Add View Transform space to inactive_colorspaces Causes extra transform when saving 16 bit PNG #103470
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Reference: blender/blender#103470
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.98
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2022-12-24 00:06, hash:
4701421dbe
Worked: none
Short description of error
OCIOv2 has an
inactive_colorspaces
feature, we can basically replace our legacy doing offamily: display
with this new feature. But there is one strange bug, when you add a view transform space as inactive, it looks normal in Blender, but when you save a 16 bit PNG, the PNG has additional power function applied. Don't want to say it that surely but I think it's a 2.2 OETF curve, something hardcoded?Exact steps for others to reproduce the error
False Color
space'sdisplay
family.inactive_colorspaces: [False Color]
Like this:
Sweep EXR for example:
Save as 16 bit PNG:
False Color in Blender:
Saved PNG:
Added subscriber: @Eary
Added subscriber: @EAW
Any one able to confirm this? This is preventing me from adding spaces to the inactive list.
Added subscriber: @brecht
@brecht Any chance of fixing this?
Add View Transform space to inactive_colorspaces Causes extra transform when saving PNGto Add View Transform space to inactive_colorspaces Causes extra transform when saving 16 bit PNGThis should be quite easy to reproduce, why is it not even confirmed? I have been adding descriptions and screenshots, should be quite easy to follow. All the steps based on stock Blender without additional config downloading, it's the most simplistic bug report I can think of.