Link drag search does not show results for node-groups #104975
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Reference: blender/blender#104975
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System Information
Operating system: Linux-5.17.15-76051715-generic-x86_64-with-glibc2.35 64 Bits
Graphics card: Quadro RTX 6000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 515.48.07
Blender Version
Broken: version: 3.5.0 Beta, branch: blender-v3.5-release, commit date: 2023-02-20 11:56, hash:
5fd4d47206ff
Also broken in main
Worked: never (?)
Short description of error
Link drag search does not show results for built-in essentials node-groups
Video attached below
Exact steps for others to reproduce the error
You attach really big video...? I can't open/download that
it's 1.3MB on disk, guess it's an issue with the format, I'll ask around
Seems like the file was corrupt on my end, I replaced the upload. Not sure how to recreate the reference in the post's body. But the link below should be fine.
@JulianEisel Hey, this is how I'd expect to get the essentials in link-drag search, but it gives me an assert in
find_custom_asset_library_from_library_ref
. Do you think that makes sense? BTW, this doesn't use the "all" library you refactored the add-node search to use because of theskip_local
thing. That could definitely be handled differently. Curious about your opinion on that.This bit seems to be missing:
(Eventually this kind of information should be stored in the asset library itself, so we don't have to hardcode behavior for different library types.)
Are we sure this ever worked with the essentials?
Actually... no, just tested the version I thought it worked in. I must have mixed that up with the regular search where it works
Thanks @JulianEisel, obvious now!