Random rectangles 'missing' when rendering with optix + motion blur #108300

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opened 2023-05-26 00:44:35 +02:00 by Diana G · 3 comments
Contributor

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03

Blender Version
Broken: version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash: 1be25cfff18b
Worked: (newest version of Blender that worked as expected)

Edit: I downloaded 3.5.1 and It still occurs there

Short description of error
When I render a scene that uses motion blur with optix, there are randomly rectangles/sections where it skips straight to the background. Its random and only exists in some frames, and does not appear when using cuda. The object it appears on (or near) has motion blur disabled.

Exact steps for others to reproduce the error
Its very random and I'm not sure how to reproduce it in a simpler scene. I've had it happen in several different complex scenes and its always been an issue when ever theres an object that has motion blur disabled

Optix with Motion Blur
optix

Optix without Motion Blur
optixnomb

Cuda with Motion Blur
cuda

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03 **Blender Version** Broken: version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash: `1be25cfff18b` Worked: (newest version of Blender that worked as expected) Edit: I downloaded 3.5.1 and It still occurs there **Short description of error** When I render a scene that uses motion blur with optix, there are randomly rectangles/sections where it skips straight to the background. Its random and only exists in some frames, and does not appear when using cuda. The object it appears on (or near) has motion blur disabled. **Exact steps for others to reproduce the error** Its very random and I'm not sure how to reproduce it in a simpler scene. I've had it happen in several different complex scenes and its always been an issue when ever theres an object that has motion blur disabled Optix with Motion Blur ![optix](https://i.imgur.com/5kkEIhc.png) Optix without Motion Blur ![optixnomb](https://i.imgur.com/7QkpRM8.png) Cuda with Motion Blur ![cuda](https://i.imgur.com/g2c3XyE.png)
Diana G added the
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Normal
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labels 2023-05-26 00:44:36 +02:00
YimingWu added the
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Render & Cycles
label 2023-05-26 03:55:24 +02:00
Member

Hi @Diana-G , could you give us a simplified file? likely with only that sword with animation, if you can still reproduce? Thanks!

Hi @Diana-G , could you give us a simplified file? likely with only that sword with animation, if you can still reproduce? Thanks!
YimingWu added
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Needs Information from User
and removed
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Needs Triage
labels 2023-05-26 03:56:25 +02:00
Author
Contributor

Heres a 'simplified' version of the scene. While reimporting I noticed that the object Sphere.002 was causing the issues to reappear. Its an animated sphere which has a scale of 0 when it is not meant to be visible. Frame 1 has the issue visible

Heres a 'simplified' version of the scene. While reimporting I noticed that the object `Sphere.002` was causing the issues to reappear. Its an animated sphere which has a scale of 0 when it is not meant to be visible. Frame 1 has the issue visible
Member

Can confirm. This seems to be due to Sphere.002 object which has particle system(s)

Can confirm. This seems to be due to `Sphere.002` object which has particle system(s)
Pratik Borhade added
Module
Render & Cycles
Status
Confirmed
and removed
Status
Needs Information from User
labels 2023-12-29 12:31:03 +01:00
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Reference: blender/blender#108300
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