crashing when replay animation #103162
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Reference: blender/blender#103162
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System Information
Operating system: win10 latest updates
Graphics card: rx5700xt
Blender Version the latest 3.4.0
Short description of error
Random crash of Blender (fully closed) when making inputs into rigged animation.
I have rigged model by armature. Mesh is single Object, used empty vertex group to link armature.
On previous version of Blender everything worked fine. Didnt observe any crashing.
Two days ago I installed version 3.4.0
SInce that I have many crashes.
I press play animation. It works fine. Than I wanna pause it by pressing Shift Space and it crashes.
Or when I wanna jump to the first frame, it suddenly crashes.
Happens randomly, every time in different frame nr. position. In moments when acting (like pause, or reload to the first frame, to start animation again)
Tried more files, Happens randomly but keeps crashing.
Added subscriber: @Kaja3Dartist
I read other threads and see crashing is often since 3.4.0.
I wish all Blender developers read this. :
"Please, next time, try your version before releasing. Do testing inside of you and do not use people as testers."
Seems like all the world dont know, that released product SHOULD WORK !
WHy are people used as the testers for free? And without their agreements?
I wish next time you make much bigger inside testing before releasing.
Thanks.
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, thanks for the report. Please upload affected .blend file
I Here I send you a file if you think it helps :)
but I say it is not about file, it is about blender version.
I continued my work inolder version 3.2.1 and the same file and I didnt observe any crashing or problems.
so the problem is only with blender 3.4.0
(In scene lists - select animace (tilting or unload) scene)
Roman_kontejner.blend
Hi, thanks for the file. I'm not able trigger the crash by pausing the animation or jumping around the frames.
Textures are missing though in your file. Can you pack them and reupload the file: {nav File > External Data > pack Resources} -> save blend file
And please also share crash logs:
Also: dependency cycle is detected in your file:
OBArmature.001/kyvacka/BONE_CONSTRAINTS() depends on
OBArmature.001/kloub/BONE_DONE() via 'Copy Rotation'
OBArmature.001/kloub/BONE_READY() via 'Ready -> Done'
OBArmature.001/kloub/BONE_CONSTRAINTS() via 'Constraints -> Ready'
OBArmature.001/kyvacka/BONE_DONE() via 'Copy Location'
OBArmature.001/kyvacka/BONE_READY() via 'Ready -> Done'
OBArmature.001/kyvacka/BONE_CONSTRAINTS() via 'Constraints -> Ready'```
Hi again,
I runned file in version 3.4.0 and it happened again almost immediately when I paused the animation by shift space.
here are the files.
blender_debug_output.txt
blender_system_info.txt
Roman_kontejner.crash.txt
textures.zip
now tested the same file but in Blender 3.2.1 and everything works very fine.... paused animation many times and nothing crashes.
hi, thanks for the info. This is same as #103008 (Stopping Animation in Some Scenes Immediately Crashes Blender)
Crash has been already in master(3.5) and fix is also available in 3.4.1. You can test them from: https://builder.blender.org/download/daily/
Closed as duplicate of #103008