_clear_buffer_object
	GL_ARB_clear_texture
	GL_ARB_clip_control
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_compute_shader
	GL_ARB_compute_variable_group_size
	GL_ARB_conditional_render_inverted
	GL_ARB_conservative_depth
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_cull_distance
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_derivative_control
	GL_ARB_direct_state_access
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_indirect
	GL_ARB_draw_instanced
	GL_ARB_enhanced_layouts
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_fragment_shader_interlock
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_get_texture_sub_image
	GL_ARB_gl_spirv
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_gpu_shader_int64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_imaging
	GL_ARB_indirect_parameters
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_bind
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_parallel_shader_compile
	GL_ARB_pipeline_statistics_query
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_polygon_offset_clamp
	GL_ARB_post_depth_coverage
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_query_buffer_object
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_sample_locations
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_seamless_cubemap_per_texture
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counter_ops
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_ballot
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_clock
	GL_ARB_shader_draw_parameters
	GL_ARB_shader_group_vote
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_image_samples
	GL_ARB_shader_texture_lod
	GL_ARB_shader_viewport_layer_array
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_include
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_sparse_buffer
	GL_ARB_sparse_texture
	GL_ARB_sparse_texture2
	GL_ARB_sparse_texture_clamp
	GL_ARB_spirv_extensions
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_barrier
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_filter_anisotropic
	GL_ARB_texture_filter_minmax
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirror_clamp_to_edge
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_stencil8
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transform_feedback_overflow_query
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_10f_11f_11f_rev
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_draw_buffers
	GL_ATI_texture_float
	GL_ATI_texture_mirror_once
	GL_EXTX_framebuffer_mixed_formats
	GL_EXT_Cg_shader
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_bindable_uniform
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_compiled_vertex_array
	GL_EXT_depth_bounds_test
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_instanced
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXT_framebuffer_multisample_blit_scaled
	GL_EXT_framebuffer_object
	GL_EXT_framebuffer_sRGB
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_import_sync_object
	GL_EXT_memory_object
	GL_EXT_memory_object_win32
	GL_EXT_multi_draw_arrays
	GL_EXT_multiview_texture_multisample
	GL_EXT_multiview_timer_query
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_pixel_buffer_object
	GL_EXT_point_parameters
	GL_EXT_polygon_offset_clamp
	GL_EXT_post_depth_coverage
	GL_EXT_provoking_vertex
	GL_EXT_raster_multisample
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_semaphore
	GL_EXT_semaphore_win32
	GL_EXT_separate_shader_objects
	GL_EXT_separate_specular_color
	GL_EXT_shader_image_load_formatted
	GL_EXT_shader_image_load_store
	GL_EXT_shader_integer_mix
	GL_EXT_shadow_funcs
	GL_EXT_sparse_texture2
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_buffer_object
	GL_EXT_texture_compression_dxt1
	GL_EXT_texture_compression_latc
	GL_EXT_texture_compression_rgtc
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_cube_map
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_add
	GL_EXT_texture_env_combine
	GL_EXT_texture_env_dot3
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_filter_minmax
