Crash on dopesheet_view_all_exec after motion tracking. #107488

Closed
opened 2023-05-01 00:59:20 +02:00 by michael campbell · 7 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.98

Blender Version
Broken: version: 3.5.1 Release Candidate, branch: blender-v3.5-release, commit date: 2023-04-21 11:31, hash: 93dac7da2c6a
Worked: (newest version of Blender that worked as expected)

Short description of error
Viewport became unstable following tracking, followed by crash.

Exact steps for others to reproduce the error
crash log attached.

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 526.98 **Blender Version** Broken: version: 3.5.1 Release Candidate, branch: blender-v3.5-release, commit date: 2023-04-21 11:31, hash: `93dac7da2c6a` Worked: (newest version of Blender that worked as expected) **Short description of error** Viewport became unstable following tracking, followed by crash. **Exact steps for others to reproduce the error** crash log attached.
michael campbell added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-05-01 00:59:21 +02:00
Member

Hi @3di , would you like to give us a file that can replicate the crash?

From the crash log it seems to be that "Frame All" (home key) command is called in the dope sheet. I believe that triggered the crash, but I could not reproduce the crash with hitting home key in the dope sheet or anywhere, even when I tracked the video and did camera solve etc. So it's best if we can have the exact file setup so we could investigate what's wrong. Thanks!

Hi @3di , would you like to give us a file that can replicate the crash? From the crash log it seems to be that "Frame All" (home key) command is called in the dope sheet. I believe that triggered the crash, but I could not reproduce the crash with hitting home key in the dope sheet or anywhere, even when I tracked the video and did camera solve etc. So it's best if we can have the exact file setup so we could investigate what's wrong. Thanks!
YimingWu changed title from syntax error reported in crash log. to Crash on `dopesheet_view_all_exec` after motion tracking. 2023-05-01 07:24:47 +02:00
Pratik Borhade added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-05-01 08:00:20 +02:00

Ah, sorry, I can't share that file because it's under NDA. I think the log mentioned a syntax error in the code though.

Ah, sorry, I can't share that file because it's under NDA. I think the log mentioned a syntax error in the code though.
Member

@3di Ah okay, but it would be harder to investigate... Do you have other crash logs (as shown here) available? Or do you have a simple setup step that would guarantee the crash so we could reproduce? Thanks!

@3di Ah okay, but it would be harder to investigate... Do you have other crash logs (as shown [here](https://docs.blender.org/manual/en/3.5/troubleshooting/crash.html#crash-log)) available? Or do you have a simple setup step that would guarantee the crash so we could reproduce? Thanks!

sorry, no I hadn't launched blender from cmd, so no other debug log files are in the temp directory.

sorry, no I hadn't launched blender from cmd, so no other debug log files are in the temp directory.
Member

Hi, is it possible to simplify the affected file (remove objects, material, textures, etc.) then upload here?

Investigation will be difficult without being able to reproduce the crash.

Hi, is it possible to simplify the affected file (remove objects, material, textures, etc.) then upload here? Investigation will be difficult without being able to reproduce the crash.

Hi sorry, I no longer have that file.

Hi sorry, I no longer have that file.
Member

Hi, I think it make sense to close the report since the affected file is not available anymore.
Feel free to submit a new report when you observe similar crash again :)

Hi, I think it make sense to close the report since the affected file is not available anymore. Feel free to submit a new report when you observe similar crash again :)
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-06-04 15:27:31 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#107488
No description provided.