Modifiers: Bevel modifier uncorrectly interpolates attributes #104288

Closed
opened 2023-02-01 22:06:30 +01:00 by Josef Ludvík Böhm · 15 comments

System Information
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Ti Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02

Blender Version
Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: 55485cb379
Worked: (newest version of Blender that worked as expected)

Short description of error

If you fill some named attribute on mesh by 1.0f, after Bevel Modifier you will get:

Points Edges Faces Face Corners
image.png image.png image.png image.png

Exact steps for others to reproduce the error

  1. Create some mesh with named attribute
  2. Use on this mesh Bevel Modifier
    You expect something look like original, but in some cases it will noise
    Example file:
    bevel_attr_bug_3.5.blend
**System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3070 Ti Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.02 **Blender Version** Broken: version: 3.4.1, branch: blender-v3.4-release, commit date: 2022-12-19 17:00, hash: `55485cb379` Worked: (newest version of Blender that worked as expected) **Short description of error** If you fill some named attribute on mesh by `1.0f`, after `Bevel Modifier` you will get: | Points | Edges | Faces | Face Corners | | -- | -- | -- | -- | | ![image.png](https://archive.blender.org/developer/F14228811/image.png) | ![image.png](https://archive.blender.org/developer/F14228813/image.png) | ![image.png](https://archive.blender.org/developer/F14228815/image.png) | ![image.png](https://archive.blender.org/developer/F14228817/image.png) | **Exact steps for others to reproduce the error** 1. Create some mesh with named attribute 2. Use on this mesh `Bevel Modifier` You expect something look like original, but in some cases it will noise Example file: [bevel_attr_bug_3.5.blend](https://archive.blender.org/developer/F14228825/bevel_attr_bug_3.5.blend)

Added subscriber: @JLBohm

Added subscriber: @JLBohm

Example file{F14228752}

Example file{[F14228752](https://archive.blender.org/developer/F14228752/bevel_attr_bug.blend)}

Added subscriber: @mod_moder

Added subscriber: @mod_moder

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

Hello. Can you reproduce this on new versions of blender?
Please keep the example project as simple as possible.

Hello. Can you reproduce this on new versions of blender? Please keep the example project as simple as possible.

In #104288#1482793, @mod_moder wrote:
Hello. Can you reproduce this on new versions of blender?
Please keep the example project as simple as possible.

Confirmed in master from today (3.5 alpha). adding even simpler example file{F14228776}

> In #104288#1482793, @mod_moder wrote: > Hello. Can you reproduce this on new versions of blender? > Please keep the example project as simple as possible. Confirmed in master from today (3.5 alpha). adding even simpler example file{[F14228776](https://archive.blender.org/developer/F14228776/bevel_attr_bug_3.5.blend)}
Iliya Katushenock changed title from Bevel modifier doesn't fill in custom attributes on edge domain to Modifiers: Bevel modifier uncorrect interpolate attributes 2023-02-01 22:39:54 +01:00

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Philipp Oeser changed title from Modifiers: Bevel modifier uncorrect interpolate attributes to Modifiers: Bevel modifier uncorrectly interpolates attributes 2023-02-02 10:54:42 +01:00
Member

Added subscribers: @HooglyBoogly, @JacquesLucke, @lichtwerk

Added subscribers: @HooglyBoogly, @JacquesLucke, @lichtwerk
Member
CC @JacquesLucke CC @HooglyBoogly
Member

Added subscriber: @howardt

Added subscriber: @howardt
Member

I'd guess that proper propagation of attributes on some domains just hasn't been implemented for bevel yet. Not sure how much pointer there is for Hans and me to look into that (unless it worked before). It's more likely something for people working on bevel like @howardt.

I'd guess that proper propagation of attributes on some domains just hasn't been implemented for bevel yet. Not sure how much pointer there is for Hans and me to look into that (unless it worked before). It's more likely something for people working on bevel like @howardt.
Member

Since bevel is being re-implemented from the ground up as a new geometry node, I think this report should be closed unless it's a regression.

Since bevel is being re-implemented from the ground up as a new geometry node, I think this report should be closed unless it's a regression.

I did not find when it would work differently (up to 3.0)

I did not find when it would work differently (up to 3.0)
Member

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Member

Okay, I'll close this report as a feature request then. I expect the new bevel implementation will have more explicit handling of generic attribute interpolation in general.

Okay, I'll close this report as a feature request then. I expect the new bevel implementation will have more explicit handling of generic attribute interpolation in general.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#104288
No description provided.