	GL_EXT_texture_integer
	GL_EXT_texture_lod
	GL_EXT_texture_lod_bias
	GL_EXT_texture_mirror_clamp
	GL_EXT_texture_object
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_R8
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_shadow_lod
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_timer_query
	GL_EXT_transform_feedback2
	GL_EXT_vertex_array
	GL_EXT_vertex_array_bgra
	GL_EXT_vertex_attrib_64bit
	GL_EXT_win32_keyed_mutex
	GL_EXT_window_rectangles
	GL_IBM_rasterpos_clip
	GL_IBM_texture_mirrored_repeat
	GL_KHR_blend_equation_advanced
	GL_KHR_blend_equation_advanced_coherent
	GL_KHR_context_flush_control
	GL_KHR_debug
	GL_KHR_no_error
	GL_KHR_parallel_shader_compile
	GL_KHR_robust_buffer_access_behavior
	GL_KHR_robustness
	GL_KHR_shader_subgroup
	GL_KTX_buffer_region
	GL_NVX_blend_equation_advanced_multi_draw_buffers
	GL_NVX_conditional_render
	GL_NVX_gpu_memory_info
	GL_NVX_gpu_multicast2
	GL_NVX_linked_gpu_multicast
	GL_NVX_multigpu_info
	GL_NVX_nvenc_interop
	GL_NVX_progress_fence
	GL_NV_ES1_1_compatibility
	GL_NV_ES3_1_compatibility
	GL_NV_alpha_to_coverage_dither_control
	GL_NV_bindless_multi_draw_indirect
	GL_NV_bindless_multi_draw_indirect_count
	GL_NV_bindless_texture
	GL_NV_blend_equation_advanced
	GL_NV_blend_equation_advanced_coherent
	GL_NV_blend_minmax_factor
	GL_NV_blend_square
	GL_NV_clip_space_w_scaling
	GL_NV_command_list
	GL_NV_compute_program5
	GL_NV_conditional_render
	GL_NV_conservative_raster
	GL_NV_conservative_raster_dilate
	GL_NV_conservative_raster_pre_snap_triangles
	GL_NV_copy_depth_to_color
	GL_NV_copy_image
	GL_NV_depth_buffer_float
	GL_NV_depth_clamp
	GL_NV_draw_texture
	GL_NV_draw_vulkan_image
	GL_NV_explicit_multisample
	GL_NV_feature_query
	GL_NV_fence
	GL_NV_fill_rectangle
	GL_NV_float_buffer
	GL_NV_fog_distance
	GL_NV_fragment_coverage_to_color
	GL_NV_fragment_program
	GL_NV_fragment_program2
	GL_NV_fragment_program_option
	GL_NV_fragment_shader_interlock
	GL_NV_framebuffer_mixed_samples
	GL_NV_framebuffer_multisample_coverage
	GL_NV_geometry_shader4
	GL_NV_geometry_shader_passthrough
	GL_NV_gpu_multicast
	GL_NV_gpu_program4
	GL_NV_gpu_program4_1
	GL_NV_gpu_program5
	GL_NV_gpu_program5_mem_extended
	GL_NV_gpu_program_fp64
	GL_NV_gpu_shader5
	GL_NV_half_float
	GL_NV_internalformat_sample_query
	GL_NV_light_max_exponent
	GL_NV_memory_attachment
	GL_NV_memory_object_sparse
	GL_NV_multisample_coverage
	GL_NV_multisample_filter_hint
	GL_NV_occlusion_query
	GL_NV_packed_depth_stencil
	GL_NV_parameter_buffer_object
	GL_NV_parameter_buffer_object2
	GL_NV_path_rendering
	GL_NV_path_rendering_shared_edge
	GL_NV_pixel_data_range
	GL_NV_point_sprite
	GL_NV_primitive_restart
	GL_NV_query_resource
	GL_NV_query_resource_tag
	GL_NV_register_combiners
	GL_NV_register_combiners2
	GL_NV_sample_locations
	GL_NV_sample_mask_override_coverage
	GL_NV_shader_atomic_counters
	GL_NV_shader_atomic_float
	GL_NV_shader_atomic_float64
	GL_NV_shader_atomic_fp16_vector
	GL_NV_shader_atomic_int64
	GL_NV_shader_buffer_load
	GL_NV_shader_storage_buffer_object
	GL_NV_shader_subgroup_partitioned
	GL_NV_shader_thread_group
	GL_NV_shader_thread_shuffle
	GL_NV_stereo_view_rendering
	GL_NV_texgen_reflection
	GL_NV_texture_barrier
	GL_NV_texture_compression_vtc
	GL_NV_texture_env_combine4
	GL_NV_texture_multisample
	GL_NV_texture_rectangle
	GL_NV_texture_rectangle_compressed
	GL_NV_texture_shader
	GL_NV_texture_shader2
	GL_NV_texture_shader3
	GL_NV_timeline_semaphore
	GL_NV_transform_feedback
	GL_NV_transform_feedback2
	GL_NV_uniform_buffer_unified_memory
	GL_NV_vertex_array_range
	GL_NV_vertex_array_range2
	GL_NV_vertex_attrib_integer_64bit
	GL_NV_vertex_buffer_unified_memory
	GL_NV_vertex_program
	GL_NV_vertex_program1_1
	GL_NV_vertex_program2
	GL_NV_vertex_program2_option
	GL_NV_vertex_program3
	GL_NV_viewport_array2
	GL_NV_viewport_swizzle
	GL_OVR_multiview
	GL_OVR_multiview2
	GL_S3_s3tc
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_lod
	GL_SGIX_depth_texture
	GL_SGIX_shadow
	GL_SUN_slice_accum
	GL_WIN_swap_hint
	WGL_EXT_swap_control

