Blender crashes randomly in a very simple scene #105641

Closed
opened 2023-03-10 19:03:21 +01:00 by Johnny-Bichevski · 2 comments

System Information

  • Windows 11 22H2 build 22621.1265
  • Proccesor AMD Ryzen 5 5600X
  • RAM 2x8 GB
  • Videocard RTX 3060 12 GB

Blender Version
3.3 3.4.1

Short description of error
Blender freezes for 0.5 sec and then closes. I'm not doing anything specific, just basic resizing, moving and editing simple shapes like cubes and cylinders. Do not have any high-consuming apps open.

Debug outputs:

I0310 17:32:44.476370  9580 device.cpp:32] CUEW initialization succeeded
I0310 17:32:44.476864  9580 device.cpp:34] Found precompiled kernels
I0310 17:32:44.496057  9580 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library
INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.
INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers.
INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer.
WARN (gpu.debug): Workbench > psl->opaque_ps : Program/shader state performance warning: Vertex shader in program 31 is being recompiled based on GL state, and was not found in the disk cache
WARN (gpu.debug): Overlay > Outlines > psl->outlines_prepass_ps : Program/shader state performance warning: Vertex shader in program 201 is being recompiled based on GL state, and was not found in the disk cache
WARN (gpu.debug): SPACE_TOPBAR > ARegion : Program/shader state performance warning: Fragment shader in program 13 is being recompiled based on GL state.

Hard to replicate as it happens randomly. Maybe some sort of windows update causing the issue.

Tried:
-reinstalling blender in steam
-reinstalling fresh version from website
-reinstalling previous version that worked fine before
-updating NVIDIA drivers
-reinstalling the OS

**System Information** - Windows 11 22H2 build 22621.1265 - Proccesor AMD Ryzen 5 5600X - RAM 2x8 GB - Videocard RTX 3060 12 GB **Blender Version** 3.3 3.4.1 **Short description of error** Blender freezes for 0.5 sec and then closes. I'm not doing anything specific, just basic resizing, moving and editing simple shapes like cubes and cylinders. Do not have any high-consuming apps open. Debug outputs: ``` I0310 17:32:44.476370 9580 device.cpp:32] CUEW initialization succeeded I0310 17:32:44.476864 9580 device.cpp:34] Found precompiled kernels I0310 17:32:44.496057 9580 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library ``` ``` INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. WARN (gpu.debug): Workbench > psl->opaque_ps : Program/shader state performance warning: Vertex shader in program 31 is being recompiled based on GL state, and was not found in the disk cache WARN (gpu.debug): Overlay > Outlines > psl->outlines_prepass_ps : Program/shader state performance warning: Vertex shader in program 201 is being recompiled based on GL state, and was not found in the disk cache WARN (gpu.debug): SPACE_TOPBAR > ARegion : Program/shader state performance warning: Fragment shader in program 13 is being recompiled based on GL state. ``` Hard to replicate as it happens randomly. Maybe some sort of windows update causing the issue. Tried: -reinstalling blender in steam -reinstalling fresh version from website -reinstalling previous version that worked fine before -updating NVIDIA drivers -reinstalling the OS
Johnny-Bichevski added the
Priority
Normal
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Needs Triage
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Report
labels 2023-03-10 19:03:21 +01:00
Iliya Katushenock added the
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EEVEE & Viewport
label 2023-03-10 19:08:42 +01:00
Member

Hi, thanks for the report. Some info is missing from the report.
Upload .blend file if crash is happening in particular file.
Upload crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows

Hi, thanks for the report. Some info is missing from the report. Upload .blend file if crash is happening in particular file. Upload crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Blender Bot added
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and removed
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Needs Information from User
labels 2023-04-06 15:14:02 +02:00
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Reference: blender/blender#105641
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