Sculpt: trim generates new faces with smooth shading #105681

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opened 2023-03-12 05:33:38 +01:00 by Sun Kim · 0 comments
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 23.2.2.230217

Blender Version
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-11 01:59, hash: b06edc289709
Worked: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-08 01:06, hash: 809a336a3d67

Possibly caused by 5876573e14

Short description of error
Trim operations generate new faces with smooth shading. Before, it was generated with flat shading, regardless of base mesh's shading.

Exact steps for others to reproduce the error

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: Radeon RX 570 Series ATI Technologies Inc. 4.5.0 Core Profile Context 23.2.2.230217 **Blender Version** Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-11 01:59, hash: `b06edc289709` Worked: version: 3.6.0 Alpha, branch: main, commit date: 2023-03-08 01:06, hash: `809a336a3d67` Possibly caused by `5876573e14` **Short description of error** Trim operations generate new faces with smooth shading. Before, it was generated with flat shading, regardless of base mesh's shading. **Exact steps for others to reproduce the error** <video controls src="/attachments/72b4c31e-9743-4826-9e00-edfa46536fa5"></video>
Sun Kim added the
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labels 2023-03-12 05:33:39 +01:00
Iliya Katushenock added the
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label 2023-03-12 09:00:59 +01:00
Brecht Van Lommel added this to the 3.6 LTS milestone 2023-03-14 16:41:36 +01:00
Hans Goudey added this to the Sculpt, Paint & Texture project 2023-03-15 17:17:55 +01:00
Hans Goudey self-assigned this 2023-03-15 17:18:01 +01:00
Hans Goudey removed their assignment 2023-03-15 17:18:07 +01:00
Hans Goudey added
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labels 2023-03-15 17:18:11 +01:00
Blender Bot added
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labels 2023-03-15 17:33:23 +01:00
Julien Kaspar removed this from the Sculpt, Paint & Texture project 2023-04-18 14:44:33 +02:00
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Reference: blender/blender#105681
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