Implementation Dependent GPU Limits:
==========================================

Maximum Batch Vertices:	1048576
Maximum Batch Indices:	1048576

GLSL:
Maximum Varying Floats:	124
Maximum Vertex Attributes:	16
Maximum Vertex Uniform Components:	4096
Maximum Fragment Uniform Components:	4096
Maximum Vertex Image Units:	32
Maximum Fragment Image Units:	32
Maximum Pipeline Image Units:	192

Features:
Compute Shader Support:               	1
Shader Storage Buffer Objects Support:	1
Image Load/Store Support:             	1

Cycles:
==========================================


CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

oneAPI device capabilities:

Enabled add-ons:
==========================================

io_anim_bvh (version: (1, 0, 1), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_anim_bvh\__init__.py)
io_curve_svg (version: UNKNOWN, path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_curve_svg\__init__.py)
io_mesh_ply (version: (2, 2, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_ply\__init__.py)
io_mesh_stl (version: (1, 1, 3), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_stl\__init__.py)
io_mesh_uv_layout (version: (1, 1, 5), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_uv_layout\__init__.py)
io_scene_fbx (version: (4, 37, 2), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_fbx\__init__.py)
io_scene_gltf2 (version: (3, 5, 6), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_gltf2\__init__.py)
io_scene_obj (version: (3, 9, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_obj\__init__.py)
io_scene_x3d (version: (2, 3, 1), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_x3d\__init__.py)
pose_library (version: (2, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\pose_library\__init__.py)

