Sometime when using color picker, Cursor will snap to middle of the screen. #107756
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Reference: blender/blender#107756
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: Radeon RX Vega 64 ATI Technologies Inc. 4.5.0 Core Profile Context 22.11.2.221130
Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash:
e1ccd9d4a1d3
Worked: 3.4.1 work normal
Short description of error
When click drag to select color on color picker sometime cursor snap into middle of the screen
It happened everywhere that you can use color picker
Occurred on 3.5 and 3.5.1
Exact steps for others to reproduce the error
Just click drag on color picker it randomly happened
Snap Demo - Factory Setting.mp4
Hello, I can't reproduce this.
There are chances that your mouse may be malfunctioning and random key releases are occurring.
Can you test this, or maybe reproduce it on another mouse?
Hi, there's no key press while using color picker
I try different mouse and it is still happened (Logitech G203 and Microsoft Wireless Mobile Mouse 1850)
Hi, thanks for the report. Do you observe this issue when
Continuous grab
is disabled?I suspect cursor moved to center when it hits the board of monitor/app window.
Also check whether issue is replicable with factory settings:
File > Defaults > Load Factory Settings
It did fixed when I disable Continuous Grab but is happened again after I re-enable even on factory setting.
I also try on Blender 3.4.1, Cursor will not jump to center of the screen regardless of Continuous grab enable or not.
I notice that cursor will jump even small click drag on color picker and only happened when you release the mouse not mid drag
Thanks for the update.
Maybe irrelevant: are you using blender from remote desktop?
No, I didn't use remote desktop.
However, Sometime I do use Synergy for share mouse and keyboard between Main PC and MacBook but for Blender I always use on PC (problem still exist even disable Synergy)
I can reproduce some kind of freeze when I start Blender and immediately try to use color picker. After that it works OK, apart from that mouse movement is not limited to picker.
Looks like different issue though
Just to make sure: both 3.5 and 3.4 have been tested with factory settings, right?
Maybe @Harley has an idea?
Yes, I did test on 3.4.1 and 3.5.1 with Factory setting (plus reinstall windows recently)
Problem is only occur on Blender 3.5.1 with continuous grab option enable
I can recreate this, but not sure what is causing it.
With Continuous Drag enabled. Open any color picker. Without leaving the color circle make a series of multiple short and fast drags.
If I do this slowly it works fine. But I do it quickly enough the picker will close and my mouse will be teleported to the left. It usually takes me quite a while for this to happen but will always happen eventually. I can make it happen faster if the drags are longer.
Nothing looking obvious in code. This is all to do with ui_do_but_HSVCIRCLE, ui_numedit_but_HSVCIRCLE. Not seeing any odd values ever in data->ungrab_mval. WM_cursor_grab_enable and WM_cursor_grab_disable called when expected.
Confirming then.
BTW, do we need specific setup (display resolution, window scaling, multi-monitors, etc.) for replicating this bug?
No. But it can take a large number of short drags in the circle before it happens. The only clue being the drags must be pretty quick.
It is possible that this could be specific to Windows. Not sure and doesn't seem likely.
Still not seeing anything that would explain this. press, move, and release all happening in expected order. Doesn't seem related to INBETWEEN_MOUSEMOVE events. Only frustrating so far.
Hi @Magnative , I suspect this bug has been fixed already by:
1d141e721c
Could you verify again in recent 4.0.2 build: https://builder.blender.org/download/daily/
Hi @PratikPB2123,
I just try it on 4.0.2 build and it no longer happened now.
I will close this issue now.
Thank you.