GPv3: Modifiers #106665
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#106868 Create `GreasePencilComponent` for geometry set
blender/blender
Reference: blender/blender#106665
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List of modifiers to be converted to new data structure
Checklist before calling it done
GreasePencilMirrorModifier
rather thanGreasePencilMirrorModifierData
)GP_ENVELOPE_SEGMENTS
vsGREASE_PENCIL_ENVELOPE_SEGMENTS
vsMOD_GREASE_PENCIL_ENVELOPE_SEGMENTS
)GeometryComponentEditData::remember_deformed_positions_if_necessary
for modifiers that change the topology (adding/removing points or strokes).CURVE_TYPE_BEZIER
in the modifiers, we need a function that checks if there are bezier curves in theCurvesGeometry
and converts them to poly curves.GPencil 3.0: List of Modifiers to migrateto GPencil 3.0: List of modifiers to migrateGPencil 3.0: List of modifiers to migrateto GPencil 3.0: List of modifiers to be migrated@filedescriptor Maybe this task need a subtask to move the gp modifiers to the same list of meshes modifiers. This task would be before doing any conversion. Put all modifiers in the same list (meshes, curves and gpencil) will avoid duplicate code and make easier GN integration.
We would have to see if that requires versioning. But yes that could be a first step.
GPencil 3.0: List of modifiers to be migratedto GPv3: ModifiersDo we keep separate modifiers like "smooth" and "subdivide" etc or just remove these "simple" modifiers and let GN handle these?
@ChengduLittleA The plan is to port all modifiers. Some might be replaced with GN, but we can't easily replicate the filtering options for example. In the future, GN will likely replace all these, but that won't be soon.
For
Simplify
we should think about movingramer_douglas_peucker_simplify
fromblender/source/blender/editors/grease_pencil/intern/grease_pencil_geom.cc
intoblender/source/blender/geometry
.@filedescriptor Looks like the rest 3 modes (except sample) will require migrating the function to separate file under
/blender/geometry
?I noticed that the noise modifier still has a todo:
blender/source/blender/modifiers/intern/MOD_grease_pencil_noise.cc:211
says// TODO: UV hasn't been implemented yet.
. @LukasTonneSame for the smooth modifier.
@filedescriptor I think at the time the UV isn't used yet, I guess it is now?
@ChengduLittleA Yes. Since @LukasTonne and @casey-bianco-davis are already familiar with how they work, maybe they can take a look first.
Here's the smooth modifier #120032 and I will take a look at the noise modifier later.
@filedescriptor @casey-bianco-davis I made a PR for the UV rotation mode in the noise modifier #120336