P3384: blender_debug_output

INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3
INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3
I1212 17:26:17.449288  8940 device.cpp:32] CUEW initialization succeeded
€Ќ”ЋђЊЂ–€џ: ­Ґ г¤ Ґвбп ­ ©вЁ д ©«л Ї® § ¤ ­­л¬ и Ў«®­ ¬.
I1212 17:26:17.779127  8940 device.cpp:42] Neither precompiled kernels nor CUDA compiler was found, unable to use CUDA
I1212 17:26:17.780107  8940 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
WARN (gpu.debug): SPACE_VIEW3D > ARegion : Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 173 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
WARN (gpu.debug): Overlay > psl->antialiasing_ps : Program/shader state performance warning: Fragment shader in program 118 is being recompiled based on GL state.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF78560CE86
Module  : blender.exe
Thread  : 000022ec
Switching to fully guarded memory allocator.
Blender 3.5.0 Alpha
Build: 2022-12-11 02:24:56 Windows release
argv- [x] = F:\Диск I\programm\blenders\свежак 24-15-19\\blender
argv- [x] = --debug
argv- [x] = --debug-gpu
argv- [x] = --debug-cycles
argv- [x] = --python-expr
argv- [x] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\rfnei\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Read prefs: C:\Users\rfnei\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend
Writing: C:\Users\rfnei\AppData\Local\Temp\blender.crash.txt

P3386: blender.crash

# Blender 3.4.0, Commit date: 2022-09-01 22:10, Hash 0a85288462de
bpy.context.space_data.shading.type = 'MATERIAL'  # Property
bpy.context.space_data.shading.use_compositor = True  # Property
bpy.context.area.ui_type = 'CompositorNodeTree'  # Property
bpy.context.scene.use_nodes = True  # Property
bpy.ops.node.add_node(type="CompositorNodeMixRGB", use_transform=True)  # Operator
bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-73.7462, 194.859, 0), "orient_axis_ortho":'X', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "view2d_edge_pan":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={})  # Operator

# backtrace
Exception Record:

ExceptionCode         : EXCEPTION_ACCESS_VIOLATION
Exception Address     : 0x00007FF683E621EE
Exception Module      : blender.exe
Exception Flags       : 0x00000000
Exception Parameters  : 0x2
	Parameters- [x] : 0x0000000000000000
	Parameters- [x] : 0x0000000000000000


Stack trace:
blender.exe         :0x00007FF683E62170  blender::realtime_compositor::compute_output_node
blender.exe         :0x00007FF683E62410  blender::realtime_compositor::compute_schedule
blender.exe         :0x00007FF683E5DC10  blender::realtime_compositor::Evaluator::compile_and_evaluate
blender.exe         :0x00007FF683E5E0D0  blender::realtime_compositor::Evaluator::evaluate
blender.exe         :0x00007FF683AF2950  drw_engines_draw_scene
blender.exe         :0x00007FF683AEECC0  DRW_draw_render_loop_ex
blender.exe         :0x00007FF683AF0010  DRW_draw_view
blender.exe         :0x00007FF6845CAD50  view3d_main_region_draw
blender.exe         :0x00007FF683DA90A0  ED_region_do_draw
blender.exe         :0x00007FF6839F5A30  wm_draw_window_offscreen
blender.exe         :0x00007FF6839F5890  wm_draw_window
blender.exe         :0x00007FF6839F52E0  wm_draw_update
blender.exe         :0x00007FF6839CE4B0  WM_main
blender.exe         :0x00007FF682AB1320  main
blender.exe         :0x00007FF688B500E0  __scrt_common_main_seh
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Threads:
Thread : 0000324c
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002bb0
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001ac4
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001190
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001e00
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003e0c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002718
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002a0c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002f3c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000328c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003758
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001214
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001a5c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000037d8
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000015a4
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001348
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002354
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00003c58
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000d40
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
blender.exe         :0x00007FF6896E6B50  IlmThread_3_1::Semaphore::wait
blender.exe         :0x00007FF6896E6360  IlmThread_3_1::ThreadPool::numThreads
blender.exe         :0x00007FF682C73AD0  std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001174
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000d94
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000036f8
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001be4
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000008f4
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000029ac
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000b18
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000034a0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
nvoglv64.dll        :0x00007FF84ED01C00  DrvValidateVersion
nvoglv64.dll        :0x00007FF84EA8F73C  Symbols not available


Thread : 00000134
ntdll.dll           :0x00007FF891B8DC00  ZwWaitForMultipleObjects
KERNELBASE.dll      :0x00007FF88F2B0370  WaitForMultipleObjectsEx
KERNELBASE.dll      :0x00007FF88F2B0350  WaitForMultipleObjects
nvoglv64.dll        :0x00007FF84ED37770  DrvPresentBuffers
nvoglv64.dll        :0x00007FF84ED37770  DrvPresentBuffers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001ebc
win32u.dll          :0x00007FF88F5EA0F0  NtUserMsgWaitForMultipleObjectsEx
USER32.dll          :0x00007FF8918F0730  MsgWaitForMultipleObjectsEx
nvoglv64.dll        :0x00007FF84ED01C00  DrvValidateVersion
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000198
ntdll.dll           :0x00007FF891B90B00  ZwWaitForWorkViaWorkerFactory
ntdll.dll           :0x00007FF891B426D0  TpReleaseCleanupGroupMembers
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001224
ntdll.dll           :0x00007FF891B8DC00  ZwWaitForMultipleObjects
KERNELBASE.dll      :0x00007FF88F2B0370  WaitForMultipleObjectsEx
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
combase.dll         :0x00007FF890DB3390  InternalTlsAllocData
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000009ac
win32u.dll          :0x00007FF88F5EA0F0  NtUserMsgWaitForMultipleObjectsEx
USER32.dll          :0x00007FF8918F0730  MsgWaitForMultipleObjectsEx
directmanipulation.dll:0x00007FF87BD6458B  Symbols not available


