Regression: Sculpt Trim difference does not work with new fixed extrude setting #104006

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opened 2023-01-19 15:41:14 +01:00 by Sun Kim · 9 comments
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 22.11.2.221130

Blender Version
Broken: version: 3.5.0 Alpha, branch: master, commit date: 2023-01-19 00:14, hash: 83f9218801

Caused by 88e9826529.

Short description of error
Trim difference does not work when extrude mode is set to "fixed" (which is default).

Exact steps for others to reproduce the error

  • From startup file, switch to sculpt mode
  • Select one of trim tools
  • Make sure that extrude mode is set to "fixed", and try to trim

SculptTrimExtrudeSettingIssue.mp4

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 22.11.2.221130 **Blender Version** Broken: version: 3.5.0 Alpha, branch: master, commit date: 2023-01-19 00:14, hash: `83f9218801` Caused by 88e9826529. **Short description of error** Trim difference does not work when extrude mode is set to "fixed" (which is default). **Exact steps for others to reproduce the error** - From startup file, switch to sculpt mode - Select one of trim tools - Make sure that extrude mode is set to "fixed", and try to trim [SculptTrimExtrudeSettingIssue.mp4](https://archive.blender.org/developer/F14176380/SculptTrimExtrudeSettingIssue.mp4)
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Added subscriber: @persun

Added subscriber: @persun

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Richard Antalik changed title from Sculpt: Trim difference does not work with new fixed extrude setting to Regression: Sculpt Trim difference does not work with new fixed extrude setting 2023-01-19 22:00:55 +01:00
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Added subscriber: @JulienKaspar

Added subscriber: @JulienKaspar
Member

I can confirm. It does actually trim, but the depth position is offset.
Sometimes when I orbit around the object I notice that it booleaned the difference on the other side where I couldn't see.

I can confirm. It does actually trim, but the depth position is offset. Sometimes when I orbit around the object I notice that it booleaned the difference on the other side where I couldn't see.
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Added subscriber: @JosephEagar

Added subscriber: @JosephEagar
Member

Based on #104068 the issue is a bit clearer. The geometry is being placed int he wrong depth.

{F14184109, height = 400}

Based on #104068 the issue is a bit clearer. The geometry is being placed int he wrong depth. {[F14184109](https://archive.blender.org/developer/F14184109/image.png), height = 400}
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Seems there are other places near SCULPT_GESTURE_TRIM_ORIENTATION_VIEW that need the same treatment with SCULPT_GESTURE_TRIM_EXTRUDE_PROJECT from 88e9826529.

Seems there are other places near `SCULPT_GESTURE_TRIM_ORIENTATION_VIEW` that need the same treatment with `SCULPT_GESTURE_TRIM_EXTRUDE_PROJECT` from 88e9826529.
Author
Contributor

Even after 042775ad48 it still does not work as expected.

Low fov (6mm) setting for demonstration purpose.

TrimFixedIssue.mp4

Even after 042775ad48 it still does not work as expected. Low fov (6mm) setting for demonstration purpose. [TrimFixedIssue.mp4](https://archive.blender.org/developer/F14216695/TrimFixedIssue.mp4)
Philipp Oeser removed the
Interest
Sculpt, Paint & Texture
label 2023-02-10 09:10:53 +01:00
Brecht Van Lommel added this to the 3.5 milestone 2023-02-15 10:26:16 +01:00
Blender Bot added
Status
Resolved
and removed
Status
Confirmed
labels 2023-02-24 20:47:50 +01:00
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Reference: blender/blender#104006
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