Viewport Mode and sRGB Texture Issue #104330

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opened 2023-02-03 18:48:22 +01:00 by Ric · 7 comments

On MacOS - when a Roughness or Metallic map are imported to a texture and come in as sRGB - "Viewport mode" crashes application
When I change them to Non_Color - the app functions and does NOT crash

On MacOS - when a Roughness or Metallic map are imported to a texture and come in as sRGB - "Viewport mode" crashes application When I change them to Non_Color - the app functions and does NOT crash
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Added subscriber: @r189

Added subscriber: @r189
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Added subscriber: @EAW

Added subscriber: @EAW
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
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This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to provide system information, Blender version, the last Blender version which worked, and a .blend file with exact steps to reproduce the problem.

A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports

This report does not contain all the requested information, which is required for us to investigate the issue. Please submit a new report and carefully follow the instructions. Be sure to provide system information, Blender version, the last Blender version which worked, and a .blend file with exact steps to reproduce the problem. A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports
Author

MacOS Monterey 12.6.2
3.6 GHz 10-Core Intel Core i9
128 GB 2667 MHz DDR4
AMD Radeon Pro 5500 XT 8 GB

here are my files to review

  1. here is one with color and roughness set as non-color - images embedded MAN-30-Non-Color roughness and metallic ON.blend and NON-COLOR.jpg, this one works fine when I switch to "Viewport Mode" to view the maps

  2. This one I have the images for roughness and metallic set to RGB (as they automatically import) MAN-30-RGB roughness and metallic ON .blend and RGB.jpg
    This one crashes everytime

MacOS Monterey 12.6.2 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 AMD Radeon Pro 5500 XT 8 GB here are my files to review 1) here is one with color and roughness set as **non-color** - images embedded [MAN-30-Non-Color roughness and metallic ON.blend](https://archive.blender.org/developer/F14253690/MAN-30-Non-Color_roughness_and_metallic_ON.blend) and ![NON-COLOR.jpg](https://archive.blender.org/developer/F14253717/NON-COLOR.jpg), this one works fine when I switch to "Viewport Mode" to view the maps 2) This one I have the images for roughness and metallic set to RGB (as they automatically import) [MAN-30-RGB roughness and metallic ON .blend](https://archive.blender.org/developer/F14253725/MAN-30-RGB_roughness_and_metallic_ON_.blend) and ![RGB.jpg](https://archive.blender.org/developer/F14253741/RGB.jpg) This one crashes everytime
Member

Looks same as #104673
Please confirm whether factory reset solves the problem: File > Defaults > Load Factory Settings

Looks same as #104673 Please confirm whether factory reset solves the problem: File > Defaults > Load Factory Settings
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No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#104330
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