Regression: Animation on objects that are disabled from render is ignored while Render Animation #103685

Closed
opened 2023-01-06 14:40:24 +01:00 by Andrey Sokolov · 8 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: 55485cb379
Worked: (version: 3.3.1)

Had some trouble bisecting (due to introduction of the realtime compositor), but in the culprit range, I suspect either f12f7800c2 or cfbe11563a

Short description of error
Blender doesn't take into account animation of the objects hidden from render while Render Animation, although it did in Blender 3.3.1 and before. Previously this allowed to animate objects used as targets in modifiers, constraints etc. which had to be hidden from render

Exact steps for others to reproduce the error
• Open attached project.
• Render animation to make sure that the animation of the Focus object used as Camera focus is ignored (all frames will be blurry)
• Manually change frame to 3 and render still image to make sure that Focus object's animation updates as expected when the frame is changed manually (the Cube will be in focus)
20230106 DOF_Bug_Test.blend

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `55485cb379` Worked: (version: 3.3.1) Had some trouble bisecting (due to introduction of the realtime compositor), but in the culprit range, I suspect either f12f7800c2 or cfbe11563a **Short description of error** Blender doesn't take into account animation of the objects hidden from render while Render Animation, although it did in Blender 3.3.1 and before. Previously this allowed to animate objects used as targets in modifiers, constraints etc. which had to be hidden from render **Exact steps for others to reproduce the error** • Open attached project. • Render animation to make sure that the animation of the Focus object used as Camera focus is ignored (all frames will be blurry) • Manually change frame to 3 and render still image to make sure that Focus object's animation updates as expected when the frame is changed manually (the Cube will be in focus) [20230106 DOF_Bug_Test.blend](https://archive.blender.org/developer/F14121619/20230106_DOF_Bug_Test.blend)
Author

Added subscriber: @Andrey_Sokolov

Added subscriber: @Andrey_Sokolov

Added subscriber: @Baardaap

Added subscriber: @Baardaap

Can confirm. In viewport renderedmode it works. But when actually rendering out an animation the cube stays blurred. (3.4.1)

Can confirm. In viewport renderedmode it works. But when actually rendering out an animation the cube stays blurred. (3.4.1)

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Iliya Katushenock changed title from Animation on objects that are disabled from render is ignored while Render Animation to Regression: Animation on objects that are disabled from render is ignored while Render Animation 2023-01-06 22:14:58 +01:00
Member

Added subscribers: @Sergey, @lichtwerk

Added subscribers: @Sergey, @lichtwerk
Member

Had some trouble bisecting (due to introduction of the realtime compositor), but in the culprit range, I suspect either f12f7800c2 or cfbe11563a

@Sergey: since these commits are about modifiers, I dont think this is expected behavior?

Had some trouble bisecting (due to introduction of the realtime compositor), but in the culprit range, I suspect either f12f7800c2 or cfbe11563a @Sergey: since these commits are about modifiers, I dont think this is expected behavior?
Sergey Sharybin self-assigned this 2023-01-09 14:28:59 +01:00

This issue was referenced by 385bd0c4e9

This issue was referenced by 385bd0c4e97eb3961521fbd01c3358dbc468e477

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Bastien Montagne added this to the Core project 2023-02-09 15:43:10 +01:00
Bastien Montagne removed this from the Core project 2023-02-09 18:19:06 +01:00
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Reference: blender/blender#103685
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