OSL OptiX Error in viewer or renderer when using Blender 3.5 Beta with OSL #105382
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Reference: blender/blender#105382
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System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.49
Blender Version
Broken: version: 3.5.0 Beta, branch: blender-v3.5-release, commit date: 2023-03-01 10:15, hash:
ff89dfd6d283
Short description of error
"OSL group data size (2296) is greater than the maximum supported with OPTIX (2048)"
Exact steps for others to reproduce the error
Run a scene with OptiX.
Check OSL checkbox.
I can not reproduce this issue. My steps were really just: Check OSL checkbox and render.
What does this error mean and is there any way to increase that OptiX pool?
Looks like the group data size was exposed in the OSL developer branch a month ago.
9ae5b69fd8
Hi, thanks for the report. Looks like array size in your case is more than 2048.
This error is shown intentionally, see: https://archive.blender.org/developer/D15902
Not sure what
groupdata_size
attribute does. @pmoursnv 's knowledge will help in understanding this :)Your material graph is too complicated. The memory for group data is currently hardcoded in Cycles to 2048 bytes and going beyond that is not supported, hence the error. Eventually this could be improved by dynamically allocating more memory upfront as needed, but at the moment this is intended behavior.
Knowing that the behavior is expected I'm closing this report.