Realtime Compositor - Crash on Mac when using Map UV node #106921

Closed
opened 2023-04-14 00:18:08 +02:00 by Fabien · 5 comments

System Information
Operating system: macOS Ventura 13.3.1
Graphics card: AMD Radeon Pro 5700 XT 16GB

Blender Version
Broken: 3.6 alpha cef128e68a (2023-04-13 16:06)

Connecting a Map UV node in Compositing will crash on macOS

In Blender's startup scene, enable Compositing by checking "Use Nodes".
Connect a Map UV node between the Render Layers node and the Composite node.
In a 3D view, turn on Rendered viewport and set Viewport Compositing to Always.
This will crash (100% reproducible).

Please contact https://blenderartists.org/u/nurb2kea/summary if more information is required.

**System Information** Operating system: macOS Ventura 13.3.1 Graphics card: AMD Radeon Pro 5700 XT 16GB **Blender Version** Broken: 3.6 alpha cef128e68af5 (2023-04-13 16:06) Connecting a Map UV node in Compositing will crash on macOS In Blender's startup scene, enable Compositing by checking "Use Nodes". Connect a Map UV node between the Render Layers node and the Composite node. In a 3D view, turn on Rendered viewport and set Viewport Compositing to Always. This will crash (100% reproducible). Please contact https://blenderartists.org/u/nurb2kea/summary if more information is required.
Fabien added the
Priority
Normal
Type
Report
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Needs Triage
labels 2023-04-14 00:18:09 +02:00
YimingWu added the
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Metal
label 2023-04-14 04:43:54 +02:00
Member

Hi, thanks for the report. Unable to confirm on Windows.
Perhaps crash is Metal device specific.
@iss , can you check?

Hi, thanks for the report. Unable to confirm on Windows. Perhaps crash is Metal device specific. @iss , can you check?
Pratik Borhade added the
Platform
macOS
label 2023-04-14 07:05:54 +02:00

Can confirm, with OpenGL or Metal.

0   Blender                       	       0x1144c8398 GPU_shader_bind + 24
1   Blender                       	       0x10d9fc4f6 blender::nodes::node_composite_map_uv_cc::MapUVOperation::execute() + 150
2   Blender                       	       0x10d92812c blender::realtime_compositor::Operation::evaluate() + 108
3   Blender                       	       0x10d92620b blender::realtime_compositor::Evaluator::compile_and_evaluate() + 331
4   Blender                       	       0x10d9260ab blender::realtime_compositor::Evaluator::evaluate() + 91
5   Blender                       	       0x10d47b9ea compositor_engine_draw(void*) + 106
6   Blender                       	       0x10d45b399 drw_engines_draw_scene + 185
7   Blender                       	       0x10d45a1bf DRW_draw_render_loop_ex + 1567
8   Blender                       	       0x10e2cbb00 view3d_main_region_draw + 208
9   Blender                       	       0x10d850c61 ED_region_do_draw + 337
10  Blender                       	       0x10d2a36d1 wm_draw_update + 1761
11  Blender                       	       0x10d29fe90 WM_main + 48
12  Blender                       	       0x10caeb26c main + 988
13  dyld                          	    0x7ff804c7e310 start + 2432
Can confirm, with OpenGL or Metal. ``` 0 Blender 0x1144c8398 GPU_shader_bind + 24 1 Blender 0x10d9fc4f6 blender::nodes::node_composite_map_uv_cc::MapUVOperation::execute() + 150 2 Blender 0x10d92812c blender::realtime_compositor::Operation::evaluate() + 108 3 Blender 0x10d92620b blender::realtime_compositor::Evaluator::compile_and_evaluate() + 331 4 Blender 0x10d9260ab blender::realtime_compositor::Evaluator::evaluate() + 91 5 Blender 0x10d47b9ea compositor_engine_draw(void*) + 106 6 Blender 0x10d45b399 drw_engines_draw_scene + 185 7 Blender 0x10d45a1bf DRW_draw_render_loop_ex + 1567 8 Blender 0x10e2cbb00 view3d_main_region_draw + 208 9 Blender 0x10d850c61 ED_region_do_draw + 337 10 Blender 0x10d2a36d1 wm_draw_update + 1761 11 Blender 0x10d29fe90 WM_main + 48 12 Blender 0x10caeb26c main + 988 13 dyld 0x7ff804c7e310 start + 2432 ```

I believe this was the result of missing textureGrad support which should be resolved once #106805 lands.

I believe this was the result of missing `textureGrad` support which should be resolved once https://projects.blender.org/blender/blender/pulls/106805 lands.
Omar Emara added
Status
Needs Information from User
and removed
Status
Confirmed
labels 2023-12-04 17:24:47 +01:00
Member

Is this still an issue?

Is this still an issue?
Member

I assume this is fixed. Feel free to reopen if it is still an issue.

I assume this is fixed. Feel free to reopen if it is still an issue.
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-12-11 10:35:08 +01:00
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Reference: blender/blender#106921
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