Frequent render crashes in 3.5 #107110
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Reference: blender/blender#107110
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System Information
Operating system: macOS-12.3.1-x86_64-i386-64bit 64 Bits
Graphics card: Metal API AMD Radeon Pro 5500M 1.2
Blender Version
Broken: version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash:
1be25cfff18b
Worked: (newest version of Blender that worked as expected)
Short description of error
I've been encountering a lot of crashes in 3.5 when rendering in the background. Meaning I start a rendering, and move over to something like a browser. At random time Blender 3.5 just crashes. I've included a crash log file.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
@Christopher-Tyler And when using Blender to render in the background, are you using the GUI approach which you may or may not have hidden using Cmd-H, or are you using the Terminal approach?
Also, which render engine you're using?
Call stack from crashed thread:
Everything was done from the user interface. I was using Cycles. I will do some more testing today to see if I can find a specific pattern. But yesterday I crashed probably 5 times over a several hour period.
It just happened again. I started a rendering, it went for several minutes. I hid Blender, went to a browser, then came back to Blender to look at the progress, then went back to the browser, but this time I didn't hide Blender. About 30 seconds later, I got the same crash. I've included that log.
Here it is again. I start a Cycles render, then move to a browser. In this case after about 5 or 6 minutes, it just crashed.
I just had the same crash, but this time I started the rendering but decided to keep Blender in the foreground, without any application switching. The file crashed again several minutes into the rendering. I'll upload the actual blender file as maybe there's something specific about it, but it's a relatively simple file.
Here's the file. I'm always invoking the rendering using F12.
Thanks for the info. So crash is happening when you minimize the blender application during rendering, right?
Please check whether crash happens with CPU device rendering?
@mano-wii , can you reproduce it locally?
No, one of the reports I submitted happened without minimizing or switching to another application. I just started the rendering and then didn't do anything else. I kept Blender in the foreground. And then the crash just randomly happened after a few minutes.
@Christopher-Tyler, Is the crash consistent? Could you simplify the file (by removing most objects and disabling settings) in order to narrow down the problem?
I can't replicate the problem. Maybe it only happens with GPUs from AMD.
Could it be related to #106657?
@iss, can you reproduce it?
I have been rendering in GPU mode and the crash was pretty consistent. I've just switched over to CPU mode and so far I haven't had a crash.
Running render job for about 30 minutes and so far no crash, so can't confirm the issue.
I have Cycles crashing when rendering animations. After about 200 frames it crashes, so I have to force quit and continue render at the frame it crashed. I use GPU metal renderer. Im on a Mac Studio Ultra. This has happened on different projects.
It has also happened that it has gone through all the frames, but after like 200 the rest are blank or just corrupt files.
I can't render reliably in 3.5 using GPU on MacOS. Hoping 3.5.1 fixes whatever is going on.