Thread : 00001038
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00001744
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00000994
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 0000098c
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000012c0
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002018
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002be8
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 00002170
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Thread : 000021b8
ntdll.dll           :0x00007FF891B8D130  NtWaitForSingleObject
KERNELBASE.dll      :0x00007FF88F282FE0  WaitForSingleObjectEx
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
tbb.dll             :0x00007FF88AD0D800  tbb::thread_bound_filter::try_process_item
ucrtbase.dll        :0x00007FF88F741B20  configthreadlocale
KERNEL32.DLL        :0x00007FF8913B74A0  BaseThreadInitThunk
ntdll.dll           :0x00007FF891B42680  RtlUserThreadStart


Loaded Modules :
0x00007FF682940000 3.4.0.0              blender.exe F:\Диск I\programm\blenders\свежак 24-14-6\b 
0x00007FF891AF0000 10.0.19041.2130      ntdll.dll  
0x00007FF8913A0000 10.0.19041.2251      KERNEL32.DLL  
0x00007FF88F260000 10.0.19041.2193      KERNELBASE.dll  
0x00007FF8910A0000 10.0.19041.546       WS2_32.dll  
0x00007FF8917A0000 10.0.19041.1806      RPCRT4.dll  
0x00007FF88AD00000                      tbb.dll  
0x00007FF882870000                      tbbmalloc.dll  
0x00007FF8918D0000 10.0.19041.2130      USER32.dll  
0x00007FF88F5E0000 10.0.19041.2251      win32u.dll  
0x00007FF891070000 10.0.19041.2130      GDI32.dll  
0x00007FF88F610000 10.0.19041.2130      gdi32full.dll  
0x00007FF88F540000 10.0.19041.789       msvcp_win.dll  
0x00007FF88F720000 10.0.19041.789       ucrtbase.dll  
0x00007FF88FCF0000 10.0.19041.2130      ADVAPI32.dll  
0x00007FF88CA10000 14.29.30139.0        VCRUNTIME140.dll  
0x00007FF882600000 14.29.30139.0        MSVCP140.dll  
0x00007FF8911D0000 7.0.19041.546        msvcrt.dll  
0x00007FF88CA90000 14.29.30139.0        VCRUNTIME140_1.dll  
0x00007FF8916E0000 10.0.19041.1865      sechost.dll  
0x00007FF890560000 10.0.19041.2075      SHELL32.dll  
0x00007FF891110000 10.0.19041.2075      SHLWAPI.dll  
0x00007FF87D0B0000 10.0.19041.867       dbghelp.dll  
0x00007FF88F8D0000 10.0.19041.1620      CFGMGR32.dll  
0x00007FF88F920000 10.0.19041.1023      bcrypt.dll  
0x00007FF882450000                      epoxy-0.dll  
0x00007FF8555B0000 59.16.100.0          avformat-59.dll  
0x00007FF891270000 10.0.19041.1202      ole32.dll  
0x00007FF853490000 9.0.0.0              openvdb.dll  
0x00007FF890D10000 10.0.19041.2130      combase.dll  
0x00007FF850F90000 59.18.100.0          avcodec-59.dll  
0x00007FF882420000 59.4.100.0           avdevice-59.dll  
0x00007FF891790000 10.0.19041.546       PSAPI.DLL  
0x00007FF8902F0000 10.0.19041.985       OLEAUT32.dll  
0x00007FF8563F0000 57.17.100.0          avutil-57.dll  
0x00007FF8904B0000 10.0.19041.1865      shcore.dll  
0x0000000070440000 1.0.28.0             libsndfile-1.dll  
0x00007FF882380000 6.4.100.0            swscale-6.dll  
0x00007FF891A70000 10.0.19041.2193      IMM32.dll  
0x00007FF866610000 1.21.1.0             OpenAL32.dll  
0x000000006ACC0000                      libgmp-10.dll  
0x00007FF8560A0000 2.0.20.0             SDL2.dll  
0x00007FF88C640000                      libgmpxx.dll  
0x00007FF8550E0000 3.10.2150.1013       python310.dll  
0x00007FF88C630000                      tbbmalloc_proxy.dll  
0x00007FF88FDA0000 10.0.19041.2193      SETUPAPI.dll  
0x00007FF87EF70000 6.10.19041.1110      COMCTL32.dll  
0x00007FF882350000 10.0.19041.1         AVIFIL32.dll  
0x00007FF88A2B0000 10.0.19041.546       VERSION.dll  
0x00007FF877F60000 10.0.19041.546       Secur32.dll  
0x00007FF880580000 4.3.100.0            swresample-4.dll  
0x00007FF88CD00000 10.0.19041.746       dwmapi.dll  
0x00007FF88C540000 10.0.19041.1         AVICAP32.dll  
0x0000000070680000                      libfftw3-3.dll  
0x00007FF883370000 10.0.19041.546       WINMM.dll  
0x00007FF880110000 10.0.19041.1         MSVFW32.dll  
0x00007FF88A3B0000 10.0.19041.1         MSACM32.dll  
0x00007FF88F0B0000 10.0.19041.2130      SSPICLI.DLL  
0x00007FF87AD60000 10.0.19041.1         winmmbase.dll  
0x00007FF88D0D0000 10.0.19041.546       kernel.appcore.dll  
0x00007FF88D2D0000 10.0.19041.2251      windows.storage.dll  
0x00007FF88EC50000 10.0.19041.2075      Wldp.dll  
0x00007FF88CBB0000 10.0.19041.2193      uxtheme.dll  
0x00007FF88FAB0000 10.0.19041.1415      bcryptPrimitives.dll  
0x00007FF88F130000 10.0.19041.844       profapi.dll  
0x00007FF890220000 2001.12.10941.16384  clbcatq.dll  
0x00007FF889310000 10.0.19041.1503      MMDevApi.dll  
0x00007FF88EFA0000 10.0.19041.1620      DEVOBJ.dll  
0x00007FF888320000 10.0.19041.1865      AUDIOSES.DLL  
0x00007FF88E7C0000 10.0.19041.546       powrprof.dll  
0x00007FF88E630000                      UMPDC.dll  
0x00007FF891460000 10.0.19041.2193      MSCTF.dll  
0x00007FF86D1A0000 10.0.19041.2193      OPENGL32.DLL  
0x00007FF87C260000 10.0.19041.2193      GLU32.dll  
0x00007FF88A590000 10.0.19041.2075      AppXDeploymentClient.dll  
0x00007FF84DFD0000 30.0.14.9649         nvoglv64.dll  
0x00007FF88C790000 10.0.19041.546       WTSAPI32.dll  
0x00007FF88EBC0000 10.0.19041.546       CRYPTBASE.DLL  
0x00007FF88EDE0000 10.0.19041.2251      msasn1.dll  
0x00007FF88A270000 10.0.19041.906       cryptnet.dll  
0x00007FF88F950000 10.0.19041.1889      CRYPT32.dll  
0x00007FF887390000 10.0.19041.1949      drvstore.dll  
0x00007FF88F1F0000 10.0.19041.2193      WINTRUST.dll  
0x00007FF88E3A0000 10.0.19041.546       ntmarta.dll  
0x00007FF8884E0000 10.0.19041.546       dxcore.dll  
0x00007FF88DEF0000 10.0.19041.2075      WINSTA.dll  
0x00007FF87F750000 10.0.19041.1387      dataexchange.dll  
0x00007FF88C140000 10.0.19041.2075      dcomp.dll  
0x00007FF88AED0000 10.0.19041.2075      d3d11.dll  
0x00007FF88DAB0000 10.0.19041.2075      dxgi.dll  
0x00007FF889640000 10.0.19041.1865      twinapi.appcore.dll  
0x00007FF8831C0000 10.0.19041.2075      textinputframework.dll  
0x00007FF88BD50000 10.0.19041.546       CoreUIComponents.dll  
0x00007FF88C430000 10.0.19041.2193      CoreMessaging.dll  
0x00007FF88AD70000 10.0.19041.2130      wintypes.dll  
0x00007FF87ACF0000 7.2.19041.746        Oleacc.dll  
0x00007FF8765F0000 10.0.19041.1949      explorerframe.dll  
0x00007FF87BD50000 10.0.19041.1566      directmanipulation.dll  
0x00007FF88EBA0000 10.0.19041.546       CRYPTSP.dll  
0x00007FF88E260000 10.0.19041.1052      rsaenh.dll  
0x00007FF84D370000 30.0.14.9649         nvcuda.dll  
0x00007FF84BCF0000 30.0.14.9649         nvcuda64.dll  
0x00007FF8809C0000 30.0.14.9649         nvapi64.dll  
0x00007FF81F2D0000 7.4.0.0              nvoptix.dll  

