Blender crashes when opening autosave file #103914
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Reference: blender/blender#103914
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02
Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash:
55485cb379
Worked: (newest version of Blender that worked as expected)
Short description of error
I transfered some weights to a new mesh and when i saved the file blender crashed and when i try to open the latest autosave file of that scene blender crashes.
I get this information from the command line
blender.crash.txt
Exact steps for others to reproduce the error
Modeling-2673-SlowTearing-VertexSplit_4152_autosave.blend
Added subscriber: @DanielGrauer
Added subscriber: @vimauricio
Added subscriber: @mod_moder
Hello. Initially I thought it was a duplicate of #103878 (Regression: Crash when try recover last session). But the court according to the version that you indicated is something else.
hmm maybe i was by accident using 3.5 and did not realize it and then reported the bug with 3.4 since was not able to open it from there. let me check if i can reproduce this with 3.5 autosaves.
ok i will assume this is what happend as i can reproduce what was mentioned in the report you mentioned. This should be closed/marked as duplicate of https://developer.blender.org/T103878
Just to be sure
Can you reproduce your problem in the version you provided in report?
I will give it a couple of tries and report back
I am no able to reproduce this with 3.4.1
Closed as duplicate of #103878