Subdivision & Motion blur issues in 3.5 #106938
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Reference: blender/blender#106938
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Operating system: Windows 11
Graphics card: NVIDIA GeForce RTX 4080/PCIe/SSE2
Broken: 3.5.0 + 3.5.1 (April 14th)
Worked: 3.4.1
When rendering, an subdivision modifier (set to 1) is causing weird glitches. This only happens in version 3.5 and when motion blur is ON. No special steps needed.
Hi, thanks for the report, but without the example file, it's impossible to reproduce. Can you give some steps to play this from an new file, or a ready file?
Very likely a duplicate of #100425
@Tim-Garstman hi, please share affected blend file.
@Tim-Garstman Any update? And can you please check #100425 is this is indeed a duplicate if you cannot share the file Thanks.
I tried to upload my blend file, but i am unable to do so since the file is too large. The file has only one character in it, i cannot remove any more objects in the scene to shrink the file size. Any tips?
Hi, none really apart from reducing the file size. You still have an option to upload it on google drive and send us the link.
Did you look at other report? Follow workarounds from it, see if that avoids the problem:
Hi, I assume this is same as #100425 and the report can be closed.
Feel free to share if you've any additional information.
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information