# Python backtrace


As I can guess, the problem is blocking access to the tree of nodes, a race between building a graph and undo the operation. Maybe there is an effect of how fast you press undo. I do it right away.

I checked the drivers. I have the latest up to date version. Also output of GPU debugging: [P3385: blender_system_info](https://archive.blender.org/developer/P3385.txt) ``` ========================================== = Blender 3.5.0 Alpha System Information = ========================================== Blender: ========================================== version: 3.5.0 Alpha, branch: master, commit date: 2022-12-10 12:43, hash: fe30856d83c7, type: release build date: 2022-12-11, 02:24:56 platform: 'Windows-10-10.0.19045-SP0' binary path: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj /Zc:inline -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3 /EHsc /nologo /J /Gd /MP /EHsc /bigobj /Zc:inline /permissive- /Zc:twoPhase- -openmp /Zc:__cplusplus build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: ========================================== version: 3.10.8 (main, Oct 18 2022, 21:01:35) [MSC v.1928 64 bit (AMD64)] file system encoding: utf-8:surrogatepass paths: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\startup' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\modules' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\python310.zip' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\DLLs' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\lib' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\bin' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\lib\\site-packages' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\freestyle\\modules' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons\\modules' 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts\\addons\\modules' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons' 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts\\addons_contrib' Python (External Binary): ========================================== binary path: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\python\\bin\\python.exe' version: Python 3.10.8 Directories: ========================================== scripts: 'F:\\Диск I\\programm\\blenders\\свежак 24-15-19\\3.5\\scripts' user scripts: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts' pref scripts: None datafiles: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\datafiles' config: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\config' scripts : 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\scripts' autosave: 'C:\\Users\\rfnei\\AppData\\Roaming\\Blender Foundation\\Blender\\3.5\\autosave' tempdir: 'C:\\Users\\rfnei\\AppData\\Local\\Temp\\blender_a08940\\' FFmpeg: ========================================== avcodec: '59, 37, 100' avdevice: '59, 7, 100' avformat: '59, 27, 100' avutil: '57, 28, 100' swscale: ' 6, 7, 100' SDL: ========================================== Version: 2.0.20 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ========================================== OpenColorIO: 2, 1, 1 OpenImageIO: 2, 3, 20 OpenShadingLanguage: 1, 12, 6 OpenSubdiv: 3, 4, 4 OpenVDB: 9, 0, 0 Alembic: 1, 8, 3 USD: 0, 22, 3 GPU: ========================================== renderer: 'NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '4.5.0 NVIDIA 496.49' device type: 'NVIDIA' backend type: 'OPENGL' extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXTX_framebuffer_mixed_formats GL_EXT_Cg_shader GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_import_sync_object GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_win32_keyed_mutex GL_EXT_window_rectangles GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_gpu_multicast2 GL_NVX_linked_gpu_multicast GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NVX_progress_fence GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program2 GL_NV_fragment_program_option GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_multicast GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_internalformat_sample_query GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_memory_object_sparse GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_timeline_semaphore GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_OVR_multiview GL_OVR_multiview2 GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Implementation Dependent GPU Limits: ========================================== Maximum Batch Vertices: 1048576 Maximum Batch Indices: 1048576 GLSL: Maximum Varying Floats: 124 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 4096 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Features: Compute Shader Support: 1 Shader Storage Buffer Objects Support: 1 Image Load/Store Support: 1 Cycles: ========================================== CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 oneAPI device capabilities: Enabled add-ons: ========================================== io_anim_bvh (version: (1, 0, 1), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_anim_bvh\__init__.py) io_curve_svg (version: UNKNOWN, path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_curve_svg\__init__.py) io_mesh_ply (version: (2, 2, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_ply\__init__.py) io_mesh_stl (version: (1, 1, 3), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 5), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_mesh_uv_layout\__init__.py) io_scene_fbx (version: (4, 37, 2), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_fbx\__init__.py) io_scene_gltf2 (version: (3, 5, 6), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_gltf2\__init__.py) io_scene_obj (version: (3, 9, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 3, 1), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\io_scene_x3d\__init__.py) pose_library (version: (2, 0), path: F:\Диск I\programm\blenders\свежак 24-15-19\3.5\scripts\addons\pose_library\__init__.py) ``` [P3384: blender_debug_output](https://archive.blender.org/developer/P3384.txt) ``` INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1212 17:26:17.449288 8940 device.cpp:32] CUEW initialization succeeded €Ќ”ЋђЊЂ–€џ: ­Ґ г¤ Ґвбп ­ ©вЁ д ©«л Ї® § ¤ ­­л¬ и Ў«®­ ¬. I1212 17:26:17.779127 8940 device.cpp:42] Neither precompiled kernels nor CUDA compiler was found, unable to use CUDA I1212 17:26:17.780107 8940 