Crash when trying to frame a big object in ortho view (global-buffer-overflow with imperial Unit System) #107274
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Reference: blender/blender#107274
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System Information
Operating system: Linux-6.2.0-20-generic-x86_64-with-glibc2.37 64 Bits, X11 UI
Graphics card: NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 515.105.01
Blender Version
Broken: version: 3.6.0 Alpha, branch: main, commit date: 2023-04-23 12:22, hash:
2ed6f738dae1
Worked: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
rBf1aa4d18d49d
Short description of error
In a particular scene with a big text object generated with Geometry Nodes, Blender crashes when trying to use the Frame Selected operator (numpad .).
It only seems to happen in orthographic view.
I discovered this crash working on !106660.
Exact steps for others to reproduce the error
The same happens if the GN modifier is applied.
Most likely overflow/divide by zero. At me even debugging does not fall, depends on a platform.
Also: how you was connectied a string node 2 times with one multi-input? It's strange that it works without problems...
I use the Lazy Connect with Menu operator from node wrangler. I was surprised to see it work too.
But the same crash also happens if I use reroutes instead, or multiple string input nodes.
Yes, it's not related, it just surprised me.
Hi, unable to confirm on Windows (tested on current master). @lichtwerk , can you reproduce the crash?
Yeah, can confirm, will check
Seems to only be the case with the imperial Unit System, getting a buffer overflow then :
Crash when trying to frame a big object in ortho viewto Crash when trying to frame a big object in ortho view (global-buffer-overflow with imperial Unit System)In addition, it only happens when the Text Info overlay is enabled. I’d guess there’s a problem with the string for miles?
@mano-wii : think this is related to
859f2561c8
or4bf37bafc2
@ideasman42 : there was a similar fix already (
07df76496d
), mind checking also?