Version 3.4.0 crushes when switching to the Material Preview mode #103078

Closed
opened 2022-12-09 17:07:11 +01:00 by Denis · 23 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 527.56

Blender Version
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: a95bf1ac01
Worked: 3.3.2

Short description of error
Blender crushes when I switch from the Solid Mode to the Material Preview mode. Textures will get a white color for a short moment than blender will crush.
It working fine on 3.3.2.
05_my_crimson_ronin44.crash.txt

Exact steps for others to reproduce the error
Open the file "05_my_crimson_ronin44.blend" then push button "Material Preview" and wait for crush.

The .blend file and crash report are attached.
05_my_crimson_ronin44.blend

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 527.56 **Blender Version** Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: `a95bf1ac01` Worked: 3.3.2 **Short description of error** Blender crushes when I switch from the Solid Mode to the Material Preview mode. Textures will get a white color for a short moment than blender will crush. It working fine on 3.3.2. [05_my_crimson_ronin44.crash.txt](https://archive.blender.org/developer/F14046877/05_my_crimson_ronin44.crash.txt) **Exact steps for others to reproduce the error** Open the file "05_my_crimson_ronin44.blend" then push button "Material Preview" and wait for crush. The .blend file and crash report are attached. [05_my_crimson_ronin44.blend](https://archive.blender.org/developer/F14047905/05_my_crimson_ronin44.blend)
Author

Added subscriber: @Dege

Added subscriber: @Dege

Added subscriber: @mod_moder

Added subscriber: @mod_moder

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Your project without textures. Download the attached texture file.

Your project without textures. Download the attached texture file.
Author

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Author

Added a blender file with textures packed inside.

Added a blender file with textures packed inside.

Can't confirm crash

Can't confirm crash
Author

Strange... just checked again - blender is crushing. Tried cycles - it's ok, but when switching to evee it crushes.

Strange... just checked again - blender is crushing. Tried cycles - it's ok, but when switching to evee it crushes.

I have a suspicion that the video card memory is not enough memory.
Check the console, there may be warnings about this
2022-12-09 21-39-29.mp4

I have a suspicion that the video card memory is not enough memory. Check the console, there may be warnings about this [2022-12-09 21-39-29.mp4](https://archive.blender.org/developer/F14047955/2022-12-09_21-39-29.mp4)
Author

I reset blender to factory defaults and ... it worked somehow!!
It seems, something was off with my blender settings...

Tried to reproduce the problem and copied userpref.blend form the previos version - and it crushed again.
Something is wrong with my settings....

I reset blender to factory defaults and ... it worked somehow!! It seems, something was off with my blender settings... Tried to reproduce the problem and copied userpref.blend form the previos version - and it crushed again. Something is wrong with my settings....

Added subscriber: @Slowwkidd

Added subscriber: @Slowwkidd

I think it's the same bug I reported: https://developer.blender.org/T103075

I think it's the same bug I reported: https://developer.blender.org/T103075

I think I found the reason, at least in my case: it's enabling in Preferences>Viewport>Textures "Limit Size" to any option other than Off. And actually now that I disabled it, not only Blender doesn't crash, but compiles shaders much quicker than in 3.3 (don't know if this is a bug or it's normal that limiting textures size actually slows down the process). Updating my report.

I think I found the reason, at least in my case: it's enabling in Preferences>Viewport>Textures "Limit Size" to any option other than Off. And actually now that I disabled it, not only Blender doesn't crash, but compiles shaders much quicker than in 3.3 (don't know if this is a bug or it's normal that limiting textures size actually slows down the process). Updating my report.

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'

If the problem is in the settings, then I will close it.
If you find the problem again, but already at the factory settings, you can open this report again

If the problem is in the settings, then I will close it. If you find the problem again, but already at the factory settings, you can open this report again
Author

In #103078#1457872, @mod_moder wrote:
If the problem is in the settings, then I will close it.
If you find the problem again, but already at the factory settings, you can open this report again

Yes!!! In my case, blender crushes when i set limit less than 4096.
It seems, the problem is not in my settings, but in a limit texture size function!

> In #103078#1457872, @mod_moder wrote: > If the problem is in the settings, then I will close it. > If you find the problem again, but already at the factory settings, you can open this report again Yes!!! In my case, blender crushes when i set limit less than 4096. It seems, the problem is not in my settings, but in a limit texture size function!
Author

Ilia, could you check the texture limit size please?

Ilia, could you check the texture limit size please?

The problem is not with the feature, but with the fact that it is enabled.
Try turning it off.
2022-12-10 11-23-54.mp4

The problem is not with the feature, but with the fact that it is enabled. Try turning it off. [2022-12-10 11-23-54.mp4](https://archive.blender.org/developer/F14049410/2022-12-10_11-23-54.mp4)
Author

Yes, turning that feature off does solve crush. Nontheless, this feature doesn't perform its function because of this bug.
It is a very useful feature that helps save memory!
It should be fixed...

Yes, turning that feature off does solve crush. Nontheless, this feature doesn't perform its function because of this bug. It is a very useful feature that helps save memory! It should be fixed...

Changed status from 'Archived' to: 'Needs Developer To Reproduce'

Changed status from 'Archived' to: 'Needs Developer To Reproduce'

'm not sure if it had to be like this
So is it by design that the blender will crash when the texture is limited?

'm not sure if it had to be like this So is it by design that the blender will crash when the texture is limited?

For sure the fact that enabling an option in the Preferences causes a crash can't be considered a design choice, and it can't be solved by just turning the option off and not using the feature...
Considering the ease with which the crash happens, this should be a high priority bug.

For sure the fact that enabling an option in the Preferences causes a crash can't be considered a design choice, and it can't be solved by just turning the option off and not using the feature... Considering the ease with which the crash happens, this should be a high priority bug.

Closed as duplicate of #103075

Closed as duplicate of #103075
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Reference: blender/blender#103078
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