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): SPACE_VIEW3D > ARegion : Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 173 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > psl->antialiasing_ps : Program/shader state performance warning: Fragment shader in program 118 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF78560CE86 Module : blender.exe Thread : 000022ec Switching to fully guarded memory allocator. Blender 3.5.0 Alpha Build: 2022-12-11 02:24:56 Windows release argv- [x] = F:\Диск I\programm\blenders\свежак 24-15-19\\blender argv- [x] = --debug argv- [x] = --debug-gpu argv- [x] = --debug-cycles argv- [x] = --python-expr argv- [x] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\rfnei\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\rfnei\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend Writing: C:\Users\rfnei\AppData\Local\Temp\blender.crash.txt ``` [P3386: blender.crash](https://archive.blender.org/developer/P3386.txt) ``` # Blender 3.4.0, Commit date: 2022-09-01 22:10, Hash 0a85288462de bpy.context.space_data.shading.type = 'MATERIAL' # Property bpy.context.space_data.shading.use_compositor = True # Property bpy.context.area.ui_type = 'CompositorNodeTree' # Property bpy.context.scene.use_nodes = True # Property bpy.ops.node.add_node(type="CompositorNodeMixRGB", use_transform=True) # Operator bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-73.7462, 194.859, 0), "orient_axis_ortho":'X', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "view2d_edge_pan":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF683E621EE Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters- [x] : 0x0000000000000000 Parameters- [x] : 0x0000000000000000 Stack trace: blender.exe :0x00007FF683E62170 blender::realtime_compositor::compute_output_node blender.exe :0x00007FF683E62410 blender::realtime_compositor::compute_schedule blender.exe :0x00007FF683E5DC10 blender::realtime_compositor::Evaluator::compile_and_evaluate blender.exe :0x00007FF683E5E0D0 blender::realtime_compositor::Evaluator::evaluate blender.exe :0x00007FF683AF2950 drw_engines_draw_scene blender.exe :0x00007FF683AEECC0 DRW_draw_render_loop_ex blender.exe :0x00007FF683AF0010 DRW_draw_view blender.exe :0x00007FF6845CAD50 view3d_main_region_draw blender.exe :0x00007FF683DA90A0 ED_region_do_draw blender.exe :0x00007FF6839F5A30 wm_draw_window_offscreen blender.exe :0x00007FF6839F5890 wm_draw_window blender.exe :0x00007FF6839F52E0 wm_draw_update blender.exe :0x00007FF6839CE4B0 WM_main blender.exe :0x00007FF682AB1320 main blender.exe :0x00007FF688B500E0 __scrt_common_main_seh KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Threads: Thread : 0000324c ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002bb0 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001ac4 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001190 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001e00 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003e0c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002718 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002a0c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002f3c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000328c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003758 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001214 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001a5c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000037d8 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000015a4 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001348 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002354 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00003c58 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000d40 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx blender.exe :0x00007FF6896E6B50 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6896E6360 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF682C73AD0 std::thread::_Invoke<std::tuple<void (__cdecl usdBlender__pxrReserved__::HdRenderThread::*)(void) _ ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001174 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000d94 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000036f8 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001be4 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000008f4 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000029ac ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000b18 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000034a0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx nvoglv64.dll :0x00007FF84ED01C00 DrvValidateVersion nvoglv64.dll :0x00007FF84EA8F73C Symbols not available Thread : 00000134 ntdll.dll :0x00007FF891B8DC00 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FF88F2B0370 WaitForMultipleObjectsEx KERNELBASE.dll :0x00007FF88F2B0350 WaitForMultipleObjects nvoglv64.dll :0x00007FF84ED37770 DrvPresentBuffers nvoglv64.dll :0x00007FF84ED37770 DrvPresentBuffers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001ebc win32u.dll :0x00007FF88F5EA0F0 NtUserMsgWaitForMultipleObjectsEx USER32.dll :0x00007FF8918F0730 MsgWaitForMultipleObjectsEx nvoglv64.dll :0x00007FF84ED01C00 DrvValidateVersion KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000198 ntdll.dll :0x00007FF891B90B00 ZwWaitForWorkViaWorkerFactory ntdll.dll :0x00007FF891B426D0 TpReleaseCleanupGroupMembers KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001224 ntdll.dll :0x00007FF891B8DC00 ZwWaitForMultipleObjects KERNELBASE.dll :0x00007FF88F2B0370 WaitForMultipleObjectsEx combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData combase.dll :0x00007FF890DB3390 InternalTlsAllocData KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000009ac win32u.dll :0x00007FF88F5EA0F0 NtUserMsgWaitForMultipleObjectsEx USER32.dll :0x00007FF8918F0730 MsgWaitForMultipleObjectsEx directmanipulation.dll:0x00007FF87BD6458B Symbols not available Thread : 00001038 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00001744 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00000994 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 0000098c ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000012c0 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002018 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002be8 