Regression: Eye icon visible twice in dope sheet for stroke objects #105009
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Reference: blender/blender#105009
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.24
Blender Version
Broken: version: 3.5.0 Beta, branch: blender-v3.5-release, commit date: 2023-02-16 21:59, hash:
efc2e5134f5d
Introduced by
49ad91b5ab
Short description of error
in the dope sheet (and timeline) the eye icon is visible twice for stroke objects.
Exact steps for others to reproduce the error
this is only a problem seen with greace pencil keyframes.
In 3.4, the eye was visible on the right side, but if we look at other standard keyframe channels, it should be on the left side for consistency (but not twice ;).
Hi, thanks for the report. This looks like a regression to me (toggle doesn't appear in 3.4 and prior releases).
I'll bisect and fix the issue.
This is introduced by
49ad91b5ab
@ChrisLend , apart from the
eye button
issue, pin button is not drawn for gpencil layers.acf_gpl_setting_flag
has no condition for pinning (i.e.case ACHANNEL_SETTING_ALWAYS_VISIBLE
)Do you think grease pencil layers should also draw pin toggle? If not then fix would be:
I'll submit the patch after your reply.
UI problem : eye icon visible twice in dope sheet for stroke objectsto Regression: Eye icon visible twice in dope sheet for stroke objectsIf I understand correctly, grease pencil layers do not support pinning.
If that is the case, then yes they shouldn't draw the pin icon.
@PratikPB2123 this should be closed now, right?
@ChrisLend , I've not pushed it to main repo.
I'll check documentation first before pushing it to main repo (doing this for the first time on new platform)