Attached file imported with new OBJ importer later crashes on edge subdivision #103649
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Reference: blender/blender#103649
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System Information
Operating system:Windows 10
Graphics card:Geforce GTX
Blender Version
3.4
Short description of error
Crash on subdividing a mesh which is imported with new obj importer
(Mesh corruption is the reason I think)
Exact steps for others to reproduce the errora
Subdivide
from context menu (Right click)stage2.obj
blender.crash.txt
Added subscriber: @generalkenobi2
Added subscriber: @mod_moder
Changed status from 'Needs Triage' to: 'Needs User Info'
Hello, please, add some infor about your system and blender version:
This comment was removed by @generalkenobi2
system-info.txt
I've attached the sys-info
Thank you, though I meant the information for the report header. It's usually enough
Am I still missing info?
Changed status from 'Needs User Info' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Needs User Info'
Okay, thanks for the system details. Now about the file. Can you attach an example where you can confirm the failure?
stage2.obj
Changed status from 'Needs User Info' to: 'Needs Triage'
Thank you. I checked and can't confirm.
I tested the model import and division in both today's debug build and the old regular build. I have a suspicion that it's either just out of memory or related to the render hardware.
How can I tell if im out of RAM, it crashes instantly and can't see it in task manager
Added subscribers: @aras_p, @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Hi, thanks for the report. Can repro the crash if obj file is imported with new C++ importer.
Looks like importing through it generates corrupted mesh (got loads of error message after running mesh.validate )
This does not happen on importing with legacy obj importer.
@aras_p , any idea what's causing this?
One difference I noticed is: new importer has not included edge creases
Blender crashes on edge subdivisionto Attached file imported with new OBJ importer later crashes on edge subdivisionChanged status from 'Needs Developer To Reproduce' to: 'Confirmed'
Looks like the OBJ file is produced from Blender itself. Can you also attach the original .blend file that you exported this model from? It seems that the OBJ file contains some "invalid mesh data" (duplicate faces, etc.), but I'm wondering how they got there in the first place.
From what I can tell, the repro OBJ file is invalid (duplicate faces etc.). The "validate option" is off in the new OBJ importer by default (following what is done with USD/Alembic), since validation has quite a lot of overhead. With validate option on, the crash does not happen.
The user never replied how they got the invalid OBJ file in the first place, so I'm thinking of closing this.