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 00002170 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Thread : 000021b8 ntdll.dll :0x00007FF891B8D130 NtWaitForSingleObject KERNELBASE.dll :0x00007FF88F282FE0 WaitForSingleObjectEx tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item tbb.dll :0x00007FF88AD0D800 tbb::thread_bound_filter::try_process_item ucrtbase.dll :0x00007FF88F741B20 configthreadlocale KERNEL32.DLL :0x00007FF8913B74A0 BaseThreadInitThunk ntdll.dll :0x00007FF891B42680 RtlUserThreadStart Loaded Modules : 0x00007FF682940000 3.4.0.0 blender.exe F:\Диск I\programm\blenders\свежак 24-14-6\b 0x00007FF891AF0000 10.0.19041.2130 ntdll.dll 0x00007FF8913A0000 10.0.19041.2251 KERNEL32.DLL 0x00007FF88F260000 10.0.19041.2193 KERNELBASE.dll 0x00007FF8910A0000 10.0.19041.546 WS2_32.dll 0x00007FF8917A0000 10.0.19041.1806 RPCRT4.dll 0x00007FF88AD00000 tbb.dll 0x00007FF882870000 tbbmalloc.dll 0x00007FF8918D0000 10.0.19041.2130 USER32.dll 0x00007FF88F5E0000 10.0.19041.2251 win32u.dll 0x00007FF891070000 10.0.19041.2130 GDI32.dll 0x00007FF88F610000 10.0.19041.2130 gdi32full.dll 0x00007FF88F540000 10.0.19041.789 msvcp_win.dll 0x00007FF88F720000 10.0.19041.789 ucrtbase.dll 0x00007FF88FCF0000 10.0.19041.2130 ADVAPI32.dll 0x00007FF88CA10000 14.29.30139.0 VCRUNTIME140.dll 0x00007FF882600000 14.29.30139.0 MSVCP140.dll 0x00007FF8911D0000 7.0.19041.546 msvcrt.dll 0x00007FF88CA90000 14.29.30139.0 VCRUNTIME140_1.dll 0x00007FF8916E0000 10.0.19041.1865 sechost.dll 0x00007FF890560000 10.0.19041.2075 SHELL32.dll 0x00007FF891110000 10.0.19041.2075 SHLWAPI.dll 0x00007FF87D0B0000 10.0.19041.867 dbghelp.dll 0x00007FF88F8D0000 10.0.19041.1620 CFGMGR32.dll 0x00007FF88F920000 10.0.19041.1023 bcrypt.dll 0x00007FF882450000 epoxy-0.dll 0x00007FF8555B0000 59.16.100.0 avformat-59.dll 0x00007FF891270000 10.0.19041.1202 ole32.dll 0x00007FF853490000 9.0.0.0 openvdb.dll 0x00007FF890D10000 10.0.19041.2130 combase.dll 0x00007FF850F90000 59.18.100.0 avcodec-59.dll 0x00007FF882420000 59.4.100.0 avdevice-59.dll 0x00007FF891790000 10.0.19041.546 PSAPI.DLL 0x00007FF8902F0000 10.0.19041.985 OLEAUT32.dll 0x00007FF8563F0000 57.17.100.0 avutil-57.dll 0x00007FF8904B0000 10.0.19041.1865 shcore.dll 0x0000000070440000 1.0.28.0 libsndfile-1.dll 0x00007FF882380000 6.4.100.0 swscale-6.dll 0x00007FF891A70000 10.0.19041.2193 IMM32.dll 0x00007FF866610000 1.21.1.0 OpenAL32.dll 0x000000006ACC0000 libgmp-10.dll 0x00007FF8560A0000 2.0.20.0 SDL2.dll 0x00007FF88C640000 libgmpxx.dll 0x00007FF8550E0000 3.10.2150.1013 python310.dll 0x00007FF88C630000 tbbmalloc_proxy.dll 0x00007FF88FDA0000 10.0.19041.2193 SETUPAPI.dll 0x00007FF87EF70000 6.10.19041.1110 COMCTL32.dll 0x00007FF882350000 10.0.19041.1 AVIFIL32.dll 0x00007FF88A2B0000 10.0.19041.546 VERSION.dll 0x00007FF877F60000 10.0.19041.546 Secur32.dll 0x00007FF880580000 4.3.100.0 swresample-4.dll 0x00007FF88CD00000 10.0.19041.746 dwmapi.dll 0x00007FF88C540000 10.0.19041.1 AVICAP32.dll 0x0000000070680000 libfftw3-3.dll 0x00007FF883370000 10.0.19041.546 WINMM.dll 0x00007FF880110000 10.0.19041.1 MSVFW32.dll 0x00007FF88A3B0000 10.0.19041.1 MSACM32.dll 0x00007FF88F0B0000 10.0.19041.2130 SSPICLI.DLL 0x00007FF87AD60000 10.0.19041.1 winmmbase.dll 0x00007FF88D0D0000 10.0.19041.546 kernel.appcore.dll 0x00007FF88D2D0000 10.0.19041.2251 windows.storage.dll 0x00007FF88EC50000 10.0.19041.2075 Wldp.dll 0x00007FF88CBB0000 10.0.19041.2193 uxtheme.dll 0x00007FF88FAB0000 10.0.19041.1415 bcryptPrimitives.dll 0x00007FF88F130000 10.0.19041.844 profapi.dll 0x00007FF890220000 2001.12.10941.16384 clbcatq.dll 0x00007FF889310000 10.0.19041.1503 MMDevApi.dll 0x00007FF88EFA0000 10.0.19041.1620 DEVOBJ.dll 0x00007FF888320000 10.0.19041.1865 AUDIOSES.DLL 0x00007FF88E7C0000 10.0.19041.546 powrprof.dll 0x00007FF88E630000 UMPDC.dll 0x00007FF891460000 10.0.19041.2193 MSCTF.dll 0x00007FF86D1A0000 10.0.19041.2193 OPENGL32.DLL 0x00007FF87C260000 10.0.19041.2193 GLU32.dll 0x00007FF88A590000 10.0.19041.2075 AppXDeploymentClient.dll 0x00007FF84DFD0000 30.0.14.9649 nvoglv64.dll 0x00007FF88C790000 10.0.19041.546 WTSAPI32.dll 0x00007FF88EBC0000 10.0.19041.546 CRYPTBASE.DLL 0x00007FF88EDE0000 10.0.19041.2251 msasn1.dll 0x00007FF88A270000 10.0.19041.906 cryptnet.dll 0x00007FF88F950000 10.0.19041.1889 CRYPT32.dll 0x00007FF887390000 10.0.19041.1949 drvstore.dll 0x00007FF88F1F0000 10.0.19041.2193 WINTRUST.dll 0x00007FF88E3A0000 10.0.19041.546 ntmarta.dll 0x00007FF8884E0000 10.0.19041.546 dxcore.dll 0x00007FF88DEF0000 10.0.19041.2075 WINSTA.dll 0x00007FF87F750000 10.0.19041.1387 dataexchange.dll 0x00007FF88C140000 10.0.19041.2075 dcomp.dll 0x00007FF88AED0000 10.0.19041.2075 d3d11.dll 0x00007FF88DAB0000 10.0.19041.2075 dxgi.dll 0x00007FF889640000 10.0.19041.1865 twinapi.appcore.dll 0x00007FF8831C0000 10.0.19041.2075 textinputframework.dll 0x00007FF88BD50000 10.0.19041.546 CoreUIComponents.dll 0x00007FF88C430000 10.0.19041.2193 CoreMessaging.dll 0x00007FF88AD70000 10.0.19041.2130 wintypes.dll 0x00007FF87ACF0000 7.2.19041.746 Oleacc.dll 0x00007FF8765F0000 10.0.19041.1949 explorerframe.dll 0x00007FF87BD50000 10.0.19041.1566 directmanipulation.dll 0x00007FF88EBA0000 10.0.19041.546 CRYPTSP.dll 0x00007FF88E260000 10.0.19041.1052 rsaenh.dll 0x00007FF84D370000 30.0.14.9649 nvcuda.dll 0x00007FF84BCF0000 30.0.14.9649 nvcuda64.dll 0x00007FF8809C0000 30.0.14.9649 nvapi64.dll 0x00007FF81F2D0000 7.4.0.0 nvoptix.dll # Python backtrace ``` --- As I can guess, the problem is blocking access to the tree of nodes, a race between building a graph and undo the operation. Maybe there is an effect of how fast you press undo. I do it right away.
Author
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Can not replicate either in 3.5 buildbot build

Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78```

Can not replicate either in 3.5 buildbot build ```System Information Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.78```
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

@mod_moder Does this P3401 fix the crash?

@mod_moder Does this [P3401](https://archive.blender.org/developer/P3401.txt) fix the crash?
Author
Member

Yes, it works!

Yes, it works!

This issue was referenced by 105c0aa5b6

This issue was referenced by 105c0aa5b6dea92751e6ee459d91a79f7d6b2240
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Omar Emara self-assigned this 2022-12-20 09:13:13 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#103064
No description provided.