Metal: Partial texture update failing when using float images. #103658
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Reference: blender/blender#103658
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System Information
Operating system: macOS-12.6-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Ultra 1.2
Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2023-01-05 11:40, hash:
4813c37ae2
Worked: (newest version of Blender that worked as expected)
Short description of error
With the metal backend enabled, 3d texturepainting on float images only show the last updated partial image.
Issue doesn't appear on byte textures.
Exact steps for others to reproduce the error
See file where the mentioned steps are already done. Just paint inside the 3d viewport.
metal-texturepainting.blend
Screen Recording 2023-01-05 at 13.02.06.mov
Added subscriber: @Jeroen-Bakker
Looks like there were two separate issues occurring here:
Sometimes, Texture::update_sub is called with an extent dimension of zero, causing a validation failure in Metal. Adding an early exit for these cases fixes this.
When a staging texture is used for the texture update (required when format is not directly writeable and format conversion is needed), the final staging texture blit overrides all existing contents of the texture, rather than just the region which is updated.
I'm trying to determine whether it is more optimal to initialise the staging texture with the existing textures contents via a blit operation, and then blit the entire staging texture back (less CPU API overhead), or, only update the region modified (Increased API overhead for texture arrays and cube maps as each slice requires separate blit call, but very slightly reduced GPU overhead for the simple case.)
Will submit an initial patch anyhow. Both solutions are immeasurably different, so this can always be looked at again in future. Texture updating in general is not particularly nice, due to all of the complexity of how the texture can be updated.
Patch coming shortly.
This issue was referenced by
d3f626b535
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscriber: @mano-wii
Just looking through older issues, I believe this has been resolved by the above referenced commit, but was not automatically closed.